Player Matchup

Geb
Geb
Ghost Tr00p3R
Geb
Level 146
God Stats
0W - 7L
1,151 SR
Queue Stats
280W - 323L
1,483 Elo+
Solo
Discordia
Discordia
Its Slanted
Discordia
Level 124
God Stats
3W - 3L
1,497 SR
Queue Stats
52W - 38L
1,669 Elo+
Solo
Nemesis
Nemesis
chewyfresh
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,673 Elo+
Solo
Team Averages
Level 143
1,383 SR
1,608 Elo+

VS

Team Averages
Level 134
1,383 SR
1,604 Elo+
Nu Wa
Nu Wa
Keenando Reeves
Nu Wa
Level 106
God Stats
7W - 13L
1,286 SR
Queue Stats
558W - 660L
1,486 Elo+
Solo
Bakasura
Bakasura
RANDOMHERO 746
Bakasura
Level 149
God Stats
3W - 1L
1,362 SR
Queue Stats
216W - 209L
1,638 Elo+
Solo
Kuzenbo
Kuzenbo
off3ndedLiberal
Kuzenbo
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 25L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
10,170
598
9,778
13,369
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Its Slanted
Discordia
16
2 / 3 / 1
10,621
625
14,863
8,783
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
chewyfresh
Nemesis
15
5 / 6 / 1
11,076
652
16,625
19,472
7,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
12,079
711
10,939
11,552
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
7 / 1 / 5
12,170
716
14,647
19,121
13,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 9
12,227
719
11,160
24,337
41,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
13
13
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Discordia
Its Slanted
Discordia
2
3
1
0.83
W
4
4
7
1.88
W
Bakasura
7
1
5
9.5
L
Nemesis
chewyfresh
Nemesis
5
6
1
0.92
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
36,746
41,624
Taken
55,010
21,970
Mitigated
59,792
7,477
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,778
512
360
1,995
13,369
11,251
0
5,848
5,597
31,693
0
L
Discordia
Its Slanted
Discordia
14,863
808
0
250
8,783
3,136
0
5,539
2,631
61,204
0
W
10,939
3,884
0
1,846
11,552
4,261
516
6,170
4,944
41,481
1,917
W
Bakasura
14,647
8,614
0
7,649
19,121
13,752
458
9,243
8,910
0
43,815
L
Nemesis
chewyfresh
Nemesis
16,625
8,641
0
4,872
19,472
7,583
0
10,528
7,695
0
40,208
W
11,160
3,135
587
5,201
24,337
41,779
120
7,386
15,961
34,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
36,476
212
Minions Killed
199
4
Camps Cleared
10
905,496
Distance Traveled
923,808
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,170
598
41
2
2
303,584
3
L
Discordia
10,621
625
121
7
1
312,550
5
W
Nu Wa
12,079
711
89
5
2
272,126
1
W
Bakasura
12,170
716
79
5
8
334,283
10
L
Nemesis
11,076
652
50
3
1
289,362
7
W
Kuzenbo
12,227
719
31
2
0
317,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role