Player Matchup

Zeus
Zeus
Gold II
BeanMasterJared
Zeus
Gold II
Level 154
God Stats
2W - 0L
2,071 SR
Queue Stats
57W - 5L
1,930 MMR
Party 2
Cthulhu
Cthulhu
Gold II
HorrorsoftheDeep
Cthulhu
Gold II
Level 160
God Stats
2W - 0L
1,643 SR
Queue Stats
58W - 5L
1,930 MMR
Party 2
Chiron
Chiron
Gold II
ScottyBuzz
Chiron
Gold II
Level 160
God Stats
1W - 0L
1,851 SR
Queue Stats
57W - 5L
1,930 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,855 SR
1,930 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,606 SR
1,748 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
Peeve
Sol
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,690 MMR
Party 1
Hercules
Hercules
Platinum I
YamiEdon
Hercules
Platinum I
Level 158
God Stats
0W - 2L
1,817 SR
Queue Stats
50W - 66L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,601
717
11,746
5,660
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
8,198
683
6,520
10,454
11,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
ScottyBuzz
Chiron
15
6 / 2 / 4
9,337
778
10,692
9,917
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanAtlasAh Muzen CabCliodhnaAchilles

VS

Bans
PersephoneUllrGaneshaGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 2
7,079
590
5,125
10,452
3,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Peeve
Sol
11
1 / 3 / 1
7,411
618
8,934
8,842
2,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
YamiEdon
Hercules
11
1 / 3 / 1
7,505
625
4,806
12,777
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
2
0
8
6
W
2
0
5
4.5
L
Sol
Peeve
Sol
1
3
1
0.5
W
Chiron
ScottyBuzz
Chiron
6
2
4
4
L
Hercules
YamiEdon
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
18,865
26,031
Taken
32,071
17,501
Mitigated
18,697
11,799
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,125
2,533
0
2,226
10,452
3,261
0
7,284
3,168
0
20,547
W
11,746
377
0
2,046
5,660
2,067
976
2,752
2,841
46,212
0
W
6,520
594
349
4,887
10,454
11,441
347
3,731
6,529
18,074
0
L
Sol
Peeve
Sol
8,934
2,891
0
3,162
8,842
2,953
0
5,208
3,634
33,797
0
W
Chiron
ScottyBuzz
Chiron
10,692
5,021
1,155
3,362
9,917
3,993
1,699
2,880
6,861
0
40,771
L
Hercules
YamiEdon
Hercules
4,806
896
0
1,946
12,777
12,483
0
5,939
6,838
0
14,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
21,995
146
Minions Killed
131
7
Camps Cleared
2
711,969
Distance Traveled
640,533
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,079
590
59
5
0
208,212
4
W
Zeus
8,601
717
61
5
5
238,399
2
W
Cthulhu
8,198
683
16
1
1
246,044
4
L
Sol
7,411
618
47
4
1
203,397
4
W
Chiron
9,337
778
69
6
1
227,526
2
L
Hercules
7,505
625
25
2
1
228,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role