Player Matchup

Janus
Janus
ImMrDamage
Janus
Level 126
God Stats
3W - 6L
1,349 SR
Queue Stats
227W - 289L
1,416 Elo+
Solo
Fafnir
Fafnir
Ogrok
Fafnir
Level 49
God Stats
6W - 2L
1,729 SR
Queue Stats
83W - 100L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
hexagoat
Jing Wei
Level 63
God Stats
17W - 17L
1,410 SR
Queue Stats
139W - 146L
1,428 Elo+
Party 1
Team Averages
Level 79
1,496 SR
1,429 Elo+

VS

Team Averages
Level 76
1,529 SR
1,597 Elo+
Artemis
Artemis
SoulNovaa
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
ThallysoNS
Baron Samedi
Level 124
God Stats
1W - 4L
1,588 SR
Queue Stats
33W - 61L
1,330 Elo+
Solo
Cthulhu
Cthulhu
happyjacob123
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 1 / 6
7,698
770
9,525
6,295
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Ogrok
Fafnir
11
1 / 3 / 11
7,489
749
4,761
10,298
8,545
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
hexagoat
Jing Wei
13
8 / 2 / 4
8,813
881
11,559
10,409
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SoulNovaa
Artemis
9
0 / 7 / 6
6,323
632
4,896
8,854
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ThallysoNS
Baron Samedi
11
4 / 5 / 1
7,286
729
6,842
11,432
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
2 / 1 / 4
7,249
725
7,867
10,726
7,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
6
7
W
Fafnir
Ogrok
Fafnir
1
3
11
2.17
L
Artemis
SoulNovaa
Artemis
0
7
6
0.43
L
Baron Samedi
ThallysoNS
Baron Samedi
4
5
1
0.9
L
Cthulhu
2
1
4
4
W
Jing Wei
hexagoat
Jing Wei
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,845
Damage
19,605
27,002
Taken
31,012
14,622
Mitigated
14,854
6,137
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,525
400
0
752
6,295
2,126
625
3,413
2,882
23,619
0
W
Fafnir
Ogrok
Fafnir
4,761
1,749
393
1,408
10,298
8,545
282
5,877
4,421
7,865
0
L
Artemis
SoulNovaa
Artemis
4,896
1,786
0
1,279
8,854
2,419
108
5,026
3,828
0
11,844
L
Baron Samedi
ThallysoNS
Baron Samedi
6,842
298
1,693
3,837
11,432
4,692
0
4,930
6,502
24,262
0
L
Cthulhu
7,867
166
0
2,193
10,726
7,743
0
4,651
6,075
22,252
0
W
Jing Wei
hexagoat
Jing Wei
11,559
9,043
0
3,584
10,409
3,951
1,750
5,638
4,771
0
38,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
20,858
103
Minions Killed
83
5
Camps Cleared
4
563,392
Distance Traveled
514,980
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,698
770
38
4
1
208,344
3
W
Fafnir
7,489
749
3
0
0
169,878
2
L
Artemis
6,323
632
18
2
2
137,926
1
L
Baron Samedi
7,286
729
29
3
2
165,734
3
L
Cthulhu
7,249
725
36
4
0
211,320
3
W
Jing Wei
8,813
881
62
6
4
185,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role