Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CrizzyC
Khepri
Level 65
God Stats
12W - 12L
1,528 SR
Queue Stats
16W - 19L
1,359 Elo+
Party 1
Ra
Ra
TepinRa
Ra
Level 66
God Stats
154W - 158L
1,512 SR
Queue Stats
242W - 253L
1,399 Elo+
Solo
Ullr
Ullr
rantecursor
Ullr
Level 126
God Stats
271W - 314L
1,510 SR
Queue Stats
322W - 377L
1,451 Elo+
Solo
Izanami
Izanami
xITZxGEINx
Izanami
Level 123
God Stats
12W - 5L
1,627 SR
Queue Stats
16W - 15L
1,409 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,424 Elo+

VS

Team Averages
Level 73
1,436 SR
1,317 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aizburgh
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,191 Elo+
Solo
Sylvanus
Sylvanus
Eapin
Sylvanus
Level 46
God Stats
2W - 3L
1,289 SR
Queue Stats
2W - 15L
1,041 Elo+
Solo
Neith
Neith
JalapenoBro
Neith
Level 106
God Stats
16W - 11L
1,479 SR
Queue Stats
248W - 256L
1,451 Elo+
Solo
Vamana
Vamana
WendigoNorth
Vamana
Level 86
God Stats
2W - 1L
1,413 SR
Queue Stats
165W - 185L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 2 / 1
6,173
475
2,286
5,844
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
CrizzyC
Khepri
10
0 / 1 / 0
6,654
512
1,480
6,142
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 2
6,755
520
2,078
3,234
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 0
7,588
584
7,054
7,195
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
xITZxGEINx
Izanami
11
0 / 2 / 0
6,518
501
4,927
7,533
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 0 / 1
6,896
530
2,481
7,706
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Aizburgh
Hades
11
1 / 4 / 1
6,492
499
2,244
6,741
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Eapin
Sylvanus
10
1 / 1 / 2
6,580
506
2,663
7,014
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 1
6,723
517
6,386
7,390
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
13
1 / 2 / 1
7,074
544
3,254
8,806
4,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
8
8
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
Hades
Aizburgh
Hades
1
4
1
0.38
L
Khepri
CrizzyC
Khepri
0
1
0
0
W
Sylvanus
Eapin
Sylvanus
1
1
2
2
W
3
0
1
3.5
L
2
1
2
3
W
Vamana
1
2
1
0.75
L
3
2
0
1.5
L
Izanami
xITZxGEINx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,825
Damage
17,028
29,948
Taken
37,657
10,117
Mitigated
15,762
11,979
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,286
464
0
1,985
5,844
1,626
0
1,237
4,545
0
20,835
W
Tsukuyomi
 
Tsukuyomi
2,481
967
0
4,184
7,706
2,506
26
458
7,152
0
39,928
W
Hades
Aizburgh
Hades
2,244
332
0
1,170
6,741
2,379
766
1,815
4,828
27,846
0
L
Khepri
CrizzyC
Khepri
1,480
0
225
2,832
6,142
2,659
0
1,041
5,101
11,165
0
W
Sylvanus
Eapin
Sylvanus
2,663
752
814
2,308
7,014
3,610
0
639
6,375
15,571
0
W
6,386
2,272
0
2,022
7,390
2,762
0
452
6,938
0
36,123
L
2,078
251
35
890
3,234
939
0
1,140
1,980
31,291
0
W
Vamana
3,254
1,109
0
3,147
8,806
4,505
452
0
8,806
0
38,931
L
7,054
3,345
0
2,340
7,195
2,440
830
536
6,659
0
42,473
L
Izanami
xITZxGEINx
Izanami
4,927
3,007
0
3,672
7,533
2,453
408
777
6,756
0
56,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
33,765
329
Minions Killed
321
0
Camps Cleared
0
1,084,973
Distance Traveled
1,259,063
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,173
475
51
4
0
192,677
0
W
Tsukuyomi
6,896
530
81
6
0
244,582
0
W
Hades
6,492
499
62
5
0
248,711
3
L
Khepri
6,654
512
15
1
0
268,024
4
W
Sylvanus
6,580
506
18
1
0
257,546
6
W
Neith
6,723
517
76
6
0
255,323
6
L
Ra
6,755
520
69
5
0
181,336
4
W
Vamana
7,074
544
84
6
0
252,901
0
L
Ullr
7,588
584
83
6
0
220,080
6
L
Izanami
6,518
501
111
9
0
222,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role