Player Matchup

Guan Yu
Guan Yu
Cakeman
Guan Yu
Level 160
God Stats
1W - 0L
1,883 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
TUOmie
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
digitalkill0021
Yu Huang
Level 117
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 1L
1,661 Elo+
Party 1
Team Averages
Level 122
1,701 SR
1,554 Elo+

VS

Team Averages
Level 46
1,570 SR
1,254 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Swolbert
Nu Wa
Level 59
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 2
Pele
Pele
leemei97
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 26L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cakeman
Guan Yu
14
9 / 1 / 7
9,097
827
9,752
11,810
13,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TUOmie
Neith
12
2 / 1 / 11
8,109
737
8,734
6,355
2,081
Yu Huang
13
6 / 0 / 10
8,951
814
12,630
7,865
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 5 / 1
6,865
624
6,528
16,514
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Swolbert
Nu Wa
10
1 / 6 / 0
6,591
599
5,992
8,729
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
8
0 / 6 / 0
6,024
548
2,346
9,825
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
1
0.1
W
Guan Yu
Cakeman
Guan Yu
9
1
7
12.5
L
Nu Wa
Swolbert
Nu Wa
1
6
0
0.17
W
Neith
TUOmie
Neith
2
1
11
7.5
W
Yu Huang
6
0
10
11
L
Pele
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
14,866
26,030
Taken
35,068
18,812
Mitigated
18,093
12,885
Healing
1,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,528
1,962
0
351
16,514
13,123
0
5,951
10,258
15,760
0
W
Guan Yu
Cakeman
Guan Yu
9,752
1,593
2,792
5,921
11,810
13,847
619
5,126
6,252
0
22,269
L
Nu Wa
Swolbert
Nu Wa
5,992
431
0
500
8,729
1,991
0
2,872
5,703
18,316
0
W
Neith
TUOmie
Neith
8,734
3,685
0
1,174
6,355
2,081
825
3,310
2,470
0
34,747
W
Yu Huang
12,630
2,660
0
2,998
7,865
2,884
902
3,795
3,756
37,042
0
L
Pele
2,346
122
0
381
9,825
2,979
0
3,348
6,262
0
9,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
19,480
124
Minions Killed
74
7
Camps Cleared
2
639,939
Distance Traveled
529,123
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,865
624
27
2
1
186,784
2
W
Guan Yu
9,097
827
25
2
3
228,862
3
L
Nu Wa
6,591
599
36
3
1
169,292
2
W
Neith
8,109
737
49
4
2
208,502
1
W
Yu Huang
8,951
814
50
5
2
202,575
1
L
Pele
6,024
548
11
1
0
173,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role