Player Matchup

Rama
Rama
KaneTheCrab
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Solo
Chiron
Chiron
Ob1ehuan
Chiron
Level 154
God Stats
9W - 17L
1,486 SR
Queue Stats
942W - 1,405L
1,350 Elo+
Party 1
Mulan
Mulan
RIKKU-90-
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,411 Elo+
Solo
Terra
Terra
dreamz1987
Terra
Level 147
God Stats
5W - 5L
1,530 SR
Queue Stats
377W - 527L
1,309 Elo+
Party 1
Tyr
Tyr
lipricon070
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,288 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,391 Elo+

VS

Team Averages
Level 92
1,476 SR
1,395 Elo+
Bastet
Bastet
Alcavebeast
Bastet
Level 128
God Stats
9W - 6L
1,628 SR
Queue Stats
551W - 539L
1,401 Elo+
Solo
Izanami
Izanami
BaneVane
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,446 Elo+
Solo
Ymir
Ymir
Faiblard
Ymir
Level 98
God Stats
4W - 6L
1,505 SR
Queue Stats
329W - 348L
1,340 Elo+
Solo
Merlin
Merlin
Trispain
Merlin
Level 89
God Stats
5W - 6L
1,483 SR
Queue Stats
227W - 264L
1,362 Elo+
Solo
Chang'e
Chang'e
YamilAtrMoises
Chang'e
Level 120
God Stats
6W - 6L
1,265 SR
Queue Stats
312W - 339L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
10,455
747
20,006
16,759
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Ob1ehuan
Chiron
16
3 / 6 / 1
9,691
692
6,248
10,504
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
RIKKU-90-
Mulan
14
1 / 9 / 5
8,036
574
7,753
17,761
13,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
17
1 / 7 / 8
9,540
681
5,819
20,096
23,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 7
10,327
738
10,513
20,011
20,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 3 / 22
11,039
789
15,550
14,678
6,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BaneVane
Izanami
20
13 / 2 / 15
12,327
881
25,007
14,344
7,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
3 / 4 / 24
10,590
756
6,969
17,833
26,759
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Trispain
Merlin
20
10 / 2 / 19
12,251
875
19,904
10,676
5,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 13
9,976
713
11,049
13,459
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
15
Kills
33
33
Deaths
15
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
3
22
5
W
Izanami
BaneVane
Izanami
13
2
15
10.25
W
Ymir
3
4
24
3.75
L
6
2
6
4.5
L
Chiron
Ob1ehuan
Chiron
3
6
1
0.58
L
Mulan
RIKKU-90-
Mulan
1
9
5
0.39
W
Merlin
Trispain
Merlin
10
2
19
9.75
W
3
4
13
2.38
L
Terra
1
7
8
0.71
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
78,479
85,131
Taken
70,990
69,112
Mitigated
55,942
26,799
Healing
34,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,550
3,093
1,350
4,710
14,678
6,885
270
1,064
13,542
0
26,916
W
Izanami
BaneVane
Izanami
25,007
19,993
1,944
4,701
14,344
7,261
3,208
525
13,634
0
49,356
W
Ymir
6,969
878
1,581
4,966
17,833
26,759
207
1,879
15,789
12,313
0
L
20,006
17,078
832
7,645
16,759
7,587
0
6,529
10,230
0
51,061
L
Chiron
Ob1ehuan
Chiron
6,248
2,391
813
1,231
10,504
4,007
0
2,902
7,602
0
23,267
L
Mulan
RIKKU-90-
Mulan
7,753
2,269
1,350
1,450
17,761
13,719
0
9,990
7,771
0
12,816
W
Merlin
Trispain
Merlin
19,904
2,489
460
284
10,676
5,450
1,108
828
9,727
46,805
0
W
11,049
1,906
9,051
5,884
13,459
9,587
1,133
1,523
11,842
22,801
0
L
Terra
5,819
615
5,564
4,021
20,096
23,085
0
7,921
12,175
14,248
0
L
10,513
1,276
467
3,426
20,011
20,714
0
10,580
9,431
0
14,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
56,183
161
Minions Killed
166
0
Camps Cleared
0
1,009,748
Distance Traveled
1,297,821
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,039
789
24
2
0
328,730
1
W
Izanami
12,327
881
48
3
0
275,425
3
W
Ymir
10,590
756
8
1
0
254,340
1
L
Rama
10,455
747
91
7
0
220,434
0
L
Chiron
9,691
692
33
2
0
112,870
0
L
Mulan
8,036
574
4
0
0
220,714
0
W
Merlin
12,251
875
60
4
0
233,493
0
W
Chang'e
9,976
713
26
2
0
205,833
1
L
Terra
9,540
681
17
1
0
211,479
3
L
Tyr
10,327
738
16
1
0
244,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role