Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Alcatrashh
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,538 Elo+
Party 1
Olorun
Olorun
DreamiSize1
Olorun
Level 16
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 13L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
rounik697
Gilgamesh
Level 149
God Stats
2W - 1L
1,305 SR
Queue Stats
172W - 165L
1,491 Elo+
Party 1
Team Averages
Level 121
1,417 SR
1,480 Elo+

VS

Team Averages
Level 64
1,449 SR
1,406 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Metal-Gear-Mike
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Solo
Arachne
Arachne
NewAncka
Arachne
Level 28
God Stats
0W - 3L
1,245 SR
Queue Stats
185W - 196L
1,466 Elo+
Party 2
Cupid
Cupid
laiterie_pilaire
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 2
Cabrakan
Cabrakan
wappati
Cabrakan
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 288L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 2 / 18
9,650
965
7,676
7,457
4,220
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
16
5 / 2 / 18
9,343
934
8,183
13,862
19,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Alcatrashh
Raijin
16
6 / 2 / 15
9,610
961
10,313
6,431
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
14
1 / 1 / 15
8,216
822
3,310
6,718
3,510
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
rounik697
Gilgamesh
16
10 / 1 / 14
10,621
1,062
13,208
13,530
7,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 3 / 3
8,696
870
14,036
7,759
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
12
1 / 7 / 1
7,020
702
4,225
8,741
3,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
NewAncka
Arachne
14
2 / 6 / 4
7,964
796
8,477
12,565
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 3
7,054
705
5,029
9,882
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
wappati
Cabrakan
12
1 / 6 / 3
7,531
753
3,391
12,049
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
27
Kills
7
8
Deaths
27
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
18
7
W
Bacchus
 
Bacchus
5
2
18
7
L
Agni
 
Agni
3
3
3
1.5
W
Raijin
Alcatrashh
Raijin
6
2
15
6.75
W
Olorun
1
1
15
8.5
L
Jing Wei
1
7
1
0.21
L
Arachne
NewAncka
Arachne
2
6
4
0.67
L
0
5
3
0.3
W
Gilgamesh
rounik697
Gilgamesh
10
1
14
17
L
Cabrakan
wappati
Cabrakan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
35,158
47,998
Taken
50,996
37,780
Mitigated
32,899
15,919
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,676
442
2,820
770
7,457
4,220
1,519
2,644
4,813
23,707
0
W
Bacchus
 
Bacchus
8,183
512
327
1,247
13,862
19,185
519
4,239
9,623
17,483
0
L
Agni
 
Agni
14,036
578
278
2,036
7,759
3,063
235
4,558
3,201
29,904
0
W
Raijin
Alcatrashh
Raijin
10,313
1,438
337
212
6,431
3,273
978
2,343
4,088
26,321
0
W
Olorun
3,310
603
2,098
1,154
6,718
3,510
2,367
2,996
3,722
11,218
0
L
Jing Wei
4,225
3,523
0
16
8,741
3,477
110
5,267
3,474
0
10,789
L
Arachne
NewAncka
Arachne
8,477
5,779
82
1,936
12,565
5,652
0
7,126
5,439
0
10,114
L
5,029
1,334
1,538
2,144
9,882
3,847
416
4,933
4,949
0
11,221
W
Gilgamesh
rounik697
Gilgamesh
13,208
2,740
3,734
3,220
13,530
7,592
218
5,205
8,325
0
19,612
L
Cabrakan
wappati
Cabrakan
3,391
600
178
1,233
12,049
16,860
0
7,598
4,451
7,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
38,265
131
Minions Killed
80
0
Camps Cleared
0
1,077,453
Distance Traveled
880,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,650
965
37
4
0
212,373
0
W
Bacchus
9,343
934
23
2
0
217,504
0
L
Agni
8,696
870
41
4
0
192,749
2
W
Raijin
9,610
961
40
4
0
188,211
0
W
Olorun
8,216
822
18
2
0
231,133
0
L
Jing Wei
7,020
702
19
2
0
173,203
0
L
Arachne
7,964
796
5
1
0
180,511
0
L
Cupid
7,054
705
7
1
0
175,998
0
W
Gilgamesh
10,621
1,062
13
1
0
228,232
1
L
Cabrakan
7,531
753
8
1
0
157,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role