Player Matchup

Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ir0nL0tus94
Scylla
Level 42
God Stats
8W - 2L
1,759 SR
Queue Stats
35W - 45L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
MXZ583
Cliodhna
Level 122
God Stats
7W - 10L
1,479 SR
Queue Stats
63W - 74L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
Wub533
Amaterasu
Level 16
God Stats
2W - 0L
1,763 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
nubird
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,425 Elo+
Party 3
Team Averages
Level 66
1,600 SR
1,466 Elo+

VS

Team Averages
Level 63
1,451 SR
1,408 Elo+
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ADANWARRIOR13
Heimdallr
Level 69
God Stats
4W - 7L
1,442 SR
Queue Stats
52W - 41L
1,531 Elo+
Party 2
Tiamat
Tiamat
JimmysLinks
Tiamat
Level 46
God Stats
0W - 2L
1,222 SR
Queue Stats
11W - 24L
1,084 Elo+
Solo
Zhong Kui
Zhong Kui
Marcus1o
Zhong Kui
Level 64
God Stats
6W - 3L
1,590 SR
Queue Stats
42W - 62L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
7 / 0 / 1
7,887
607
6,663
5,275
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
11
0 / 3 / 2
6,514
501
2,261
5,268
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
MXZ583
Cliodhna
11
2 / 2 / 4
6,341
488
4,584
7,444
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Wub533
Amaterasu
12
0 / 1 / 2
7,050
542
2,959
10,091
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
nubird
Sylvanus
10
1 / 1 / 5
6,495
500
4,362
8,634
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 2 / 1
7,141
549
5,038
7,056
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 1
5,565
428
3,560
7,467
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ADANWARRIOR13
Heimdallr
11
1 / 2 / 1
6,564
505
4,096
5,954
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
9
1 / 3 / 1
5,848
450
3,017
6,319
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Marcus1o
Zhong Kui
13
0 / 1 / 3
7,124
548
7,926
8,807
5,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
7
7
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
1
7.5
L
Mercury
 
Mercury
5
2
1
2.75
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Heimdallr
ADANWARRIOR13
Heimdallr
1
2
1
0.75
W
Scylla
0
3
2
0.33
L
Tiamat
1
3
1
0.5
W
Cliodhna
MXZ583
Cliodhna
2
2
4
2
L
Zhong Kui
Marcus1o
Zhong Kui
0
1
3
1.5
W
Amaterasu
Wub533
Amaterasu
0
1
2
1
W
Sylvanus
nubird
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,829
Damage
23,637
36,712
Taken
35,603
17,696
Mitigated
16,576
12,275
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,663
2,686
0
2,211
5,275
1,330
0
244
5,031
0
47,212
L
Mercury
 
Mercury
5,038
2,388
0
375
7,056
1,977
0
910
6,080
0
39,401
L
Sun Wukong
 
Sun Wukong
3,560
326
23
3,012
7,467
5,162
0
2,845
4,616
0
19,008
L
Heimdallr
ADANWARRIOR13
Heimdallr
4,096
2,766
0
3,091
5,954
1,700
654
507
5,447
0
36,566
W
Scylla
2,261
273
0
0
5,268
1,663
0
981
4,287
32,589
0
L
Tiamat
3,017
387
0
1,664
6,319
2,358
0
2,001
4,176
24,092
0
W
Cliodhna
MXZ583
Cliodhna
4,584
765
0
771
7,444
2,288
0
1,776
5,668
0
36,101
L
Zhong Kui
Marcus1o
Zhong Kui
7,926
1,679
0
5,261
8,807
5,379
782
146
8,661
45,725
0
W
Amaterasu
Wub533
Amaterasu
2,959
974
0
5,351
10,091
6,803
0
6,318
3,773
0
44,243
W
Sylvanus
nubird
Sylvanus
4,362
1,359
342
3,600
8,634
5,612
219
1,624
7,004
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
32,242
388
Minions Killed
330
0
Camps Cleared
0
1,324,433
Distance Traveled
1,134,807
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,887
607
93
7
0
284,057
4
L
Mercury
7,141
549
61
5
0
284,624
2
L
Sun Wukong
5,565
428
31
2
0
214,343
2
L
Heimdallr
6,564
505
78
6
0
224,222
4
W
Scylla
6,514
501
87
7
0
227,200
4
L
Tiamat
5,848
450
62
5
0
224,971
1
W
Cliodhna
6,341
488
64
5
0
306,415
2
L
Zhong Kui
7,124
548
98
8
0
186,647
4
W
Amaterasu
7,050
542
104
8
0
262,016
4
W
Sylvanus
6,495
500
40
3
0
244,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role