Player Matchup

Discordia
Discordia
Pap Ghost3045
Discordia
Level 71
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 25L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
chernekeys
Cthulhu
Level 62
God Stats
11W - 12L
1,279 SR
Queue Stats
91W - 115L
1,249 Elo+
Party 2
Mulan
Mulan
deemlighting
Mulan
Level 43
God Stats
11W - 9L
1,429 SR
Queue Stats
144W - 169L
1,249 Elo+
Party 2
Team Averages
Level 59
1,482 SR
1,423 Elo+

VS

Team Averages
Level 73
1,636 SR
1,410 Elo+
Atlas
Atlas
MomSeckser420
Atlas
Level 122
God Stats
0W - 1L
1,700 SR
Queue Stats
118W - 150L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
frumdahude
Heimdallr
Level 61
God Stats
7W - 7L
1,719 SR
Queue Stats
103W - 168L
1,354 Elo+
Party 1
Skadi
Skadi
javier3312
Skadi
Level 37
God Stats
2W - 3L
1,488 SR
Queue Stats
6W - 5L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pap Ghost3045
Discordia
14
7 / 0 / 9
8,729
794
13,723
5,442
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chernekeys
Cthulhu
13
3 / 0 / 8
7,892
717
6,405
7,280
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 7
8,348
759
5,061
8,895
4,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,532
594
7,558
12,450
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
frumdahude
Heimdallr
10
0 / 7 / 1
6,300
573
4,206
9,833
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
9
1 / 6 / 0
6,454
587
3,360
7,581
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Discordia
Pap Ghost3045
Discordia
7
0
9
11.5
W
Cthulhu
chernekeys
Cthulhu
3
0
8
7
W
6
1
7
9.5
L
Heimdallr
frumdahude
Heimdallr
0
7
1
0.07
L
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
15,124
21,617
Taken
29,864
12,366
Mitigated
14,295
6,118
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,558
1,808
0
940
12,450
9,182
0
6,529
5,198
19,247
0
W
Discordia
Pap Ghost3045
Discordia
13,723
764
0
2,457
5,442
1,851
164
1,727
3,499
35,856
0
W
Cthulhu
chernekeys
Cthulhu
6,405
224
370
2,586
7,280
5,527
52
2,711
4,294
21,752
0
W
5,061
559
151
554
8,895
4,988
0
2,872
5,839
187
11,545
L
Heimdallr
frumdahude
Heimdallr
4,206
1,463
0
0
9,833
3,033
0
6,632
2,627
0
14,403
L
Skadi
3,360
1,666
46
372
7,581
2,080
0
5,473
1,755
0
15,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
19,286
99
Minions Killed
77
5
Camps Cleared
2
706,258
Distance Traveled
524,426
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,532
594
25
2
2
204,648
3
W
Discordia
8,729
794
52
5
2
213,055
2
W
Cthulhu
7,892
717
34
3
3
269,312
3
W
Mulan
8,348
759
13
1
0
223,891
1
L
Heimdallr
6,300
573
32
3
0
177,282
1
L
Skadi
6,454
587
20
2
0
142,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role