Player Matchup

Kumbhakarna
Kumbhakarna
Jwolfpaw66
Kumbhakarna
Level 123
God Stats
3W - 0L
1,769 SR
Queue Stats
64W - 46L
1,539 Elo+
Solo
Yu Huang
Yu Huang
PyroRogu3
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
SPC Flash
Baron Samedi
Level 127
God Stats
4W - 1L
1,563 SR
Queue Stats
76W - 78L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
YeaBuddy505
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 72L
1,481 Elo+
Party 2
Chaac
Chaac
oJudgement Bolt
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,476 Elo+
Party 1
Team Averages
Level 128
1,566 SR
1,484 Elo+

VS

Team Averages
Level 122
1,526 SR
1,305 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Guru7744
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,125 Elo+
Party 3
The Morrigan
The Morrigan
Kanye Weast3323
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
SirTrashMouse
Shiva
Level 157
God Stats
0W - 1L
1,628 SR
Queue Stats
8W - 13L
1,125 Elo+
Party 3
Ymir
Ymir
free h0le
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jwolfpaw66
Kumbhakarna
20
3 / 1 / 25
14,540
808
11,659
48,402
48,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
PyroRogu3
Yu Huang
20
9 / 2 / 16
13,698
761
22,966
10,616
5,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SPC Flash
Baron Samedi
20
14 / 4 / 15
14,390
799
30,927
24,886
20,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
YeaBuddy505
Cthulhu
20
5 / 7 / 17
13,276
738
24,748
27,299
27,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 9 / 13
11,448
636
21,805
31,301
22,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
10 / 6 / 10
12,462
692
21,367
27,394
55,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Guru7744
Kumbhakarna
17
2 / 7 / 12
11,437
635
15,503
26,469
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Morrigan
Kanye Weast3323
The Morrigan
20
7 / 6 / 13
13,339
741
30,692
15,847
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 18
11,655
648
22,613
31,684
34,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
17
1 / 9 / 14
10,678
593
11,766
26,972
34,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
90
33
Kills
23
23
Deaths
33
86
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
10
6
10
2.5
L
Kumbhakarna
Guru7744
Kumbhakarna
2
7
12
1.14
W
Kumbhakarna
Jwolfpaw66
Kumbhakarna
3
1
25
15.5
L
The Morrigan
Kanye Weast3323
The Morrigan
7
6
13
2.25
W
Yu Huang
PyroRogu3
Yu Huang
9
2
16
8.5
W
Baron Samedi
SPC Flash
Baron Samedi
14
4
15
5.38
L
3
5
18
2.4
W
Cthulhu
YeaBuddy505
Cthulhu
5
7
17
1.93
L
Ymir
1
9
14
0.89
W
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,105
Damage
101,941
142,504
Taken
128,366
123,769
Mitigated
164,462
80,434
Healing
39,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
21,367
3,760
1,998
5,287
27,394
55,856
140
16,760
10,277
0
35,950
L
Kumbhakarna
Guru7744
Kumbhakarna
15,503
973
4,034
4,373
26,469
28,585
313
18,228
7,935
21,956
0
W
Kumbhakarna
Jwolfpaw66
Kumbhakarna
11,659
1,746
7,498
23,954
48,402
48,044
884
21,812
26,549
24,160
0
L
The Morrigan
Kanye Weast3323
The Morrigan
30,692
3,307
5,056
2,954
15,847
10,629
533
10,076
5,736
63,083
3,447
W
Yu Huang
PyroRogu3
Yu Huang
22,966
3,380
1,611
1,761
10,616
5,348
3,622
1,662
8,954
50,835
0
W
Baron Samedi
SPC Flash
Baron Samedi
30,927
2,144
18,236
10,245
24,886
20,198
485
11,618
13,268
56,622
0
L
22,613
2,771
3,957
8,641
31,684
34,651
323
22,477
8,689
0
38,558
W
Cthulhu
YeaBuddy505
Cthulhu
24,748
785
5,464
4,490
27,299
27,913
175
7,984
19,284
52,944
0
L
Ymir
11,766
679
2,266
1,393
26,972
34,741
286
21,475
5,205
18,202
0
W
21,805
4,816
0
7,175
31,301
22,266
339
13,086
18,215
392
39,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,352
Gold Earned
59,571
185
Minions Killed
156
0
Camps Cleared
0
1,649,003
Distance Traveled
1,479,068
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,462
692
22
1
0
290,686
0
L
Kumbhakarna
11,437
635
15
1
0
331,519
0
W
Kumbhakarna
14,540
808
23
1
0
363,873
0
L
The Morrigan
13,339
741
79
4
0
284,493
0
W
Yu Huang
13,698
761
43
2
0
348,897
1
W
Baron Samedi
14,390
799
35
2
0
315,865
0
L
Shiva
11,655
648
26
1
0
321,417
0
W
Cthulhu
13,276
738
62
3
0
326,634
0
L
Ymir
10,678
593
14
1
0
250,953
5
W
Chaac
11,448
636
22
1
0
293,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role