Player Matchup

Sol
Sol
Masters
BrendanBTM
Sol
Masters
Level 128
God Stats
10W - 4L
1,619 SR
Queue Stats
768W - 771L
2,239 MMR
Solo
Susano
Susano
Diamond I
Dangerrrrr
Susano
Diamond I
Level 148
God Stats
83W - 66L
1,700 SR
Queue Stats
447W - 423L
2,499 MMR
Solo
Ares
Ares
Diamond IV
Pirer
Ares
Diamond IV
Level 160
God Stats
11W - 10L
1,630 SR
Queue Stats
164W - 152L
2,156 MMR
Party 1
Apollo
Apollo
Diamond III
derpiy
Apollo
Diamond III
Level 160
God Stats
4W - 5L
1,852 SR
Queue Stats
45W - 40L
2,196 MMR
Party 1
Tiamat
Tiamat
Masters
xNMRx
Tiamat
Masters
Level 129
God Stats
4W - 7L
1,452 SR
Queue Stats
592W - 579L
2,728 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,651 SR
2,364 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,574 SR
2,182 MMR
Baron Samedi
Baron Samedi
Diamond I
 
Baron Samedi
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Drayenor
Xing Tian
Diamond V
Level 158
God Stats
3W - 5L
1,691 SR
Queue Stats
442W - 451L
2,190 MMR
Solo
Ravana
Ravana
Diamond IV
J3SUS23
Ravana
Diamond IV
Level 157
God Stats
8W - 7L
1,687 SR
Queue Stats
338W - 337L
2,107 MMR
Solo
Hou Yi
Hou Yi
Diamond III
L3gentary
Hou Yi
Diamond III
Level 157
God Stats
0W - 4L
1,265 SR
Queue Stats
208W - 195L
2,188 MMR
Solo
Jing Wei
Jing Wei
Masters
Tráv
Jing Wei
Masters
Level 160
God Stats
23W - 20L
1,725 SR
Queue Stats
426W - 378L
2,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
7,539
754
5,110
6,820
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Dangerrrrr
Susano
12
4 / 1 / 7
7,160
716
5,105
8,070
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Pirer
Ares
10
1 / 0 / 5
6,155
616
3,284
6,483
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
derpiy
Apollo
12
2 / 1 / 0
6,993
699
3,789
6,458
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
xNMRx
Tiamat
12
3 / 0 / 3
6,871
687
4,427
4,560
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
He BoShivaArtioUllr

VS

Bans
CabrakanPersephoneCliodhnaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 0
5,245
525
3,867
5,262
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Drayenor
Xing Tian
8
1 / 2 / 1
4,966
497
1,537
7,115
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
J3SUS23
Ravana
10
0 / 4 / 1
5,370
537
2,798
6,024
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
L3gentary
Hou Yi
11
3 / 5 / 0
6,868
687
5,587
7,965
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Tráv
Jing Wei
10
0 / 2 / 1
5,923
592
4,453
6,413
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
7
3
1
2.5
W
Susano
Dangerrrrr
Susano
4
1
7
7.5
L
Xing Tian
Drayenor
Xing Tian
1
2
1
0.75
L
Ravana
J3SUS23
Ravana
0
4
1
0.13
L
Hou Yi
L3gentary
Hou Yi
3
5
0
0.6
W
Ares
Pirer
Ares
1
0
5
3.5
L
Jing Wei
Tráv
Jing Wei
0
2
1
0.25
W
Apollo
derpiy
Apollo
2
1
0
2
W
Tiamat
xNMRx
Tiamat
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
18,242
32,391
Taken
32,779
12,889
Mitigated
12,223
13,250
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,867
717
43
1,360
5,262
1,664
0
1,764
3,324
21,279
0
W
5,110
2,943
0
3,477
6,820
1,762
1,867
95
6,707
39,740
0
W
Susano
Dangerrrrr
Susano
5,105
1,395
0
1,320
8,070
2,822
0
1,624
6,172
0
38,525
L
Xing Tian
Drayenor
Xing Tian
1,537
210
0
1,199
7,115
3,872
0
1,835
5,178
11,347
0
L
Ravana
J3SUS23
Ravana
2,798
624
0
1,924
6,024
2,083
0
3,233
2,650
0
27,586
L
Hou Yi
L3gentary
Hou Yi
5,587
2,602
0
2,602
7,965
3,037
81
4,007
3,958
0
36,617
W
Ares
Pirer
Ares
3,284
206
0
1,878
6,483
3,867
0
1,556
4,869
13,736
3,896
L
Jing Wei
Tráv
Jing Wei
4,453
3,215
0
2,630
6,413
1,567
0
1,030
5,383
0
36,221
W
Apollo
derpiy
Apollo
3,789
2,099
0
4,261
6,458
1,927
14
188
6,270
0
51,594
W
Tiamat
xNMRx
Tiamat
4,427
634
0
2,314
4,560
2,511
218
1,599
2,813
38,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
28,372
374
Minions Killed
292
0
Camps Cleared
0
1,046,562
Distance Traveled
966,987
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,245
525
48
5
0
165,868
4
W
Sol
7,539
754
79
8
0
188,883
2
W
Susano
7,160
716
73
7
0
236,085
1
L
Xing Tian
4,966
497
12
1
0
205,944
4
L
Ravana
5,370
537
60
6
0
221,942
3
L
Hou Yi
6,868
687
85
9
0
187,241
2
W
Ares
6,155
616
27
3
0
224,501
5
L
Jing Wei
5,923
592
87
9
0
185,992
3
W
Apollo
6,993
699
107
11
0
194,432
3
W
Tiamat
6,871
687
88
9
0
202,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role