Player Matchup

Bacchus
Bacchus
Archfire
Bacchus
Level 41
God Stats
3W - 2L
1,621 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
Eldarkiller
Arachne
Level 68
God Stats
3W - 2L
1,793 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Kabochaa
Danzaburou
Level 85
God Stats
2W - 2L
1,630 SR
Queue Stats
56W - 58L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
MiscarriageLmao
Baron Samedi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 28L
1,814 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Paradargyn
Cu Chulainn
Level 85
God Stats
2W - 0L
1,601 SR
Queue Stats
55W - 59L
1,435 Elo+
Party 2
Team Averages
Level 59
1,629 SR
1,541 Elo+

VS

Team Averages
Level 43
1,454 SR
1,313 Elo+
Artemis
Artemis
UNeedJesus
Artemis
Level 49
God Stats
2W - 5L
1,563 SR
Queue Stats
9W - 16L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
fixmeee
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 1
Vulcan
Vulcan
jjrv59
Vulcan
Level 64
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 4
Cerberus
Cerberus
tarmridderen
Cerberus
Level 37
God Stats
2W - 3L
1,508 SR
Queue Stats
5W - 13L
1,412 Elo+
Party 1
Janus
Janus
wisdoy
Janus
Level 48
God Stats
0W - 5L
1,428 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Archfire
Bacchus
15
1 / 1 / 10
8,968
690
3,667
7,663
8,201
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Eldarkiller
Arachne
17
4 / 0 / 7
9,785
753
8,410
13,272
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Kabochaa
Danzaburou
18
7 / 0 / 10
10,365
797
15,539
13,766
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MiscarriageLmao
Baron Samedi
17
5 / 2 / 12
9,763
751
14,430
11,314
4,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Paradargyn
Cu Chulainn
16
5 / 1 / 13
9,557
735
10,183
18,615
14,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
UNeedJesus
Artemis
14
0 / 5 / 1
8,016
617
4,622
10,913
4,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
fixmeee
Jormungandr
15
3 / 5 / 0
9,034
695
6,810
16,856
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
jjrv59
Vulcan
14
0 / 5 / 0
7,903
608
13,845
10,331
4,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tarmridderen
Cerberus
14
0 / 4 / 3
7,973
613
3,808
14,781
12,408
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
wisdoy
Janus
15
1 / 3 / 2
8,456
650
11,755
7,553
2,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
22
Kills
4
4
Deaths
22
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Archfire
Bacchus
1
1
10
6
W
Arachne
Eldarkiller
Arachne
4
0
7
7.5
W
Danzaburou
Kabochaa
Danzaburou
7
0
10
12
W
Baron Samedi
MiscarriageLmao
Baron Samedi
5
2
12
5.5
W
Cu Chulainn
Paradargyn
Cu Chulainn
5
1
13
11.5
L
Artemis
UNeedJesus
Artemis
0
5
1
0.1
L
Jormungandr
fixmeee
Jormungandr
3
5
0
0.6
L
Vulcan
jjrv59
Vulcan
0
5
0
0
L
Cerberus
tarmridderen
Cerberus
0
4
3
0.38
L
Janus
wisdoy
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
40,840
64,630
Taken
60,434
37,735
Mitigated
38,409
27,211
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Archfire
Bacchus
3,667
468
0
1,340
7,663
8,201
436
5,057
2,606
10,124
0
W
Arachne
Eldarkiller
Arachne
8,410
3,856
0
5,176
13,272
4,871
903
7,592
4,480
0
27,051
W
Danzaburou
Kabochaa
Danzaburou
15,539
7,313
0
6,403
13,766
5,627
951
7,095
6,671
0
60,942
W
Baron Samedi
MiscarriageLmao
Baron Samedi
14,430
1,193
3,015
5,819
11,314
4,897
220
7,552
3,762
30,742
0
W
Cu Chulainn
Paradargyn
Cu Chulainn
10,183
1,240
447
5,011
18,615
14,139
197
8,922
9,693
0
23,997
L
Artemis
UNeedJesus
Artemis
4,622
2,157
0
966
10,913
4,252
0
2,524
8,389
0
22,410
L
Jormungandr
fixmeee
Jormungandr
6,810
1,741
208
1,375
16,856
14,626
0
4,109
11,547
17,227
0
L
Vulcan
jjrv59
Vulcan
13,845
3,346
470
431
10,331
4,311
0
3,511
6,820
27,550
0
L
Cerberus
tarmridderen
Cerberus
3,808
176
0
2,445
14,781
12,408
0
5,210
9,571
17,201
0
L
Janus
wisdoy
Janus
11,755
0
0
0
7,553
2,812
0
2,743
4,810
34,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
41,382
231
Minions Killed
218
0
Camps Cleared
0
1,315,252
Distance Traveled
1,243,751
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,968
690
15
1
0
255,325
3
W
Arachne
9,785
753
45
3
0
293,972
2
W
Danzaburou
10,365
797
112
9
0
263,153
0
W
Baron Samedi
9,763
751
38
3
0
239,043
0
W
Cu Chulainn
9,557
735
21
2
0
263,759
2
L
Artemis
8,016
617
38
3
0
215,505
1
L
Jormungandr
9,034
695
27
2
0
249,341
1
L
Vulcan
7,903
608
40
3
0
285,331
2
L
Cerberus
7,973
613
50
4
0
231,681
4
L
Janus
8,456
650
63
5
0
261,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role