Player Matchup

He Bo
He Bo
MWyoyo21_
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 99L
1,356 Elo+
Solo
Chiron
Chiron
Stevotop
Chiron
Level 103
God Stats
2W - 2L
1,664 SR
Queue Stats
155W - 147L
1,349 Elo+
Solo
Arachne
Arachne
TheButtonBasher2
Arachne
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
142W - 142L
1,423 Elo+
Solo
Jing Wei
Jing Wei
VapeVCS
Jing Wei
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
8W - 15L
1,351 Elo+
Party 1
Thor
Thor
xXTO4sTyNg_M3Xx
Thor
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 10L
1,330 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,362 Elo+

VS

Team Averages
Level 77
1,435 SR
1,415 Elo+
Vulcan
Vulcan
Jordaaaan4917
Vulcan
Level 67
God Stats
6W - 3L
1,323 SR
Queue Stats
82W - 73L
1,450 Elo+
Party 2
Loki
Loki
MiKe2121888
Loki
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 75L
1,398 Elo+
Party 2
Merlin
Merlin
sabrix_1909
Merlin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 74L
1,324 Elo+
Solo
Cerberus
Cerberus
ýæzz
Cerberus
Level 104
God Stats
2W - 2L
1,354 SR
Queue Stats
47W - 46L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Юстасс
Kukulkan
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 200L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MWyoyo21_
He Bo
16
3 / 6 / 6
8,587
781
7,938
10,069
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Stevotop
Chiron
14
1 / 5 / 8
7,986
726
7,485
11,316
3,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 7
7,613
692
3,611
11,050
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
VapeVCS
Jing Wei
16
7 / 9 / 3
9,521
866
6,417
14,263
4,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 7 / 6
8,763
797
4,953
12,287
5,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,377
852
12,099
6,985
3,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 14
9,494
863
5,573
7,614
3,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 5 / 8
8,286
753
7,089
8,461
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ýæzz
Cerberus
18
4 / 2 / 22
10,480
953
5,796
15,075
15,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Юстасс
Kukulkan
20
22 / 4 / 5
12,888
1,172
24,628
9,072
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
15
Kills
34
34
Deaths
16
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
He Bo
MWyoyo21_
He Bo
3
6
6
1
W
4
4
14
2.75
L
Chiron
Stevotop
Chiron
1
5
8
1
L
0
7
7
0.5
L
Jing Wei
VapeVCS
Jing Wei
7
9
3
0.94
W
Merlin
1
5
8
1
L
4
7
6
1
W
Cerberus
ýæzz
Cerberus
4
2
22
7.5
W
Kukulkan
Юстасс
Kukulkan
22
4
5
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,404
Damage
55,185
58,985
Taken
47,207
23,656
Mitigated
30,329
11,121
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,099
3,536
1,677
1,696
6,985
3,347
1,410
1,334
5,651
27,815
0
L
He Bo
MWyoyo21_
He Bo
7,938
998
148
170
10,069
6,823
0
7,190
2,879
19,846
0
W
5,573
824
445
328
7,614
3,529
672
2,217
5,397
0
11,851
L
Chiron
Stevotop
Chiron
7,485
2,375
1,477
3,953
11,316
3,499
0
9,579
1,737
0
22,650
L
3,611
2,512
321
723
11,050
3,942
0
9,711
1,339
0
10,789
L
Jing Wei
VapeVCS
Jing Wei
6,417
5,222
1,095
2,074
14,263
4,074
0
12,916
1,347
0
12,757
W
Merlin
7,089
1,281
1,111
1,025
8,461
3,500
1,161
1,867
6,594
15,746
0
L
4,953
839
716
444
12,287
5,318
0
10,216
2,071
0
10,921
W
Cerberus
ýæzz
Cerberus
5,796
195
721
3,799
15,075
15,124
741
1,753
13,322
16,694
0
W
Kukulkan
Юстасс
Kukulkan
24,628
1,793
327
1,401
9,072
4,829
556
767
8,305
51,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,470
Gold Earned
50,525
92
Minions Killed
160
0
Camps Cleared
0
905,001
Distance Traveled
1,042,570
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,377
852
31
3
0
252,899
0
L
He Bo
8,587
781
20
2
0
182,225
1
W
Loki
9,494
863
19
2
0
209,551
0
L
Chiron
7,986
726
28
3
0
161,948
0
L
Arachne
7,613
692
20
2
0
191,530
0
L
Jing Wei
9,521
866
14
1
0
187,871
0
W
Merlin
8,286
753
23
2
0
180,278
0
L
Thor
8,763
797
10
1
0
181,427
0
W
Cerberus
10,480
953
25
2
0
223,892
4
W
Kukulkan
12,888
1,172
62
6
0
175,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role