Player Matchup

Merlin
Merlin
B2Gam3r9495
Merlin
Level 88
God Stats
0W - 3L
1,401 SR
Queue Stats
154W - 192L
1,500 Elo+
Party 2
Geb
Geb
BoiTellYouHUT
Geb
Level 160
God Stats
12W - 13L
1,551 SR
Queue Stats
441W - 382L
1,594 Elo+
Party 2
Mulan
Mulan
DrGUZMAN
Mulan
Level 153
God Stats
3W - 5L
1,670 SR
Queue Stats
110W - 105L
1,554 Elo+
Party 2
Neith
Neith
LONE WOLF3400
Neith
Level 82
God Stats
12W - 15L
1,596 SR
Queue Stats
159W - 170L
1,488 Elo+
Party 2
Arachne
Arachne
yoy god
Arachne
Level 123
God Stats
61W - 35L
1,633 SR
Queue Stats
214W - 190L
1,586 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,544 Elo+

VS

Team Averages
Level 126
1,625 SR
1,710 Elo+
Ullr
Ullr
Cuchurrumy
Ullr
Level 157
God Stats
1W - 1L
1,572 SR
Queue Stats
7W - 7L
1,604 Elo+
Party 1
Eset
Eset
DudeGuyAForsaken
Eset
Level 140
God Stats
7W - 1L
1,922 SR
Queue Stats
89W - 64L
1,733 Elo+
Party 1
Bakasura
Bakasura
Fr0stee
Bakasura
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 46L
1,746 Elo+
Party 1
Bellona
Bellona
Schlossy123
Bellona
Level 29
God Stats
2W - 0L
1,632 SR
Queue Stats
38W - 19L
1,752 Elo+
Party 1
Kukulkan
Kukulkan
blindlemonjeoff
Kukulkan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 1
5,896
590
1,592
3,408
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 3
5,121
512
1,103
9,462
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Mulan
DrGUZMAN
Mulan
10
4 / 2 / 2
6,308
631
7,571
7,886
5,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 1
5,077
508
3,032
6,488
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
yoy god
Arachne
8
2 / 2 / 0
5,657
566
2,287
7,127
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,137
714
8,170
5,503
1,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 1 / 6
6,481
648
3,971
5,674
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Fr0stee
Bakasura
11
4 / 0 / 4
6,600
660
3,694
7,284
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Schlossy123
Bellona
9
0 / 4 / 2
5,393
539
1,903
5,873
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
12
2 / 0 / 5
6,943
694
6,150
2,671
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
16
16
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
L
0
5
3
0.3
W
6
1
3
7.5
L
Mulan
DrGUZMAN
Mulan
4
2
2
2.5
W
4
1
6
7
W
Bakasura
Fr0stee
Bakasura
4
0
4
6
L
0
5
1
0.1
W
Bellona
Schlossy123
Bellona
0
4
2
0.25
W
Kukulkan
2
0
5
4.5
L
Arachne
yoy god
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
23,888
34,371
Taken
27,005
15,555
Mitigated
12,838
5,776
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,592
132
0
625
3,408
1,081
0
1,011
2,257
34,937
0
L
1,103
113
0
1,625
9,462
4,828
0
3,890
5,392
8,253
0
W
8,170
3,544
0
507
5,503
1,918
837
432
5,071
0
46,303
L
Mulan
DrGUZMAN
Mulan
7,571
1,298
0
1,834
7,886
5,341
76
2,056
5,551
4,848
29,268
W
3,971
370
138
1,758
5,674
3,814
0
1,077
4,149
13,031
1,404
W
Bakasura
Fr0stee
Bakasura
3,694
2,707
0
2,233
7,284
2,782
24
591
6,657
0
30,232
L
3,032
831
0
695
6,488
2,252
560
412
6,021
0
28,741
W
Bellona
Schlossy123
Bellona
1,903
852
0
1,307
5,873
3,341
0
729
5,106
0
18,763
W
Kukulkan
6,150
743
0
480
2,671
983
0
791
1,820
48,652
0
L
Arachne
yoy god
Arachne
2,287
1,624
0
997
7,127
2,053
0
2,520
4,407
0
22,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
32,554
251
Minions Killed
367
0
Camps Cleared
0
1,057,795
Distance Traveled
1,166,966
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,896
590
89
9
0
201,398
3
L
Geb
5,121
512
7
1
0
208,749
1
W
Ullr
7,137
714
83
8
0
203,221
1
L
Mulan
6,308
631
66
7
0
200,463
2
W
Eset
6,481
648
20
2
0
228,117
3
W
Bakasura
6,600
660
95
10
0
291,777
4
L
Neith
5,077
508
52
5
0
176,662
2
W
Bellona
5,393
539
46
5
0
213,513
1
W
Kukulkan
6,943
694
123
12
0
230,338
5
L
Arachne
5,657
566
37
4
0
270,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role