Player Matchup

Ganesha
Ganesha
Blood250
Ganesha
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 62L
1,518 Elo+
Party 1
Skadi
Skadi
DISTORTER9708
Skadi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 47L
1,337 Elo+
Party 1
Mulan
Mulan
EpicSeanWin
Mulan
Level 93
God Stats
1W - 1L
1,373 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 1
Mercury
Mercury
Gilosh
Mercury
Level 60
God Stats
1W - 0L
1,703 SR
Queue Stats
24W - 37L
1,512 Elo+
Party 1
Vulcan
Vulcan
Vilemarrow
Vulcan
Level 76
God Stats
1W - 1L
1,140 SR
Queue Stats
17W - 23L
1,474 Elo+
Party 1
Team Averages
Level 100
1,443 SR
1,423 Elo+

VS

Team Averages
Level 114
1,434 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BSL95
Hachiman
Level 87
God Stats
14W - 18L
1,346 SR
Queue Stats
315W - 323L
1,543 Elo+
Solo
Hades
Hades
Michael_co19
Hades
Level 121
God Stats
38W - 37L
1,551 SR
Queue Stats
41W - 42L
1,528 Elo+
Party 2
Nemesis
Nemesis
SimBit
Nemesis
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
484W - 492L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blood250
Ganesha
11
0 / 5 / 3
6,873
430
6,079
13,033
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 0
8,664
542
6,985
8,524
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 1
7,234
452
2,117
11,825
5,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Gilosh
Mercury
12
0 / 5 / 1
7,531
471
714
7,793
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Vilemarrow
Vulcan
11
2 / 3 / 1
7,143
446
2,103
7,196
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 3
9,680
605
6,402
4,845
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
 
Cthulhu
9
1 / 2 / 4
6,816
426
4,386
7,239
4,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BSL95
Hachiman
15
6 / 0 / 5
9,643
603
7,362
5,947
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 3
8,378
524
2,542
8,516
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SimBit
Nemesis
14
7 / 1 / 5
9,146
572
9,292
9,594
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
19
19
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
1
3
6.5
L
Cthulhu
 
Cthulhu
1
2
4
1.5
L
Hachiman
BSL95
Hachiman
6
0
5
8.5
W
Ganesha
Blood250
Ganesha
0
5
3
0.3
W
2
1
0
2
W
1
5
1
0.3
W
Mercury
Gilosh
Mercury
0
5
1
0.1
L
0
1
3
1.5
L
Nemesis
SimBit
Nemesis
7
1
5
9.5
W
Vulcan
Vilemarrow
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
29,984
48,371
Taken
36,141
18,534
Mitigated
17,975
7,760
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,402
118
0
1,951
4,845
1,876
185
2,255
2,590
57,375
0
L
Cthulhu
 
Cthulhu
4,386
0
42
1,556
7,239
4,980
0
2,677
4,562
20,897
0
L
Hachiman
BSL95
Hachiman
7,362
2,539
0
1,523
5,947
2,080
1,633
527
5,420
0
66,486
W
Ganesha
Blood250
Ganesha
6,079
1,037
0
2,342
13,033
4,026
570
2,797
10,236
33,475
0
W
6,985
2,926
0
1,820
8,524
3,010
623
2,211
6,313
0
55,862
W
2,117
182
0
1,481
11,825
5,782
429
5,234
6,591
0
26,834
W
Mercury
Gilosh
Mercury
714
103
0
1,285
7,793
1,716
866
1,026
6,767
0
36,729
L
2,542
241
86
5,213
8,516
4,869
308
890
7,626
54,927
0
L
Nemesis
SimBit
Nemesis
9,292
2,997
0
3,593
9,594
4,170
0
1,833
7,761
0
61,889
W
Vulcan
Vilemarrow
Vulcan
2,103
963
0
832
7,196
4,000
156
2,062
5,134
19,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
43,663
349
Minions Killed
502
0
Camps Cleared
0
1,567,705
Distance Traveled
1,534,389
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,680
605
137
9
0
294,614
9
L
Cthulhu
6,816
426
26
2
0
244,099
1
L
Hachiman
9,643
603
124
8
0
314,473
3
W
Ganesha
6,873
430
50
3
0
295,619
7
W
Skadi
8,664
542
104
7
0
327,947
0
W
Mulan
7,234
452
61
4
0
308,381
4
W
Mercury
7,531
471
86
5
0
314,772
5
L
Hades
8,378
524
115
7
0
309,524
12
L
Nemesis
9,146
572
100
6
0
371,679
4
W
Vulcan
7,143
446
48
3
0
320,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role