Player Matchup

Heimdallr
Heimdallr
BeauchLoki
Heimdallr
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 339L
1,501 Elo+
Solo
Janus
Janus
Hybrid5vas
Janus
Level 139
God Stats
5W - 8L
1,316 SR
Queue Stats
365W - 370L
1,537 Elo+
Solo
Medusa
Medusa
O_The_King_
Medusa
Level 144
God Stats
0W - 2L
1,246 SR
Queue Stats
205W - 205L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
jbird420863
Zhong Kui
Level 128
God Stats
7W - 8L
1,388 SR
Queue Stats
472W - 497L
1,424 Elo+
Solo
Terra
Terra
vcQtr
Terra
Level 117
God Stats
2W - 1L
1,598 SR
Queue Stats
84W - 90L
1,512 Elo+
Party 2
Team Averages
Level 133
1,410 SR
1,512 Elo+

VS

Team Averages
Level 69
1,450 SR
1,605 Elo+
Rama
Rama
Beamian
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1
Chiron
Chiron
BunniesX
Chiron
Level 15
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 1
Jormungandr
Jormungandr
Maxwelle
Jormungandr
Level 109
God Stats
3W - 7L
1,480 SR
Queue Stats
114W - 108L
1,571 Elo+
Party 1
Terra
Terra
Miley__Virus
Terra
Level 155
God Stats
4W - 2L
1,475 SR
Queue Stats
149W - 157L
1,520 Elo+
Solo
Bellona
Bellona
RollingStorm
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeauchLoki
Heimdallr
15
4 / 8 / 11
10,108
674
17,470
17,571
8,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Janus
19
7 / 5 / 9
11,946
796
22,409
12,558
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
4 / 6 / 7
10,278
685
16,109
13,298
5,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
jbird420863
Zhong Kui
13
2 / 9 / 11
9,121
608
11,103
18,963
17,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
vcQtr
Terra
18
2 / 4 / 13
10,867
724
6,254
30,331
30,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Beamian
Rama
18
7 / 3 / 17
11,310
754
16,575
12,850
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
BunniesX
Chiron
19
8 / 5 / 14
12,159
811
17,486
17,285
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Maxwelle
Jormungandr
20
6 / 3 / 23
12,607
840
19,446
24,628
29,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 4 / 21
11,245
750
14,607
20,056
20,512
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
RollingStorm
Bellona
18
10 / 5 / 17
12,629
842
15,386
17,048
19,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
124
19
Kills
32
32
Deaths
20
51
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Rama
Beamian
Rama
7
3
17
5.17
L
Heimdallr
BeauchLoki
Heimdallr
4
8
11
1.19
W
Chiron
BunniesX
Chiron
8
5
14
3
L
Janus
7
5
9
2.3
W
Jormungandr
Maxwelle
Jormungandr
6
3
23
5.83
W
1
4
21
2.88
L
Medusa
4
6
7
1.25
W
Bellona
RollingStorm
Bellona
10
5
17
3.7
L
Zhong Kui
jbird420863
Zhong Kui
2
9
11
0.83
L
Terra
vcQtr
Terra
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,345
Damage
83,500
92,721
Taken
91,867
68,131
Mitigated
84,137
29,079
Healing
41,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Beamian
Rama
16,575
12,468
1,575
3,290
12,850
5,993
832
4,461
8,389
0
28,263
L
Heimdallr
BeauchLoki
Heimdallr
17,470
6,834
1,583
3,033
17,571
8,269
154
5,601
11,970
0
25,631
W
Chiron
BunniesX
Chiron
17,486
5,357
3,284
4,206
17,285
8,363
2,711
8,895
8,390
0
35,837
L
Janus
22,409
1,439
571
1,144
12,558
6,256
301
4,334
8,224
50,899
0
W
Jormungandr
Maxwelle
Jormungandr
19,446
2,132
3,096
6,710
24,628
29,832
301
11,405
13,223
43,369
0
W
14,607
665
8,278
7,211
20,056
20,512
566
6,429
13,627
25,998
0
L
Medusa
16,109
5,139
2,167
1,300
13,298
5,250
1,028
6,246
7,052
0
30,333
W
Bellona
RollingStorm
Bellona
15,386
5,208
2,045
2,143
17,048
19,437
928
8,576
8,472
0
22,065
L
Zhong Kui
jbird420863
Zhong Kui
11,103
124
863
2,659
18,963
17,766
0
6,373
12,590
16,402
0
L
Terra
vcQtr
Terra
6,254
833
3,793
11,966
30,331
30,590
91
11,499
18,832
17,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
59,950
151
Minions Killed
138
0
Camps Cleared
0
1,194,983
Distance Traveled
1,465,124
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,310
754
27
2
0
302,088
0
L
Heimdallr
10,108
674
15
1
0
227,245
0
W
Chiron
12,159
811
46
3
0
277,340
0
L
Janus
11,946
796
59
4
0
249,179
0
W
Jormungandr
12,607
840
30
2
0
305,135
0
W
Terra
11,245
750
23
2
0
302,199
0
L
Medusa
10,278
685
41
3
0
255,071
0
W
Bellona
12,629
842
12
1
0
278,362
0
L
Zhong Kui
9,121
608
17
1
0
205,437
0
L
Terra
10,867
724
19
1
0
258,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role