Player Matchup

Ganesha
Ganesha
Almightykatt
Ganesha
Level 149
God Stats
2W - 0L
1,382 SR
Queue Stats
125W - 107L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 152
God Stats
14W - 4L
1,638 SR
Queue Stats
150W - 76L
1,802 Elo+
Party 2
Fenrir
Fenrir
shadowWOLF3R
Fenrir
Level 64
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Team Averages
Level 122
1,541 SR
1,532 Elo+

VS

Team Averages
Level 82
1,404 SR
1,420 Elo+
Ah Puch
Ah Puch
MythMan6155
Ah Puch
Level 125
God Stats
1W - 2L
1,488 SR
Queue Stats
130W - 129L
1,489 Elo+
Solo
Cernunnos
Cernunnos
ayeTragiiKz
Cernunnos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 200L
1,426 Elo+
Party 1
Tyr
Tyr
jay741jay
Tyr
Level 68
God Stats
1W - 3L
1,224 SR
Queue Stats
124W - 166L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Almightykatt
Ganesha
17
0 / 3 / 16
11,302
665
6,036
10,958
8,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
PurpASlurp
Cu Chulainn
19
9 / 0 / 8
12,923
760
14,466
8,405
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
8 / 2 / 5
11,926
702
9,022
8,915
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MythMan6155
Ah Puch
12
0 / 3 / 3
9,604
565
8,063
5,483
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ayeTragiiKz
Cernunnos
13
1 / 7 / 3
9,913
583
6,018
11,709
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 7 / 1
10,302
606
3,897
16,713
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Almightykatt
Ganesha
0
3
16
2.67
L
Ah Puch
MythMan6155
Ah Puch
0
3
3
0.5
W
Cu Chulainn
PurpASlurp
Cu Chulainn
9
0
8
13
L
Cernunnos
ayeTragiiKz
Cernunnos
1
7
3
0.36
L
3
7
1
0.5
W
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
17,978
28,278
Taken
33,905
23,900
Mitigated
19,026
3,054
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Almightykatt
Ganesha
6,036
0
369
514
10,958
8,110
484
3,900
6,970
41,051
0
L
Ah Puch
MythMan6155
Ah Puch
8,063
159
0
763
5,483
1,795
0
1,443
3,825
34,598
0
W
Cu Chulainn
PurpASlurp
Cu Chulainn
14,466
3,491
0
1,474
8,405
10,828
767
2,432
5,789
0
63,900
L
Cernunnos
ayeTragiiKz
Cernunnos
6,018
2,553
22
1,238
11,709
4,863
0
2,075
9,175
0
25,726
L
3,897
377
0
2,454
16,713
12,368
0
2,859
13,034
352
23,710
W
Fenrir
9,022
1,342
0
697
8,915
4,962
1,137
2,659
5,634
0
17,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
29,819
207
Minions Killed
156
10
Camps Cleared
5
1,052,064
Distance Traveled
647,702
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,302
665
15
1
0
346,582
2
L
Ah Puch
9,604
565
62
4
2
172,032
3
W
Cu Chulainn
12,923
760
147
9
8
365,148
1
L
Cernunnos
9,913
583
45
3
1
202,647
1
L
Tyr
10,302
606
49
3
2
273,023
0
W
Fenrir
11,926
702
45
3
2
340,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role