Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
MorganCad
Morgan Le Fay
Gold IV
Level 154
God Stats
3W - 2L
1,644 SR
Queue Stats
28W - 38L
1,503 MMR
Solo
Artio
Artio
Gold IV
RaitonvarSK
Artio
Gold IV
Level 120
God Stats
9W - 15L
1,405 SR
Queue Stats
134W - 198L
1,302 MMR
Solo
Chiron
Chiron
Gold III
llTanatoxll
Chiron
Gold III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 270L
1,444 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,516 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,471 SR
1,431 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
HitokiriGenzai
Baron Samedi
Silver I
Level 158
God Stats
4W - 4L
1,412 SR
Queue Stats
71W - 103L
1,190 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Peeve
Ah Muzen Cab
Gold III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MorganCad
Morgan Le Fay
16
7 / 5 / 5
11,155
697
14,014
13,635
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 4 / 9
10,935
683
10,955
24,631
29,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
2 / 5 / 8
10,252
641
9,974
16,163
5,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshPersephoneThothShivaBastet

VS

Bans
DiscordiaPoseidonSobekAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 10
11,750
734
10,419
17,752
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HitokiriGenzai
Baron Samedi
15
4 / 6 / 6
11,387
712
10,522
13,865
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Peeve
Ah Muzen Cab
18
8 / 3 / 6
12,772
798
21,679
13,178
4,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
12
Kills
14
14
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
10
2.33
W
Baron Samedi
HitokiriGenzai
Baron Samedi
4
6
6
1.17
L
Morgan Le Fay
MorganCad
Morgan Le Fay
7
5
5
1.9
W
Ah Muzen Cab
Peeve
Ah Muzen Cab
8
3
6
3.67
L
3
4
9
1.88
L
Chiron
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,943
Damage
42,620
54,429
Taken
44,795
39,644
Mitigated
24,180
16,762
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,419
4,108
211
4,862
17,752
16,212
242
7,323
10,429
21,001
0
W
Baron Samedi
HitokiriGenzai
Baron Samedi
10,522
613
1,607
4,543
13,865
3,897
442
9,770
4,095
24,719
0
L
Morgan Le Fay
MorganCad
Morgan Le Fay
14,014
935
0
2,229
13,635
5,276
1,016
6,809
6,826
48,126
0
W
Ah Muzen Cab
Peeve
Ah Muzen Cab
21,679
10,816
0
6,053
13,178
4,071
2,564
8,587
4,591
0
83,177
L
10,955
572
1,690
9,098
24,631
29,177
0
6,354
18,277
26,327
0
L
Chiron
9,974
2,754
798
2,947
16,163
5,191
728
8,100
8,063
0
50,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
35,909
197
Minions Killed
163
8
Camps Cleared
5
839,581
Distance Traveled
842,822
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,750
734
16
1
0
305,550
5
W
Baron Samedi
11,387
712
32
2
1
262,919
9
L
Morgan Le Fay
11,155
697
90
6
2
261,246
2
W
Ah Muzen Cab
12,772
798
115
7
4
274,353
2
L
Artio
10,935
683
19
1
2
303,666
2
L
Chiron
10,252
641
88
6
4
274,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role