Player Matchup

Geb
Geb
Diamond III
Inbowned
Geb
Diamond III
Level 160
God Stats
2W - 3L
1,595 SR
Queue Stats
287W - 213L
2,260 MMR
Solo
Bastet
Bastet
Diamond V
JCrοs
Bastet
Diamond V
Level 160
God Stats
6W - 1L
1,961 SR
Queue Stats
267W - 235L
2,079 MMR
Party 2
Xbalanque
Xbalanque
Diamond V
JJRexx
Xbalanque
Diamond V
Level 149
God Stats
3W - 3L
1,629 SR
Queue Stats
125W - 111L
2,135 MMR
Solo
Mercury
Mercury
Platinum III
MoneySyn4DatWin
Mercury
Platinum III
Level 86
God Stats
10W - 10L
1,555 SR
Queue Stats
167W - 160L
1,908 MMR
Solo
Chang'e
Chang'e
Diamond III
Yamagucci8153
Chang'e
Diamond III
Level 104
God Stats
6W - 6L
1,604 SR
Queue Stats
158W - 112L
2,238 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,669 SR
2,124 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,668 SR
2,132 MMR
Scylla
Scylla
Diamond V
Cowsi
Scylla
Diamond V
Level 160
God Stats
8W - 7L
1,727 SR
Queue Stats
198W - 197L
1,938 MMR
Party 1
Thanatos
Thanatos
Masters
GrayIy
Thanatos
Masters
Level 160
God Stats
68W - 50L
1,689 SR
Queue Stats
944W - 885L
2,152 MMR
Party 1
Cernunnos
Cernunnos
Masters
MikeZahard
Cernunnos
Masters
Level 160
God Stats
50W - 37L
1,724 SR
Queue Stats
175W - 142L
2,584 MMR
Solo
Chronos
Chronos
Platinum IV
SaintFester
Chronos
Platinum IV
Level 125
God Stats
10W - 2L
1,316 SR
Queue Stats
83W - 69L
1,876 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
lilCstring
Gilgamesh
Diamond IV
Level 156
God Stats
7W - 2L
1,883 SR
Queue Stats
515W - 492L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
11,365
494
13,242
17,169
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
JCrοs
Bastet
19
2 / 4 / 5
11,920
518
15,262
19,823
13,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
JJRexx
Xbalanque
19
1 / 8 / 4
11,857
516
12,045
15,947
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 7 / 2
9,520
414
4,082
12,325
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
19
6 / 4 / 2
12,024
523
13,750
14,871
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaPersephoneJing WeiArachne

VS

Bans
AtlasCliodhnaKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cowsi
Scylla
19
1 / 4 / 10
12,640
550
6,770
9,583
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
GrayIy
Thanatos
20
5 / 4 / 6
13,012
566
7,265
16,509
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
MikeZahard
Cernunnos
20
17 / 2 / 6
15,907
692
17,769
24,082
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
SaintFester
Chronos
20
3 / 1 / 6
13,175
573
13,843
22,022
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
lilCstring
Gilgamesh
18
2 / 4 / 18
13,338
580
10,308
23,276
31,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
15
Kills
28
28
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cowsi
Scylla
1
4
10
1.5
W
Thanatos
GrayIy
Thanatos
5
4
6
2
L
5
5
7
1.7
L
Bastet
JCrοs
Bastet
2
4
5
1.13
L
Xbalanque
JJRexx
Xbalanque
1
8
4
0.38
W
Cernunnos
MikeZahard
Cernunnos
17
2
6
10
L
1
7
2
0.29
W
Chronos
SaintFester
Chronos
3
1
6
6
L
Chang'e
6
4
2
1.75
W
Gilgamesh
lilCstring
Gilgamesh
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,381
Damage
55,955
80,135
Taken
95,472
48,482
Mitigated
59,918
20,978
Healing
47,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cowsi
Scylla
6,770
646
0
1,000
9,583
3,100
889
4,331
5,214
84,136
0
W
Thanatos
GrayIy
Thanatos
7,265
1,979
0
14,783
16,509
6,681
1,208
5,215
11,014
0
106,488
L
13,242
1,973
0
1,499
17,169
15,678
109
4,744
12,425
50,456
0
L
Bastet
JCrοs
Bastet
15,262
2,821
0
7,918
19,823
13,301
0
6,620
13,203
0
80,146
L
Xbalanque
JJRexx
Xbalanque
12,045
6,954
0
2,069
15,947
5,011
0
1,359
14,588
0
86,517
W
Cernunnos
MikeZahard
Cernunnos
17,769
7,299
0
14,045
24,082
9,208
3,605
6,627
17,365
0
122,115
L
4,082
1,178
0
2,734
12,325
5,061
131
1,904
10,421
0
62,064
W
Chronos
SaintFester
Chronos
13,843
6,770
0
11,083
22,022
9,796
5,223
4,519
17,371
84,357
7,939
L
Chang'e
13,750
159
1,963
4,795
14,871
9,431
0
4,948
9,923
91,104
0
W
Gilgamesh
lilCstring
Gilgamesh
10,308
2,654
2,722
3,734
23,276
31,133
202
6,328
16,384
0
58,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
68,072
619
Minions Killed
702
0
Camps Cleared
0
2,096,418
Distance Traveled
2,316,438
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,640
550
152
7
0
444,905
12
W
Thanatos
13,012
566
141
6
0
470,582
1
L
Geb
11,365
494
45
2
0
472,363
14
L
Bastet
11,920
518
144
6
0
454,846
3
L
Xbalanque
11,857
516
152
7
0
404,036
6
W
Cernunnos
15,907
692
172
7
0
423,212
6
L
Mercury
9,520
414
97
4
0
328,294
3
W
Chronos
13,175
573
156
7
0
472,855
1
L
Chang'e
12,024
523
181
8
0
436,879
4
W
Gilgamesh
13,338
580
81
4
0
504,884
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role