Player Matchup

Zeus
Zeus
KEINHERZ7561
Zeus
Level 69
God Stats
1W - 4L
1,081 SR
Queue Stats
193W - 249L
1,286 Elo+
Solo
Danzaburou
Danzaburou
Spacedew2
Danzaburou
Level 44
God Stats
3W - 0L
1,624 SR
Queue Stats
26W - 29L
1,291 Elo+
Solo
Nu Wa
Nu Wa
dreidphenix
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,124 Elo+
Solo
Team Averages
Level 50
1,402 SR
1,233 Elo+

VS

Team Averages
Level 68
1,460 SR
1,342 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
X1Trip
Ao Kuang
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,259 Elo+
Party 1
Medusa
Medusa
Yungkingster
Medusa
Level 23
God Stats
8W - 9L
1,379 SR
Queue Stats
54W - 60L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,348
779
11,912
6,807
2,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Spacedew2
Danzaburou
15
7 / 2 / 8
10,568
881
10,894
8,365
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 9
9,275
773
9,108
7,183
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 5 / 3
8,274
690
3,483
16,959
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
X1Trip
Ao Kuang
13
4 / 4 / 1
9,212
768
5,410
12,419
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
1 / 6 / 1
7,657
638
6,130
10,408
2,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
3
0.3
W
4
2
9
4.25
W
Danzaburou
Spacedew2
Danzaburou
7
2
8
5.5
L
Ao Kuang
X1Trip
Ao Kuang
4
4
1
1.13
L
Medusa
1
6
1
0.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
15,023
22,355
Taken
39,786
8,081
Mitigated
18,824
6,410
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,483
1,203
604
3,375
16,959
12,982
300
7,363
9,193
20,018
0
W
11,912
1,718
575
1,128
6,807
2,225
1,128
3,411
3,396
45,913
0
W
Danzaburou
Spacedew2
Danzaburou
10,894
5,112
0
2,093
8,365
3,515
873
3,033
5,332
0
39,838
L
Ao Kuang
X1Trip
Ao Kuang
5,410
1,060
0
1,332
12,419
3,317
677
6,291
5,905
14,103
0
L
Medusa
6,130
1,814
0
889
10,408
2,525
600
7,067
3,163
0
27,436
W
9,108
1,850
337
2,277
7,183
2,341
854
3,019
4,164
14,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
25,143
147
Minions Killed
94
8
Camps Cleared
3
655,678
Distance Traveled
564,619
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,274
690
20
2
0
194,995
0
W
Zeus
9,348
779
70
6
4
209,010
3
W
Danzaburou
10,568
881
60
5
3
221,733
3
L
Ao Kuang
9,212
768
21
2
2
199,859
1
L
Medusa
7,657
638
53
4
1
169,765
1
W
Nu Wa
9,275
773
17
1
1
224,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role