Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Markuroneko
Ares
Level 108
God Stats
11W - 12L
1,551 SR
Queue Stats
105W - 220L
1,352 Elo+
Party 2
Hou Yi
Hou Yi
edwinm22
Hou Yi
Level 68
God Stats
2W - 7L
1,251 SR
Queue Stats
70W - 163L
1,328 Elo+
Party 2
Team Averages
Level 80
1,434 SR
1,393 Elo+

VS

Team Averages
Level 83
1,457 SR
1,462 Elo+
Hel
Hel
Trav_Boss24
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,300 Elo+
Party 1
Hachiman
Hachiman
krazo82
Hachiman
Level 13
God Stats
3W - 7L
1,371 SR
Queue Stats
7W - 14L
1,321 Elo+
Party 1
Geb
Geb
unholydood
Geb
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 212L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 11
10,083
776
13,189
8,517
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 0 / 9
9,398
723
6,970
12,307
11,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
edwinm22
Hou Yi
15
7 / 0 / 7
9,970
767
9,344
6,857
2,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,530
579
9,166
10,037
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
krazo82
Hachiman
11
0 / 7 / 0
7,331
564
6,287
11,362
2,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
7,962
612
5,068
14,982
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
11
8.5
W
4
0
9
8.5
L
0
5
0
0
W
Hou Yi
edwinm22
Hou Yi
7
0
7
10.5
L
Hachiman
krazo82
Hachiman
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
20,521
27,681
Taken
36,381
17,415
Mitigated
17,714
10,198
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,189
1,218
0
3,451
8,517
3,443
432
4,810
3,707
44,953
0
W
6,970
753
0
4,209
12,307
11,665
0
5,541
6,766
23,886
0
L
9,166
1,040
3,961
4,050
10,037
2,981
0
5,985
3,756
32,972
0
W
Hou Yi
edwinm22
Hou Yi
9,344
4,760
0
2,538
6,857
2,307
1,221
4,988
1,869
0
37,106
L
Hachiman
krazo82
Hachiman
6,287
3,727
0
500
11,362
2,628
184
6,221
4,601
0
17,536
L
5,068
554
0
2,886
14,982
12,105
0
7,216
7,289
16,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
22,823
174
Minions Killed
101
10
Camps Cleared
2
733,824
Distance Traveled
656,651
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,083
776
81
6
3
240,507
3
W
Ares
9,398
723
29
2
1
250,133
4
L
Hel
7,530
579
63
5
2
224,762
2
W
Hou Yi
9,970
767
64
5
6
243,184
5
L
Hachiman
7,331
564
25
2
0
184,979
2
L
Geb
7,962
612
13
1
0
246,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role