Player Matchup

Shiva
Shiva
MaybeNxtTym
Shiva
Level 3
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
TherGherst
Ullr
Level 48
God Stats
5W - 16L
1,324 SR
Queue Stats
122W - 137L
1,292 Elo+
Party 2
Hel
Hel
toastykiller
Hel
Level 46
God Stats
3W - 4L
1,428 SR
Queue Stats
326W - 357L
1,349 Elo+
Party 3
Thor
Thor
uncle312
Thor
Level 46
God Stats
4W - 7L
1,122 SR
Queue Stats
138W - 141L
1,299 Elo+
Party 2
Odin
Odin
zDarkStream
Odin
Level 155
God Stats
1W - 2L
1,512 SR
Queue Stats
232W - 257L
1,403 Elo+
Solo
Team Averages
Level 60
1,332 SR
1,369 Elo+

VS

Team Averages
Level 109
1,513 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Buelo
Sobek
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,479 Elo+
Solo
Neith
Neith
Grumpykttn
Neith
Level 104
God Stats
7W - 2L
1,551 SR
Queue Stats
43W - 43L
1,496 Elo+
Party 1
Kali
Kali
Jrsmalls1313
Kali
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,406 Elo+
Solo
Zeus
Zeus
Tuesdaysuck
Zeus
Level 144
God Stats
4W - 0L
1,511 SR
Queue Stats
29W - 30L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,859
374
936
8,153
2,504
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 3 / 0
5,228
402
1,556
3,922
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
5,293
407
1,624
6,384
1,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
5
0 / 3 / 0
4,671
359
1,517
5,557
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,832
526
2,731
9,633
3,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 0
8,456
650
5,417
6,848
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Buelo
Sobek
10
0 / 2 / 6
7,016
540
1,508
9,076
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
5 / 0 / 2
7,659
589
3,668
3,812
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 10
7,649
588
3,823
6,723
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
10 / 1 / 0
8,367
644
9,677
6,253
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
22
23
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
0
6
W
Sobek
Buelo
Sobek
0
2
6
1.5
W
Neith
5
0
2
6
W
1
0
10
6
L
0
8
1
0.06
L
1
3
0
0.33
W
10
1
0
10
L
0
5
0
0
L
Thor
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
24,093
33,649
Taken
32,712
9,754
Mitigated
16,422
3,316
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,417
1,481
0
1,190
6,848
5,093
961
0
6,848
0
39,100
W
Sobek
Buelo
Sobek
1,508
589
0
2,199
9,076
5,810
738
1,173
7,185
15,582
0
W
Neith
3,668
1,186
0
918
3,812
1,260
1,144
451
3,073
0
43,100
W
3,823
2,017
0
1,531
6,723
2,248
2,229
0
6,723
0
36,712
L
936
194
0
270
8,153
2,504
0
4,160
3,961
0
2,116
L
1,556
822
0
706
3,922
1,052
0
99
3,656
0
14,125
W
9,677
2,790
0
1,437
6,253
2,011
1,518
0
6,253
43,197
4,727
L
1,624
425
62
344
6,384
1,103
0
865
5,519
22,507
0
L
Thor
1,517
638
0
1,684
5,557
1,590
0
1,976
3,553
0
9,950
L
2,731
1,417
0
250
9,633
3,505
0
3,875
5,684
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
39,147
162
Minions Killed
334
0
Camps Cleared
0
910,956
Distance Traveled
1,262,410
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,456
650
103
8
0
243,998
2
W
Sobek
7,016
540
19
1
0
241,630
4
W
Neith
7,659
589
73
6
0
256,821
1
W
Kali
7,649
588
63
5
0
290,528
0
L
Shiva
4,859
374
3
0
0
193,571
0
L
Ullr
5,228
402
37
3
0
131,707
0
W
Zeus
8,367
644
76
6
0
229,433
1
L
Hel
5,293
407
36
3
0
206,816
1
L
Thor
4,671
359
23
2
0
117,667
0
L
Odin
6,832
526
63
5
0
261,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role