Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CallMe_Takho
Nemesis
Level 127
God Stats
43W - 43L
1,520 SR
Queue Stats
151W - 127L
1,509 Elo+
Party 1
Medusa
Medusa
Kaeth_Boalkoht
Medusa
Level 83
God Stats
22W - 30L
1,504 SR
Queue Stats
104W - 100L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
PetiteFleureDu85
Cthulhu
Level 29
God Stats
5W - 3L
1,330 SR
Queue Stats
63W - 68L
1,475 Elo+
Party 1
Chang'e
Chang'e
kFc-JeTeGrAy
Chang'e
Level 37
God Stats
1W - 0L
1,284 SR
Queue Stats
75W - 73L
1,460 Elo+
Party 1
Team Averages
Level 77
1,428 SR
1,491 Elo+

VS

Team Averages
Level 49
1,526 SR
1,414 Elo+
Serqet
Serqet
CMC_12_
Serqet
Level 69
God Stats
6W - 3L
1,915 SR
Queue Stats
232W - 232L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Cycka_blind
Guan Yu
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 3
Terra
Terra
Ghallileo
Terra
Level 74
God Stats
5W - 13L
1,522 SR
Queue Stats
615W - 700L
1,373 Elo+
Solo
The Morrigan
The Morrigan
P_o_g_g_i
The Morrigan
Level 38
God Stats
1W - 5L
1,082 SR
Queue Stats
33W - 32L
1,433 Elo+
Party 3
Medusa
Medusa
gwpitts03
Medusa
Level 35
God Stats
28W - 41L
1,399 SR
Queue Stats
91W - 107L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 1
6,093
609
3,843
5,702
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
CallMe_Takho
Nemesis
10
3 / 0 / 4
5,840
584
4,526
5,545
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,864
586
2,977
2,676
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 6
5,837
584
5,818
5,888
3,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
kFc-JeTeGrAy
Chang'e
9
3 / 2 / 2
5,478
548
2,702
4,461
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CMC_12_
Serqet
9
1 / 2 / 1
5,258
526
3,453
7,633
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Cycka_blind
Guan Yu
8
1 / 3 / 0
5,037
504
2,844
8,329
3,311
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Ghallileo
Terra
6
0 / 4 / 0
4,300
430
2,248
7,382
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
P_o_g_g_i
The Morrigan
9
1 / 3 / 1
5,471
547
2,610
4,755
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gwpitts03
Medusa
9
0 / 1 / 0
4,897
490
1,456
4,164
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
L
Serqet
CMC_12_
Serqet
1
2
1
0.75
W
Nemesis
CallMe_Takho
Nemesis
3
0
4
5
L
Guan Yu
Cycka_blind
Guan Yu
1
3
0
0.33
L
Terra
Ghallileo
Terra
0
4
0
0
W
1
0
3
2.5
L
The Morrigan
P_o_g_g_i
The Morrigan
1
3
1
0.5
W
3
0
6
6
L
Medusa
gwpitts03
Medusa
0
1
0
0
W
Chang'e
kFc-JeTeGrAy
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
12,611
24,272
Taken
32,263
10,848
Mitigated
10,550
8,603
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,843
542
0
3,057
5,702
3,265
0
0
5,540
0
31,965
L
Serqet
CMC_12_
Serqet
3,453
1,004
0
1,055
7,633
2,350
0
1,549
6,084
0
27,222
W
Nemesis
CallMe_Takho
Nemesis
4,526
1,824
0
745
5,545
1,635
0
550
4,995
0
31,469
L
Guan Yu
Cycka_blind
Guan Yu
2,844
924
75
1,702
8,329
3,311
0
239
8,090
0
20,675
L
Terra
Ghallileo
Terra
2,248
370
1,089
1,184
7,382
2,404
0
4,265
3,117
7,337
764
W
2,977
1,108
0
1,388
2,676
749
463
41
2,635
0
33,852
L
The Morrigan
P_o_g_g_i
The Morrigan
2,610
862
0
332
4,755
1,538
0
1,777
2,960
34,091
1,184
W
5,818
729
343
986
5,888
3,961
0
1,540
4,348
23,932
0
L
Medusa
gwpitts03
Medusa
1,456
244
0
850
4,164
947
0
672
3,492
0
24,856
W
Chang'e
kFc-JeTeGrAy
Chang'e
2,702
365
747
1,337
4,461
1,238
240
1,270
2,935
25,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
24,963
279
Minions Killed
255
0
Camps Cleared
0
1,013,182
Distance Traveled
966,894
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,093
609
78
8
0
196,956
1
L
Serqet
5,258
526
66
7
0
238,200
5
W
Nemesis
5,840
584
60
6
0
231,521
2
L
Guan Yu
5,037
504
48
5
0
178,870
0
L
Terra
4,300
430
7
1
0
194,459
7
W
Medusa
5,864
586
66
7
0
186,533
1
L
The Morrigan
5,471
547
78
8
0
184,451
6
W
Cthulhu
5,837
584
26
3
0
207,085
2
L
Medusa
4,897
490
56
6
0
170,914
2
W
Chang'e
5,478
548
49
5
0
191,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role