Player Matchup

Nike
Nike
JimiBoiii
Nike
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,528 Elo+
Party 1
Thanatos
Thanatos
WynRave
Thanatos
Level 160
God Stats
3W - 1L
1,524 SR
Queue Stats
70W - 41L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
cochra11
Kukulkan
Level 102
God Stats
9W - 3L
1,592 SR
Queue Stats
27W - 15L
1,547 Elo+
Party 1
Team Averages
Level 137
1,539 SR
1,535 Elo+

VS

Team Averages
Level 132
1,358 SR
1,452 Elo+
Heimdallr
Heimdallr
Austinitus
Heimdallr
Level 127
God Stats
0W - 1L
1,261 SR
Queue Stats
75W - 82L
1,414 Elo+
Party 2
Thoth
Thoth
NEROSTAFFA
Thoth
Level 143
God Stats
0W - 5L
1,093 SR
Queue Stats
55W - 73L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
niiiiX0ON
Hun Batz
Level 127
God Stats
5W - 2L
1,719 SR
Queue Stats
210W - 236L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 0 / 7
9,933
710
8,674
13,894
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
WynRave
Thanatos
13
3 / 3 / 5
9,392
671
8,361
9,446
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
cochra11
Kukulkan
16
6 / 1 / 4
10,843
775
12,695
5,334
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Austinitus
Heimdallr
13
0 / 4 / 4
8,314
594
5,337
11,465
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
12
2 / 4 / 2
8,697
621
9,476
10,462
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
niiiiX0ON
Hun Batz
14
2 / 2 / 2
8,678
620
6,842
13,553
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Austinitus
Heimdallr
0
4
4
0.5
W
Nike
1
0
7
4.5
L
Thoth
2
4
2
0.75
W
Thanatos
WynRave
Thanatos
3
3
5
1.83
W
Kukulkan
cochra11
Kukulkan
6
1
4
8
L
Hun Batz
niiiiX0ON
Hun Batz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
21,655
28,674
Taken
35,480
19,832
Mitigated
13,289
9,569
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Austinitus
Heimdallr
5,337
927
0
375
11,465
4,067
0
3,481
7,698
0
20,480
W
Nike
8,674
404
296
2,634
13,894
14,585
141
4,774
8,832
0
26,012
L
Thoth
9,476
354
0
2,038
10,462
2,759
0
4,527
5,661
34,632
0
W
Thanatos
WynRave
Thanatos
8,361
508
0
6,172
9,446
3,387
0
3,273
6,039
0
23,602
W
Kukulkan
cochra11
Kukulkan
12,695
315
0
467
5,334
1,860
546
2,058
3,090
56,975
0
L
Hun Batz
niiiiX0ON
Hun Batz
6,842
1,031
155
3,755
13,553
6,463
0
4,380
8,861
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
25,689
166
Minions Killed
146
8
Camps Cleared
4
857,758
Distance Traveled
779,676
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,314
594
47
3
0
256,036
0
W
Nike
9,933
710
34
2
3
289,583
4
L
Thoth
8,697
621
52
4
3
252,731
1
W
Thanatos
9,392
671
23
2
3
296,823
4
W
Kukulkan
10,843
775
109
8
2
271,352
5
L
Hun Batz
8,678
620
47
3
1
270,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role