Player Matchup

Ymir
Ymir
Draebe
Ymir
Level 128
God Stats
5W - 2L
1,730 SR
Queue Stats
262W - 156L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
EasterBunnysBaby
Jing Wei
Level 145
God Stats
1W - 1L
1,740 SR
Queue Stats
565W - 328L
1,671 Elo+
Party 1
He Bo
He Bo
RedemptionRav
He Bo
Level 138
God Stats
71W - 52L
1,599 SR
Queue Stats
98W - 83L
1,593 Elo+
Party 1
Anubis
Anubis
Solitude
Anubis
Level 159
God Stats
7W - 3L
1,800 SR
Queue Stats
216W - 171L
1,652 Elo+
Party 1
Mulan
Mulan
monstergearbox2
Mulan
Level 109
God Stats
5W - 3L
1,449 SR
Queue Stats
68W - 61L
1,606 Elo+
Party 1
Team Averages
Level 136
1,664 SR
1,612 Elo+

VS

Team Averages
Level 136
1,538 SR
1,599 Elo+
Eset
Eset
BigShartz
Eset
Level 120
God Stats
4W - 2L
1,792 SR
Queue Stats
102W - 90L
1,607 Elo+
Party 2
Artemis
Artemis
ILoveBadBishes
Artemis
Level 125
God Stats
6W - 3L
1,737 SR
Queue Stats
78W - 76L
1,571 Elo+
Party 2
Baba Yaga
Baba Yaga
Kyel
Baba Yaga
Level 157
God Stats
4W - 1L
1,517 SR
Queue Stats
91W - 86L
1,597 Elo+
Party 2
Thor
Thor
TrooperDave
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
WhosReissy
Sun Wukong
Level 149
God Stats
1W - 3L
1,143 SR
Queue Stats
71W - 68L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Draebe
Ymir
16
5 / 5 / 1
10,837
452
7,374
27,256
35,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 5 / 2
10,835
451
13,005
22,302
8,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 4 / 2
10,866
453
8,223
13,291
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Solitude
Anubis
17
0 / 8 / 6
10,566
440
13,506
19,394
9,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 1
11,129
464
9,092
20,680
23,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
6 / 0 / 17
12,977
541
15,114
15,595
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 8
12,551
523
18,280
14,323
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
Kyel
Baba Yaga
20
8 / 0 / 15
13,033
543
23,770
13,312
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 14
12,215
509
15,429
17,425
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WhosReissy
Sun Wukong
20
3 / 3 / 10
12,978
541
14,503
23,564
18,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
9
Kills
27
27
Deaths
9
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Eset
6
0
17
14.5
L
Ymir
Draebe
Ymir
5
5
1
1.1
L
2
5
2
0.6
W
6
1
8
10
W
Baba Yaga
Kyel
Baba Yaga
8
0
15
15.5
L
0
4
2
0.25
L
Anubis
Solitude
Anubis
0
8
6
0.38
W
4
5
14
2.2
W
Sun Wukong
WhosReissy
Sun Wukong
3
3
10
2.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
87,096
102,923
Taken
84,219
81,929
Mitigated
51,470
25,397
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,114
896
1,823
6,428
15,595
13,781
1,113
4,932
10,581
64,045
2,558
L
Ymir
Draebe
Ymir
7,374
1,913
0
2,391
27,256
35,229
0
13,080
14,176
24,467
0
L
13,005
10,109
0
5,166
22,302
8,747
147
5,668
16,634
0
82,027
W
18,280
8,933
0
7,311
14,323
6,084
6,176
3,860
10,378
0
80,525
W
Baba Yaga
Kyel
Baba Yaga
23,770
1,287
0
3,495
13,312
6,446
3,658
6,288
6,962
85,595
0
L
8,223
335
0
3,672
13,291
4,650
0
3,896
9,395
102,797
0
L
Anubis
Solitude
Anubis
13,506
903
0
6,494
19,394
9,986
0
8,491
10,903
86,973
0
W
15,429
2,394
0
3,544
17,425
6,823
1,045
8,158
9,267
0
76,613
W
Sun Wukong
WhosReissy
Sun Wukong
14,503
2,222
0
6,250
23,564
18,336
1,324
5,865
17,166
0
90,139
L
9,092
598
0
7,674
20,680
23,317
0
7,051
13,629
0
69,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
63,754
663
Minions Killed
592
0
Camps Cleared
0
2,190,754
Distance Traveled
2,462,397
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,977
541
76
3
0
487,359
8
L
Ymir
10,837
452
35
1
0
439,010
3
L
Jing Wei
10,835
451
146
6
0
467,191
7
W
Artemis
12,551
523
103
4
0
447,592
8
W
Baba Yaga
13,033
543
139
6
0
501,908
8
L
He Bo
10,866
453
164
7
0
479,681
4
L
Anubis
10,566
440
167
7
0
373,945
7
W
Thor
12,215
509
96
4
0
515,476
1
W
Sun Wukong
12,978
541
178
7
0
510,062
7
L
Mulan
11,129
464
151
6
0
430,927
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role