Player Matchup

Thanatos
Thanatos
Kidcone
Thanatos
Level 66
God Stats
10W - 7L
1,602 SR
Queue Stats
28W - 18L
1,613 Elo+
Party 3
Ares
Ares
PatrinDarkheart
Ares
Level 90
God Stats
9W - 6L
1,652 SR
Queue Stats
87W - 80L
1,543 Elo+
Party 3
Nemesis
Nemesis
Srbindy
Nemesis
Level 129
God Stats
6W - 7L
1,622 SR
Queue Stats
239W - 216L
1,566 Elo+
Party 3
Apollo
Apollo
kerastuff
Apollo
Level 109
God Stats
3W - 1L
1,642 SR
Queue Stats
154W - 127L
1,608 Elo+
Party 3
Scylla
Scylla
sStyleMo
Scylla
Level 87
God Stats
1W - 1L
1,758 SR
Queue Stats
118W - 109L
1,573 Elo+
Party 3
Team Averages
Level 96
1,655 SR
1,580 Elo+

VS

Team Averages
Level 88
1,565 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
StaffSlappin
Sol
Level 89
God Stats
0W - 1L
1,871 SR
Queue Stats
37W - 42L
1,547 Elo+
Party 2
Ymir
Ymir
kromarroth
Ymir
Level 154
God Stats
3W - 10L
1,413 SR
Queue Stats
140W - 140L
1,542 Elo+
Party 1
Neith
Neith
pelon maldito 9
Neith
Level 23
God Stats
1W - 4L
1,541 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kidcone
Thanatos
11
3 / 1 / 2
6,438
585
3,745
7,212
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 3
6,052
550
773
5,301
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Srbindy
Nemesis
12
7 / 0 / 2
7,415
674
7,867
7,912
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
kerastuff
Apollo
13
2 / 0 / 3
7,012
637
1,585
3,119
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
sStyleMo
Scylla
12
5 / 0 / 4
6,902
627
5,413
2,270
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 5 / 1
5,339
485
3,698
6,976
1,982
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
 
Thanatos
8
1 / 4 / 1
5,240
476
1,434
7,198
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
4,951
450
3,590
6,369
1,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
5,987
544
2,446
6,698
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 0
5,045
459
633
3,687
959
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
2
2
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
L
Thanatos
 
Thanatos
1
4
1
0.38
W
Thanatos
Kidcone
Thanatos
3
1
2
4
W
2
1
3
3.5
W
Nemesis
Srbindy
Nemesis
7
0
2
8
L
0
3
2
0.33
W
Apollo
kerastuff
Apollo
2
0
3
3.5
L
0
4
2
0.25
L
0
3
0
0
W
Scylla
sStyleMo
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
11,801
25,814
Taken
30,928
12,116
Mitigated
8,145
13,285
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,698
1,506
0
1,931
6,976
1,982
0
82
6,894
0
18,294
L
Thanatos
 
Thanatos
1,434
261
0
4,765
7,198
1,697
0
1,385
5,813
0
16,797
W
Thanatos
Kidcone
Thanatos
3,745
1,121
0
5,471
7,212
2,246
0
1,391
5,717
0
41,415
W
773
37
0
1,413
5,301
3,616
0
2,014
3,265
13,778
0
W
Nemesis
Srbindy
Nemesis
7,867
4,206
0
3,984
7,912
4,487
0
871
7,015
0
42,934
L
3,590
561
0
1,474
6,369
1,354
227
1,437
4,932
24,558
0
W
Apollo
kerastuff
Apollo
1,585
846
0
1,286
3,119
1,100
0
497
2,622
0
47,302
L
2,446
277
0
340
6,698
2,153
0
2,555
4,143
37,501
0
L
633
262
0
130
3,687
959
288
727
2,960
0
24,488
W
Scylla
sStyleMo
Scylla
5,413
810
0
1,131
2,270
667
0
1,069
1,159
37,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
26,562
376
Minions Killed
273
0
Camps Cleared
0
1,191,238
Distance Traveled
1,027,430
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,339
485
40
4
0
201,911
2
L
Thanatos
5,240
476
39
4
0
224,448
1
W
Thanatos
6,438
585
75
7
0
233,246
3
W
Ares
6,052
550
10
1
0
245,880
2
W
Nemesis
7,415
674
91
8
0
248,782
2
L
Sol
4,951
450
51
5
0
198,743
3
W
Apollo
7,012
637
119
11
0
234,912
4
L
Ymir
5,987
544
96
9
0
206,376
2
L
Neith
5,045
459
47
4
0
195,952
0
W
Scylla
6,902
627
81
7
0
228,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role