Player Matchup

Discordia
Discordia
Drizzak
Discordia
Level 42
God Stats
7W - 8L
1,622 SR
Queue Stats
88W - 102L
1,433 Elo+
Party 3
Fenrir
Fenrir
Raexin
Fenrir
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 62L
1,374 Elo+
Party 3
Artemis
Artemis
TheBoogeyMan491
Artemis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 23L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnholyKahn
Kumbhakarna
Level 126
God Stats
53W - 68L
1,508 SR
Queue Stats
894W - 1,008L
1,513 Elo+
Party 2
Freya
Freya
eggil
Freya
Level 19
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 24L
1,419 Elo+
Party 3
Team Averages
Level 48
1,571 SR
1,455 Elo+

VS

Team Averages
Level 84
1,480 SR
1,523 Elo+
Heimdallr
Heimdallr
BigELemonator
Heimdallr
Level 109
God Stats
3W - 1L
1,501 SR
Queue Stats
84W - 96L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
EMPF0xy
Aphrodite
Level 113
God Stats
7W - 6L
1,622 SR
Queue Stats
249W - 290L
1,487 Elo+
Party 1
Atlas
Atlas
Major98
Atlas
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 50L
1,750 Elo+
Solo
Achilles
Achilles
U028973208
Achilles
Level 129
God Stats
9W - 1L
1,325 SR
Queue Stats
67W - 45L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
jorgeamtza
Baron Samedi
Level 26
God Stats
42W - 36L
1,452 SR
Queue Stats
236W - 266L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drizzak
Discordia
17
2 / 3 / 12
11,782
982
30,085
8,671
3,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Raexin
Fenrir
17
6 / 4 / 8
12,507
1,042
10,580
19,412
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 2 / 12
12,227
1,019
20,351
11,609
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
UnholyKahn
Kumbhakarna
17
0 / 2 / 11
10,876
906
5,874
19,218
24,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
eggil
Freya
18
5 / 4 / 10
12,269
1,022
19,027
16,082
6,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

161

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigELemonator
Heimdallr
18
4 / 5 / 8
12,798
1,067
20,232
18,788
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
EMPF0xy
Aphrodite
18
4 / 1 / 9
12,170
1,014
6,867
13,080
10,274
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Major98
Atlas
18
1 / 1 / 10
11,536
961
8,113
16,728
23,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
U028973208
Achilles
18
4 / 6 / 11
12,316
1,026
17,387
26,064
21,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
jorgeamtza
Baron Samedi
18
2 / 3 / 11
11,582
965
16,339
15,801
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
16
Kills
15
15
Deaths
16
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigELemonator
Heimdallr
4
5
8
1.6
L
Discordia
Drizzak
Discordia
2
3
12
2.67
W
Aphrodite
EMPF0xy
Aphrodite
4
1
9
8.5
W
Atlas
Major98
Atlas
1
1
10
6
L
Fenrir
Raexin
Fenrir
6
4
8
2.5
L
3
2
12
4.5
W
Achilles
U028973208
Achilles
4
6
11
1.58
L
Kumbhakarna
UnholyKahn
Kumbhakarna
0
2
11
2.75
L
Freya
eggil
Freya
5
4
10
2.5
W
Baron Samedi
jorgeamtza
Baron Samedi
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,917
Damage
68,938
74,992
Taken
90,461
51,888
Mitigated
71,640
6,345
Healing
27,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigELemonator
Heimdallr
20,232
10,488
0
3,463
18,788
8,213
0
10,790
7,889
0
57,751
L
Discordia
Drizzak
Discordia
30,085
1,113
0
1,176
8,671
3,429
0
4,261
4,410
56,154
0
W
Aphrodite
EMPF0xy
Aphrodite
6,867
1,421
6,129
5,134
13,080
10,274
0
8,463
4,415
21,700
0
W
Atlas
Major98
Atlas
8,113
1,620
0
186
16,728
23,019
0
9,179
7,353
26,473
0
L
Fenrir
Raexin
Fenrir
10,580
865
0
1,106
19,412
12,939
0
7,370
12,042
108
22,075
L
20,351
5,871
0
523
11,609
5,219
0
3,606
8,003
0
46,882
W
Achilles
U028973208
Achilles
17,387
5,552
0
3,126
26,064
21,591
0
15,535
10,284
0
23,798
L
Kumbhakarna
UnholyKahn
Kumbhakarna
5,874
535
0
0
19,218
24,258
0
9,714
9,504
17,071
0
L
Freya
eggil
Freya
19,027
5,800
0
3,540
16,082
6,043
0
6,368
9,714
26,976
0
W
Baron Samedi
jorgeamtza
Baron Samedi
16,339
1,696
4,933
4,436
15,801
8,543
0
11,127
4,630
33,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,661
Gold Earned
60,402
193
Minions Killed
223
6
Camps Cleared
9
1,430,728
Distance Traveled
1,101,917
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,798
1,067
96
8
6
204,867
1
L
Discordia
11,782
982
66
6
1
247,178
0
W
Aphrodite
12,170
1,014
35
3
0
244,969
0
W
Atlas
11,536
961
37
3
0
192,201
3
L
Fenrir
12,507
1,042
27
2
2
322,052
0
L
Artemis
12,227
1,019
56
5
3
236,787
0
W
Achilles
12,316
1,026
18
2
2
237,918
4
L
Kumbhakarna
10,876
906
27
2
0
377,463
0
L
Freya
12,269
1,022
17
1
0
247,248
1
W
Baron Samedi
11,582
965
37
3
1
221,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role