Player Matchup

Chaac
Chaac
FooFooDust8
Chaac
Level 52
God Stats
5W - 8L
1,518 SR
Queue Stats
131W - 148L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 93
God Stats
36W - 41L
1,532 SR
Queue Stats
39W - 57L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
Level 91
God Stats
0W - 1L
1,496 SR
Queue Stats
52W - 62L
1,440 Elo+
Party 1
Team Averages
Level 79
1,515 SR
1,443 Elo+

VS

Team Averages
Level 108
1,819 SR
1,858 Elo+
Vulcan
Vulcan
BUBUrican2HARD
Vulcan
Level 146
God Stats
1W - 0L
1,560 SR
Queue Stats
86W - 26L
1,850 Elo+
Party 2
Loki
Loki
Chuckie_2HARD
Loki
Level 18
God Stats
9W - 1L
1,989 SR
Queue Stats
54W - 9L
1,901 Elo+
Party 2
Mercury
Mercury
STO1CC
Mercury
Level 160
God Stats
2W - 0L
1,909 SR
Queue Stats
113W - 58L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,959
596
5,154
12,870
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
5,499
550
4,563
13,654
7,857
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
9
0 / 8 / 0
5,856
586
3,386
10,170
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
8,720
872
18,208
5,062
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 11
8,204
820
6,987
7,400
2,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
STO1CC
Mercury
13
8 / 0 / 11
8,526
853
6,256
8,211
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
20
20
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
6
0
11
11.5
L
0
6
0
0
W
Mercury
STO1CC
Mercury
8
0
11
13.5
L
0
6
0
0
L
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
31,451
36,694
Taken
20,673
16,083
Mitigated
10,352
7,333
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,208
6,275
0
430
5,062
1,992
553
1,810
3,252
41,594
0
W
6,987
858
0
300
7,400
2,649
485
1,583
5,817
0
21,766
L
5,154
509
23
2,983
12,870
5,013
0
5,964
6,906
0
20,006
W
Mercury
STO1CC
Mercury
6,256
3,377
356
2,967
8,211
5,711
1,228
1,547
6,664
0
18,447
L
4,563
142
38
2,988
13,654
7,857
0
7,639
6,015
14,801
0
L
Tsukuyomi
V2 SMG PLAYER
Tsukuyomi
3,386
525
0
1,301
10,170
3,213
0
5,084
5,086
0
16,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,314
Gold Earned
25,450
79
Minions Killed
128
4
Camps Cleared
5
500,677
Distance Traveled
636,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,720
872
59
6
2
209,589
2
W
Loki
8,204
820
36
4
3
209,120
1
L
Chaac
5,959
596
42
4
1
173,046
0
W
Mercury
8,526
853
33
3
0
218,150
0
L
Cthulhu
5,499
550
10
1
0
161,194
1
L
Tsukuyomi
5,856
586
27
3
3
166,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role