Player Matchup

Izanami
Izanami
DckbirdDave
Izanami
Level 29
God Stats
1W - 0L
1,699 SR
Queue Stats
90W - 61L
1,704 Elo+
Party 2
Gilgamesh
Gilgamesh
KxrriiFrFr
Gilgamesh
Level 125
God Stats
7W - 5L
1,593 SR
Queue Stats
292W - 237L
1,574 Elo+
Party 2
Thoth
Thoth
Maykuth
Thoth
Level 147
God Stats
3W - 5L
1,706 SR
Queue Stats
259W - 217L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
One_Epic_
Sun Wukong
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 2
Yemoja
Yemoja
Zippyace
Yemoja
Level 132
God Stats
5W - 3L
1,506 SR
Queue Stats
140W - 146L
1,524 Elo+
Solo
Team Averages
Level 93
1,601 SR
1,576 Elo+

VS

Team Averages
Level 68
1,548 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
BobFrikinRoss
Tsukuyomi
Level 106
God Stats
10W - 5L
1,537 SR
Queue Stats
254W - 189L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
ChromeDome34
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,428 Elo+
Party 1
Scylla
Scylla
FrikinBoston
Scylla
Level 74
God Stats
9W - 6L
1,615 SR
Queue Stats
426W - 312L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
TylerLogic
Aphrodite
Level 76
God Stats
5W - 8L
1,464 SR
Queue Stats
432W - 334L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
WillFrikinSmith
Cthulhu
Level 68
God Stats
20W - 8L
1,625 SR
Queue Stats
215W - 150L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DckbirdDave
Izanami
20
14 / 7 / 12
17,153
780
49,267
23,265
12,045
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KxrriiFrFr
Gilgamesh
18
4 / 13 / 16
13,920
633
26,180
38,061
37,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Maykuth
Thoth
20
10 / 7 / 11
17,231
783
32,057
15,388
6,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
One_Epic_
Sun Wukong
20
3 / 8 / 21
13,841
629
10,548
29,642
38,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Zippyace
Yemoja
20
6 / 5 / 20
14,852
675
14,739
23,721
32,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobFrikinRoss
Tsukuyomi
20
13 / 9 / 17
17,136
779
35,455
31,801
15,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ChromeDome34
Gilgamesh
16
0 / 10 / 19
11,922
542
10,148
26,188
22,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
12 / 7 / 10
16,576
753
31,281
20,094
7,733
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TylerLogic
Aphrodite
20
6 / 6 / 26
15,000
682
16,236
32,764
25,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 5 / 28
15,278
694
25,051
37,275
52,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
139
37
Kills
39
40
Deaths
37
80
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobFrikinRoss
Tsukuyomi
13
9
17
2.39
L
Gilgamesh
ChromeDome34
Gilgamesh
0
10
19
0.95
W
Izanami
DckbirdDave
Izanami
14
7
12
2.86
L
Scylla
12
7
10
2.43
W
Gilgamesh
KxrriiFrFr
Gilgamesh
4
13
16
0.92
W
Thoth
Maykuth
Thoth
10
7
11
2.21
W
Sun Wukong
One_Epic_
Sun Wukong
3
8
21
1.69
L
Aphrodite
TylerLogic
Aphrodite
6
6
26
3.17
L
8
5
28
4.4
W
Yemoja
Zippyace
Yemoja
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,791
Damage
118,171
130,077
Taken
148,122
128,347
Mitigated
123,824
34,910
Healing
68,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobFrikinRoss
Tsukuyomi
35,455
11,210
1,354
7,124
31,801
15,419
1,166
8,483
23,193
0
62,054
L
Gilgamesh
ChromeDome34
Gilgamesh
10,148
2,797
471
1,891
26,188
22,737
352
7,431
18,506
0
18,995
W
Izanami
DckbirdDave
Izanami
49,267
32,148
1,116
1,958
23,265
12,045
4,284
13,804
9,143
0
93,576
L
Scylla
31,281
340
3,016
2,037
20,094
7,733
616
8,863
11,082
64,642
0
W
Gilgamesh
KxrriiFrFr
Gilgamesh
26,180
8,834
632
3,316
38,061
37,956
243
19,498
17,984
0
35,933
W
Thoth
Maykuth
Thoth
32,057
300
735
841
15,388
6,983
1,320
7,203
7,913
75,619
0
W
Sun Wukong
One_Epic_
Sun Wukong
10,548
1,465
241
1,745
29,642
38,689
390
14,682
14,432
0
17,836
L
Aphrodite
TylerLogic
Aphrodite
16,236
2,233
21,689
18,217
32,764
25,588
864
13,466
19,186
43,200
0
L
25,051
1,901
7,736
5,296
37,275
52,347
780
8,553
28,383
40,502
0
W
Yemoja
Zippyace
Yemoja
14,739
1,972
16,468
7,858
23,721
32,674
1,018
15,335
8,037
23,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,997
Gold Earned
75,912
224
Minions Killed
220
0
Camps Cleared
0
1,745,887
Distance Traveled
1,961,253
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,136
779
38
2
0
383,196
0
L
Gilgamesh
11,922
542
16
1
0
376,135
0
W
Izanami
17,153
780
84
4
0
348,834
0
L
Scylla
16,576
753
84
4
0
369,296
1
W
Gilgamesh
13,920
633
15
1
0
307,394
0
W
Thoth
17,231
783
95
4
0
380,938
0
W
Sun Wukong
13,841
629
18
1
0
351,624
0
L
Aphrodite
15,000
682
51
2
0
407,000
0
L
Cthulhu
15,278
694
31
1
0
425,626
0
W
Yemoja
14,852
675
12
1
0
357,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role