Player Matchup

Xing Tian
Xing Tian
HOPE Mist1269
Xing Tian
Level 46
God Stats
0W - 1L
1,779 SR
Queue Stats
15W - 9L
1,647 Elo+
Party 3
Hel
Hel
Kakarot Goon
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Pele
Pele
LunarEclipsePro
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,583 Elo+
Party 3
Chronos
Chronos
cF Duck 11
Chronos
Level 131
God Stats
0W - 3L
1,172 SR
Queue Stats
114W - 99L
1,460 Elo+
Party 3
King Arthur
King Arthur
wetcheezboy
King Arthur
Level 128
God Stats
1W - 2L
1,693 SR
Queue Stats
40W - 41L
1,556 Elo+
Party 3
Team Averages
Level 82
1,529 SR
1,599 Elo+

VS

Team Averages
Level 54
1,463 SR
1,405 Elo+
Chronos
Chronos
DUDEDUDESMC
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
Kaijex
Erlang Shen
Level 116
God Stats
3W - 2L
1,529 SR
Queue Stats
69W - 78L
1,527 Elo+
Party 2
Ymir
Ymir
SpexG123
Ymir
Level 31
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 1
Hel
Hel
Tyroneous
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Chaac
Chaac
bradlehhhhh
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HOPE Mist1269
Xing Tian
15
3 / 5 / 6
8,987
749
8,822
17,267
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 7
8,238
687
8,093
12,940
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 5
8,256
688
15,556
16,761
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
cF Duck 11
Chronos
17
3 / 4 / 7
9,681
807
15,549
15,300
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
wetcheezboy
King Arthur
13
0 / 6 / 10
7,634
636
7,931
13,258
13,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DUDEDUDESMC
Chronos
17
6 / 2 / 14
10,015
835
11,600
11,672
7,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Kaijex
Erlang Shen
17
6 / 2 / 18
9,834
820
12,164
15,370
15,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
17
3 / 2 / 23
10,543
879
13,656
17,754
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 1 / 15
10,655
888
20,035
12,717
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 21
9,634
803
12,480
16,333
16,371
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
10
Kills
30
30
Deaths
12
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chronos
DUDEDUDESMC
Chronos
6
2
14
6.5
L
Xing Tian
HOPE Mist1269
Xing Tian
3
5
6
1.2
W
Erlang Shen
Kaijex
Erlang Shen
6
2
18
7.5
L
1
7
7
0.64
L
3
8
5
0.69
W
Ymir
3
2
23
7.25
W
11
1
15
18.5
W
4
5
21
2.9
L
Chronos
cF Duck 11
Chronos
3
4
7
1.63
L
King Arthur
wetcheezboy
King Arthur
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,951
Damage
69,935
75,526
Taken
73,846
54,024
Mitigated
68,332
23,387
Healing
42,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DUDEDUDESMC
Chronos
11,600
4,249
2,315
2,488
11,672
7,087
1,689
4,659
6,937
25,740
0
L
Xing Tian
HOPE Mist1269
Xing Tian
8,822
757
874
3,111
17,267
19,485
0
10,239
6,688
13,453
0
W
Erlang Shen
Kaijex
Erlang Shen
12,164
6,126
581
3,592
15,370
15,290
865
5,175
10,096
0
16,698
L
8,093
570
4,610
3,097
12,940
5,566
0
7,075
5,729
19,267
0
L
15,556
1,875
738
4,243
16,761
8,586
0
7,871
8,648
0
25,423
W
Ymir
13,656
2,597
679
4,520
17,754
22,530
608
7,995
9,519
34,064
0
W
20,035
2,880
16,306
9,017
12,717
7,054
846
6,313
6,372
28,938
0
W
12,480
2,223
0
3,240
16,333
16,371
763
6,918
9,169
228
25,440
L
Chronos
cF Duck 11
Chronos
15,549
4,467
746
2,787
15,300
6,695
0
10,554
4,530
28,489
1,960
L
King Arthur
wetcheezboy
King Arthur
7,931
1,044
1,070
2,111
13,258
13,692
0
8,562
4,485
651
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
50,681
107
Minions Killed
134
0
Camps Cleared
0
1,035,112
Distance Traveled
1,141,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,015
835
32
3
0
232,477
3
L
Xing Tian
8,987
749
15
1
0
207,616
0
W
Erlang Shen
9,834
820
6
1
0
241,490
1
L
Hel
8,238
687
28
2
0
214,431
0
L
Pele
8,256
688
16
1
0
220,102
0
W
Ymir
10,543
879
51
4
0
213,604
0
W
Hel
10,655
888
23
2
0
228,017
0
W
Chaac
9,634
803
22
2
0
225,630
0
L
Chronos
9,681
807
36
3
0
224,882
2
L
King Arthur
7,634
636
12
1
0
168,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role