Player Matchup

Thanatos
Thanatos
GandalfOfVarda
Thanatos
Level 125
God Stats
14W - 13L
1,418 SR
Queue Stats
195W - 196L
1,527 Elo+
Party 2
Rama
Rama
HiRez Trash1451
Rama
Level 119
God Stats
9W - 2L
1,694 SR
Queue Stats
262W - 276L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
SaintGumby
Ao Kuang
Level 126
God Stats
4W - 1L
1,874 SR
Queue Stats
135W - 133L
1,530 Elo+
Party 2
Arachne
Arachne
SirZylex
Arachne
Level 159
God Stats
5W - 3L
1,545 SR
Queue Stats
301W - 310L
1,472 Elo+
Party 1
Ymir
Ymir
ltldrumm3rboy
Ymir
Level 124
God Stats
6W - 5L
1,523 SR
Queue Stats
46W - 33L
1,529 Elo+
Party 2
Team Averages
Level 131
1,611 SR
1,507 Elo+

VS

Team Averages
Level 93
1,579 SR
1,525 Elo+
Freya
Freya
TimeKillz
Freya
Level 67
God Stats
5W - 5L
1,585 SR
Queue Stats
77W - 69L
1,514 Elo+
Solo
Odin
Odin
Yojaydizzle
Odin
Level 99
God Stats
4W - 3L
1,692 SR
Queue Stats
193W - 177L
1,556 Elo+
Solo
Eset
Eset
brybrymcfly
Eset
Level 81
God Stats
5W - 3L
1,685 SR
Queue Stats
58W - 46L
1,536 Elo+
Solo
Cthulhu
Cthulhu
folightz
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
tcklemypkle
Sun Wukong
Level 113
God Stats
53W - 32L
1,432 SR
Queue Stats
295W - 321L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 3 / 7
7,968
531
5,792
10,518
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 5 / 3
7,753
517
5,712
12,149
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SaintGumby
Ao Kuang
14
2 / 3 / 3
8,053
537
5,748
11,654
5,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
SirZylex
Arachne
14
12 / 2 / 8
9,263
618
13,870
16,686
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 0 / 9
7,256
484
5,521
9,833
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
TimeKillz
Freya
13
3 / 5 / 3
7,987
532
10,324
10,962
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 4
7,480
499
6,372
9,842
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 7 / 1
7,965
531
6,165
7,798
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
folightz
Cthulhu
9
0 / 4 / 3
6,377
425
5,630
11,989
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
tcklemypkle
Sun Wukong
14
5 / 3 / 0
8,552
570
9,674
10,492
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
13
13
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
3
7
2.5
W
3
5
3
0.9
W
Ao Kuang
SaintGumby
Ao Kuang
2
3
3
1.17
W
Arachne
SirZylex
Arachne
12
2
8
8
L
Freya
TimeKillz
Freya
3
5
3
0.9
L
2
4
4
1
L
3
7
1
0.5
L
Cthulhu
folightz
Cthulhu
0
4
3
0.38
W
2
0
9
6.5
L
Sun Wukong
tcklemypkle
Sun Wukong
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
38,165
60,840
Taken
51,083
26,306
Mitigated
29,942
26,186
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,792
1,701
0
7,235
10,518
3,424
0
2,399
7,720
0
46,758
W
5,712
4,023
0
3,505
12,149
4,044
225
7,242
4,871
0
47,309
W
Ao Kuang
SaintGumby
Ao Kuang
5,748
1,254
0
5,832
11,654
5,958
0
1,018
10,070
43,883
0
W
Arachne
SirZylex
Arachne
13,870
9,613
0
8,215
16,686
6,042
323
5,702
10,668
0
52,307
L
Freya
TimeKillz
Freya
10,324
3,943
0
3,452
10,962
3,683
0
1,293
9,669
49,838
0
L
6,372
2,005
0
1,209
9,842
7,903
0
1,420
8,422
0
36,330
L
6,165
548
142
428
7,798
3,035
0
1,186
6,612
45,583
0
L
Cthulhu
folightz
Cthulhu
5,630
423
305
1,689
11,989
7,566
0
3,683
8,306
16,832
0
W
5,521
992
0
1,399
9,833
6,838
0
5,758
3,994
18,196
0
L
Sun Wukong
tcklemypkle
Sun Wukong
9,674
2,565
0
3,374
10,492
7,755
732
3,687
6,805
0
48,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
38,361
353
Minions Killed
391
0
Camps Cleared
0
1,424,635
Distance Traveled
1,439,413
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,968
531
72
5
0
325,165
4
W
Rama
7,753
517
83
6
0
215,682
4
W
Ao Kuang
8,053
537
99
7
0
271,894
4
W
Arachne
9,263
618
86
6
0
319,912
3
L
Freya
7,987
532
90
6
0
271,651
0
L
Odin
7,480
499
69
5
0
315,059
1
L
Eset
7,965
531
90
6
0
273,067
4
L
Cthulhu
6,377
425
35
2
0
298,418
3
W
Ymir
7,256
484
13
1
0
291,982
7
L
Sun Wukong
8,552
570
107
7
0
281,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role