Player Matchup

Neith
Neith
BonesAreMoney
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 2L
1,854 Elo+
Party 2
Osiris
Osiris
IateYourMomsBox
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,854 Elo+
Party 2
Fafnir
Fafnir
RawPoi
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,769 Elo+
Party 2
Pele
Pele
RockyBallbuster
Pele
Level 17
God Stats
2W - 0L
1,845 SR
Queue Stats
27W - 3L
1,832 Elo+
Party 2
Hera
Hera
Snickerdooble
Hera
Level 35
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 4L
1,563 Elo+
Solo
Team Averages
Level 16
1,611 SR
1,774 Elo+

VS

Team Averages
Level 109
1,585 SR
1,609 Elo+
Medusa
Medusa
BigMikeWhiffsIt
Medusa
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,573 Elo+
Party 1
Fafnir
Fafnir
DeaconOfTheDeep
Fafnir
Level 15
God Stats
8W - 6L
1,685 SR
Queue Stats
9W - 8L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
FrothyDischarge
Kukulkan
Level 138
God Stats
7W - 3L
1,637 SR
Queue Stats
79W - 69L
1,630 Elo+
Party 1
Odin
Odin
PopeyedPanther
Odin
Level 156
God Stats
16W - 14L
1,634 SR
Queue Stats
263W - 236L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
shaftshifter
Zhong Kui
Level 143
God Stats
4W - 5L
1,469 SR
Queue Stats
170W - 162L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 10
10,368
943
13,290
6,826
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
6 / 2 / 9
9,926
902
11,294
12,696
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
RawPoi
Fafnir
16
6 / 1 / 13
9,960
905
6,150
14,026
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 6 / 7
9,294
845
8,530
12,815
5,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 9
8,705
791
12,925
6,356
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,131
739
6,849
11,853
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 6
7,347
668
1,526
11,274
11,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
15
5 / 7 / 3
8,985
817
11,924
10,520
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 7 / 6
7,656
696
7,949
13,412
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
shaftshifter
Zhong Kui
15
5 / 5 / 3
8,628
784
9,040
11,829
8,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
30
Kills
12
12
Deaths
30
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
10
0
10
15
L
0
3
6
1
L
Kukulkan
5
7
3
0.93
W
6
2
9
5.25
L
1
7
6
0.57
W
Fafnir
RawPoi
Fafnir
6
1
13
12.5
W
6
6
7
1.58
W
2
3
9
2.17
L
Zhong Kui
shaftshifter
Zhong Kui
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
37,288
52,719
Taken
58,888
43,532
Mitigated
40,270
13,954
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,849
4,403
0
1,114
11,853
4,941
0
1,816
9,913
0
23,932
W
13,290
6,579
0
3,389
6,826
3,407
925
2,416
4,333
0
49,115
L
1,526
574
219
779
11,274
11,018
0
3,590
7,426
5,935
0
L
Kukulkan
11,924
853
0
450
10,520
4,323
0
2,739
7,643
31,233
0
W
11,294
4,475
1,362
1,945
12,696
11,749
26
5,216
7,378
0
35,783
L
7,949
1,360
201
2,384
13,412
11,557
0
5,376
7,890
0
19,661
W
Fafnir
RawPoi
Fafnir
6,150
1,703
0
5,116
14,026
20,019
76
5,884
7,929
9,438
0
W
8,530
2,017
0
1,361
12,815
5,929
0
5,352
7,376
0
31,470
W
12,925
2,553
0
781
6,356
2,428
409
3,622
2,696
41,197
0
L
Zhong Kui
shaftshifter
Zhong Kui
9,040
816
0
2,376
11,829
8,431
0
4,776
6,941
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
40,747
256
Minions Killed
170
0
Camps Cleared
0
1,186,449
Distance Traveled
1,000,087
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,131
739
34
3
0
192,084
1
W
Neith
10,368
943
85
8
0
236,374
0
L
Fafnir
7,347
668
4
0
0
183,105
0
L
Kukulkan
8,985
817
50
5
0
199,035
3
W
Osiris
9,926
902
49
4
0
240,987
1
L
Odin
7,656
696
19
2
0
221,667
1
W
Fafnir
9,960
905
7
1
0
224,041
1
W
Pele
9,294
845
57
5
0
251,089
1
W
Hera
8,705
791
58
5
0
233,958
2
L
Zhong Kui
8,628
784
63
6
0
204,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role