Player Matchup

Morgan Le Fay
Morgan Le Fay
GROßESm
Morgan Le Fay
Level 122
God Stats
14W - 14L
1,572 SR
Queue Stats
94W - 77L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
MisterNimbus
Erlang Shen
Level 142
God Stats
2W - 0L
1,725 SR
Queue Stats
106W - 111L
1,504 Elo+
Party 2
Thor
Thor
etti27
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,577 Elo+
Party 2
Team Averages
Level 126
1,599 SR
1,544 Elo+

VS

Team Averages
Level 109
1,585 SR
1,518 Elo+
Skadi
Skadi
Manasha
Skadi
Level 133
God Stats
4W - 3L
1,526 SR
Queue Stats
113W - 125L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Succram
Jormungandr
Level 157
God Stats
7W - 5L
1,728 SR
Queue Stats
128W - 103L
1,548 Elo+
Party 1
Fenrir
Fenrir
tarmridderen
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GROßESm
Morgan Le Fay
18
5 / 4 / 10
12,653
703
19,660
16,123
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MisterNimbus
Erlang Shen
18
3 / 4 / 14
12,448
692
15,739
22,986
28,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
etti27
Thor
19
10 / 2 / 8
13,679
760
16,318
13,741
6,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Manasha
Skadi
15
1 / 6 / 6
11,043
614
11,077
14,887
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Succram
Jormungandr
17
8 / 5 / 1
13,562
753
23,201
27,041
36,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
1 / 7 / 5
10,624
590
7,425
17,230
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
18
Kills
10
10
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GROßESm
Morgan Le Fay
5
4
10
2.5
L
Skadi
Manasha
Skadi
1
6
6
0.67
W
Erlang Shen
MisterNimbus
Erlang Shen
3
4
14
2.5
L
Jormungandr
Succram
Jormungandr
8
5
1
1.7
W
Thor
etti27
Thor
10
2
8
7
L
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,717
Damage
41,703
52,850
Taken
59,158
41,435
Mitigated
55,351
16,086
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GROßESm
Morgan Le Fay
19,660
2,667
0
4,620
16,123
6,696
237
10,441
5,623
69,145
0
L
Skadi
Manasha
Skadi
11,077
4,209
0
1,879
14,887
6,271
0
3,900
10,674
0
45,930
W
Erlang Shen
MisterNimbus
Erlang Shen
15,739
6,740
1,136
7,839
22,986
28,605
866
7,796
14,828
0
42,601
L
Jormungandr
Succram
Jormungandr
23,201
4,554
414
5,555
27,041
36,621
259
10,174
15,989
52,704
0
W
Thor
etti27
Thor
16,318
1,857
0
2,491
13,741
6,134
1,414
5,756
7,881
0
35,609
L
Fenrir
7,425
1,962
0
1,410
17,230
12,459
338
5,986
10,840
0
21,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
35,229
189
Minions Killed
172
6
Camps Cleared
7
1,038,285
Distance Traveled
894,736
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,653
703
115
6
3
325,110
3
L
Skadi
11,043
614
71
4
4
283,620
6
W
Erlang Shen
12,448
692
38
2
2
352,611
5
L
Jormungandr
13,562
753
76
4
0
321,987
2
W
Thor
13,679
760
36
2
1
360,564
4
L
Fenrir
10,624
590
25
1
3
289,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role