Player Matchup

Medusa
Medusa
AcrylicArrow
Medusa
Level 52
God Stats
11W - 11L
1,529 SR
Queue Stats
54W - 55L
1,531 Elo+
Party 2
Tiamat
Tiamat
Aurorí
Tiamat
Level 29
God Stats
13W - 5L
1,837 SR
Queue Stats
49W - 37L
1,659 Elo+
Party 2
Tyr
Tyr
BigStu1217
Tyr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 441L
1,684 Elo+
Party 2
Agni
Agni
Marco2333
Agni
Level 140
God Stats
3W - 5L
1,493 SR
Queue Stats
267W - 265L
1,557 Elo+
Solo
Fafnir
Fafnir
PapaPengu1
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,592 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,605 Elo+

VS

Team Averages
Level 93
1,508 SR
1,575 Elo+
Ares
Ares
DerpScerp
Ares
Level 126
God Stats
20W - 19L
1,307 SR
Queue Stats
585W - 493L
1,566 Elo+
Party 1
Nike
Nike
JakeFL
Nike
Level 26
God Stats
8W - 5L
1,808 SR
Queue Stats
602W - 467L
1,569 Elo+
Party 1
Bakasura
Bakasura
RimReaper420
Bakasura
Level 27
God Stats
9W - 10L
1,484 SR
Queue Stats
79W - 66L
1,570 Elo+
Party 3
Chernobog
Chernobog
SleeperOfRlyeh
Chernobog
Level 127
God Stats
2W - 3L
1,339 SR
Queue Stats
710W - 586L
1,584 Elo+
Party 1
Chronos
Chronos
Zallish
Chronos
Level 159
God Stats
10W - 7L
1,602 SR
Queue Stats
414W - 378L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 1
4,994
499
1,229
4,729
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Aurorí
Tiamat
7
1 / 2 / 1
4,745
475
2,367
5,535
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,598
560
1,729
7,188
2,852
Mace

Mace

+10
Physical Power

Agni
9
0 / 3 / 1
5,094
509
4,145
3,996
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
PapaPengu1
Fafnir
6
1 / 2 / 1
4,791
479
1,592
8,269
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 1 / 6
5,510
551
4,094
5,133
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
JakeFL
Nike
11
1 / 0 / 6
6,330
633
4,289
5,230
3,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
RimReaper420
Bakasura
10
4 / 0 / 2
6,088
609
4,130
5,866
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SleeperOfRlyeh
Chernobog
11
4 / 1 / 3
6,414
641
2,985
3,187
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Zallish
Chronos
10
2 / 1 / 4
5,718
572
3,105
4,135
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
1
0.75
L
Tiamat
Aurorí
Tiamat
1
2
1
0.75
L
0
3
0
0
W
Ares
1
1
6
4
W
Nike
JakeFL
Nike
1
0
6
4
L
Agni
0
3
1
0.17
L
Fafnir
PapaPengu1
Fafnir
1
2
1
0.75
W
Bakasura
RimReaper420
Bakasura
4
0
2
5
W
Chernobog
SleeperOfRlyeh
Chernobog
4
1
3
5.5
W
Chronos
Zallish
Chronos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,062
Damage
18,603
29,717
Taken
23,551
11,571
Mitigated
11,003
8,403
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,229
429
0
1,163
4,729
1,146
0
689
4,040
0
23,887
L
Tiamat
Aurorí
Tiamat
2,367
257
0
1,416
5,535
1,927
0
969
4,237
17,940
0
L
1,729
171
0
2,251
7,188
2,852
0
842
6,346
0
29,363
W
Ares
4,094
108
0
967
5,133
3,308
0
1,255
3,692
11,144
1,239
W
Nike
JakeFL
Nike
4,289
265
57
771
5,230
3,282
0
728
4,380
0
39,191
L
Agni
4,145
52
0
690
3,996
1,031
0
1,365
2,556
28,156
0
L
Fafnir
PapaPengu1
Fafnir
1,592
272
88
2,795
8,269
4,615
0
3,011
4,553
7,712
0
W
Bakasura
RimReaper420
Bakasura
4,130
2,614
0
1,567
5,866
2,016
0
2,331
3,301
0
29,522
W
Chernobog
SleeperOfRlyeh
Chernobog
2,985
2,241
0
1,307
3,187
1,065
31
859
2,206
0
39,586
W
Chronos
Zallish
Chronos
3,105
1,170
0
145
4,135
1,332
0
2,069
1,868
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
30,060
246
Minions Killed
299
0
Camps Cleared
0
998,870
Distance Traveled
1,045,676
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,994
499
59
6
0
182,398
2
L
Tiamat
4,745
475
38
4
0
195,818
1
L
Tyr
5,598
560
85
9
0
212,220
3
W
Ares
5,510
551
16
2
0
205,567
1
W
Nike
6,330
633
74
7
0
192,433
2
L
Agni
5,094
509
53
5
0
208,555
4
L
Fafnir
4,791
479
11
1
0
199,879
4
W
Bakasura
6,088
609
73
7
0
252,010
4
W
Chernobog
6,414
641
77
8
0
192,821
3
W
Chronos
5,718
572
59
6
0
202,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role