Player Matchup

Odin
Odin
CrusaderLogan8
Odin
Level 110
God Stats
1W - 3L
1,537 SR
Queue Stats
19W - 5L
1,828 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HerosVentus
Kumbhakarna
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,748 Elo+
Party 1
Rama
Rama
commontator32
Rama
Level 25
God Stats
2W - 0L
1,744 SR
Queue Stats
35W - 9L
1,732 Elo+
Party 1
Tyr
Tyr
mephhiistopheles
Tyr
Level 146
God Stats
42W - 14L
1,696 SR
Queue Stats
99W - 44L
1,765 Elo+
Party 1
Agni
Agni
suicidalmess420
Agni
Level 64
God Stats
7W - 2L
1,720 SR
Queue Stats
42W - 17L
1,918 Elo+
Party 1
Team Averages
Level 85
1,640 SR
1,798 Elo+

VS

Team Averages
Level 84
1,418 SR
1,423 Elo+
Cerberus
Cerberus
BassHunter49
Cerberus
Level 85
God Stats
18W - 26L
1,320 SR
Queue Stats
67W - 100L
1,404 Elo+
Party 2
Skadi
Skadi
Dontgivaduck15
Skadi
Level 114
God Stats
57W - 64L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Party 2
Merlin
Merlin
Historicus3
Merlin
Level 131
God Stats
5W - 11L
1,433 SR
Queue Stats
130W - 159L
1,419 Elo+
Party 2
Nike
Nike
Muscle Milk5596
Nike
Level 23
God Stats
5W - 6L
1,496 SR
Queue Stats
100W - 124L
1,367 Elo+
Party 2
Thanatos
Thanatos
bloodedkiller13
Thanatos
Level 68
God Stats
5W - 10L
1,342 SR
Queue Stats
102W - 114L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
8,194
819
6,776
5,949
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
HerosVentus
Kumbhakarna
13
1 / 1 / 14
7,584
758
3,030
7,809
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 14
8,022
802
7,089
6,927
2,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 0 / 8
8,960
896
8,945
7,017
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 0 / 17
8,110
811
12,158
5,135
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BassHunter49
Cerberus
11
0 / 4 / 2
6,273
627
1,770
9,723
7,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 6 / 1
6,394
639
4,007
7,849
2,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 4 / 0
7,084
708
6,907
6,335
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 0
6,671
667
4,279
10,184
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
11
0 / 8 / 0
6,276
628
2,439
8,458
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
27
Kills
3
3
Deaths
27
62
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BassHunter49
Cerberus
0
4
2
0.25
W
7
2
9
5.75
L
0
6
1
0.08
W
Kumbhakarna
HerosVentus
Kumbhakarna
1
1
14
8
L
Merlin
2
4
0
0.5
L
1
5
0
0.2
L
Thanatos
0
8
0
0
W
4
0
14
11
W
12
0
8
16
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
19,402
32,837
Taken
42,549
19,489
Mitigated
23,378
5,917
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BassHunter49
Cerberus
1,770
122
0
2,026
9,723
7,001
0
4,829
4,626
10,692
0
W
6,776
823
0
443
5,949
5,336
0
2,242
3,577
0
23,617
L
4,007
1,149
0
460
7,849
2,840
276
2,633
5,183
0
15,836
W
Kumbhakarna
HerosVentus
Kumbhakarna
3,030
428
0
856
7,809
6,723
0
1,482
6,183
9,031
0
L
Merlin
6,907
347
0
108
6,335
2,518
0
1,279
4,886
22,688
0
L
4,279
390
436
2,558
10,184
7,303
0
4,111
6,020
0
13,037
L
Thanatos
2,439
349
0
1,467
8,458
3,716
43
2,336
6,032
0
10,696
W
7,089
5,500
0
2,716
6,927
2,537
1,303
1,810
5,057
0
30,724
W
8,945
898
0
1,416
7,017
3,097
0
1,961
4,992
0
26,380
W
12,158
1,370
0
486
5,135
1,796
316
1,182
3,865
32,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
32,698
195
Minions Killed
142
0
Camps Cleared
0
1,072,501
Distance Traveled
905,015
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,273
627
21
2
0
201,658
2
W
Odin
8,194
819
35
4
0
214,929
0
L
Skadi
6,394
639
31
3
0
150,157
1
W
Kumbhakarna
7,584
758
9
1
0
221,603
2
L
Merlin
7,084
708
44
4
0
178,709
1
L
Nike
6,671
667
26
3
0
204,536
0
L
Thanatos
6,276
628
20
2
0
169,955
0
W
Rama
8,022
802
60
6
0
196,332
1
W
Tyr
8,960
896
40
4
0
223,461
4
W
Agni
8,110
811
51
5
0
216,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role