Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LuXurY ZbaaaaR
Izanami
Level 126
God Stats
1W - 0L
1,622 SR
Queue Stats
25W - 27L
1,268 Elo+
Solo
Ah Puch
Ah Puch
ReyZahid
Ah Puch
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 162L
1,377 Elo+
Solo
Atlas
Atlas
danithedog80
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,362 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,401 Elo+

VS

Team Averages
Level 104
1,477 SR
1,343 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DR-RAPIDNo-1
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,218 Elo+
Solo
Merlin
Merlin
Himsaw666
Merlin
Level 80
God Stats
4W - 4L
1,626 SR
Queue Stats
194W - 251L
1,432 Elo+
Party 1
Mulan
Mulan
MootWorm
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,209 Elo+
Party 1
Geb
Geb
nanocoronado
Geb
Level 132
God Stats
3W - 5L
1,258 SR
Queue Stats
276W - 295L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
15 / 4 / 9
12,013
1,001
13,187
12,511
4,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
 
Persephone
17
2 / 3 / 21
10,331
861
11,354
12,011
4,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 17
10,783
899
13,084
11,975
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ReyZahid
Ah Puch
16
5 / 5 / 15
10,349
862
14,416
10,387
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 19
10,031
836
8,479
16,679
12,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 4 / 6
9,597
800
12,806
12,893
4,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 6
9,155
763
12,982
11,539
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Himsaw666
Merlin
15
1 / 8 / 7
8,393
699
13,423
13,369
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
MootWorm
Mulan
15
3 / 8 / 4
8,345
695
4,872
15,724
10,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 9 / 6
8,037
670
10,013
15,490
10,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
34
Kills
17
17
Deaths
34
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
15
4
9
4.88
W
Persephone
 
Persephone
2
3
21
4.17
L
Bastet
 
Bastet
7
4
6
2.5
L
4
5
6
1.4
L
Merlin
Himsaw666
Merlin
1
8
7
0.56
W
8
2
17
8.25
L
Mulan
MootWorm
Mulan
3
8
4
0.63
W
Ah Puch
ReyZahid
Ah Puch
5
5
15
2.5
W
4
3
19
4.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,520
Damage
54,096
63,563
Taken
69,015
29,208
Mitigated
35,492
28,105
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,187
6,169
1,495
3,427
12,511
4,587
981
8,565
3,698
0
36,490
W
Persephone
 
Persephone
11,354
1,266
2,733
5,265
12,011
4,082
401
6,995
4,753
24,713
0
L
Bastet
 
Bastet
12,806
1,980
250
2,633
12,893
4,951
35
4,718
8,175
0
18,313
L
12,982
2,912
221
2,060
11,539
4,436
225
6,285
5,254
26,413
0
L
Merlin
Himsaw666
Merlin
13,423
866
543
1,992
13,369
4,914
21
6,458
6,911
27,189
0
W
13,084
7,462
1,758
4,462
11,975
4,507
3,366
6,093
5,626
0
28,314
L
Mulan
MootWorm
Mulan
4,872
733
351
1,514
15,724
10,721
97
10,088
5,636
1,318
9,453
W
Ah Puch
ReyZahid
Ah Puch
14,416
1,352
1,452
2,057
10,387
3,505
503
5,230
5,013
30,158
0
W
8,479
2,603
1,461
3,995
16,679
12,527
339
8,921
7,514
20,831
0
L
10,013
869
568
278
15,490
10,470
0
6,700
8,790
15,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
43,527
179
Minions Killed
108
0
Camps Cleared
0
1,149,137
Distance Traveled
941,881
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,013
1,001
44
4
0
237,780
4
W
Persephone
10,331
861
45
4
0
215,733
1
L
Bastet
9,597
800
11
1
0
228,713
1
L
Nu Wa
9,155
763
45
4
0
194,498
0
L
Merlin
8,393
699
26
2
0
168,702
0
W
Izanami
10,783
899
50
4
0
240,032
0
L
Mulan
8,345
695
19
2
0
168,180
0
W
Ah Puch
10,349
862
18
2
0
219,614
0
W
Atlas
10,031
836
22
2
0
235,978
1
L
Geb
8,037
670
7
1
0
181,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role