Player Matchup

Yu Huang
Yu Huang
GrippingHawk404
Yu Huang
Level 26
God Stats
3W - 4L
1,363 SR
Queue Stats
39W - 37L
1,426 Elo+
Party 1
Atlas
Atlas
Matthematics
Atlas
Level 49
God Stats
11W - 15L
1,454 SR
Queue Stats
70W - 88L
1,366 Elo+
Party 1
Bellona
Bellona
annamatics
Bellona
Level 16
God Stats
7W - 8L
1,488 SR
Queue Stats
7W - 8L
1,264 Elo+
Party 1
Team Averages
Level 30
1,435 SR
1,352 Elo+

VS

Team Averages
Level 42
1,456 SR
1,227 Elo+
Sol
Sol
Bossmode03
Sol
Level 63
God Stats
4W - 4L
1,402 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 2
Chaac
Chaac
TonyRizzEmUp
Chaac
Level 5
God Stats
2W - 4L
1,702 SR
Queue Stats
2W - 7L
1,128 Elo+
Party 2
Arachne
Arachne
vRekki-
Arachne
Level 59
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 9L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
8 / 1 / 3
9,772
752
10,457
8,071
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 6
9,206
708
8,195
11,971
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
annamatics
Bellona
13
1 / 1 / 9
8,736
672
4,765
6,460
5,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,313
639
11,504
9,677
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
6,913
532
2,303
4,850
2,410
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
vRekki-
Arachne
12
3 / 6 / 1
8,679
668
5,275
13,716
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Yu Huang
8
1
3
9.5
W
2
2
6
2.5
L
0
3
2
0.33
W
Bellona
annamatics
Bellona
1
1
9
5.5
L
Arachne
vRekki-
Arachne
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
19,082
26,502
Taken
28,243
18,252
Mitigated
9,808
5,143
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,504
5,182
0
2,612
9,677
2,772
0
6,566
2,752
38,223
0
W
Yu Huang
10,457
923
0
2,072
8,071
3,073
851
4,631
3,440
30,775
0
W
8,195
2,918
609
1,639
11,971
10,039
232
5,444
6,527
29,208
0
L
2,303
567
0
787
4,850
2,410
0
2,723
1,991
0
8,785
W
Bellona
annamatics
Bellona
4,765
726
601
222
6,460
5,140
945
1,972
4,488
0
16,942
L
Arachne
vRekki-
Arachne
5,275
3,848
81
2,017
13,716
4,626
0
8,815
4,549
0
14,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
23,905
151
Minions Killed
96
6
Camps Cleared
3
715,611
Distance Traveled
572,925
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,313
639
65
5
3
206,866
1
W
Yu Huang
9,772
752
55
4
4
228,532
1
W
Atlas
9,206
708
61
5
1
220,582
5
L
Chaac
6,913
532
8
1
0
139,661
0
W
Bellona
8,736
672
35
3
1
266,497
1
L
Arachne
8,679
668
23
2
0
226,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role