Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Huntsman13
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,326 Elo+
Party 2
Horus
Horus
chalesm64yt
Horus
Level 82
God Stats
1W - 2L
1,477 SR
Queue Stats
19W - 24L
1,529 Elo+
Party 2
Team Averages
Level 62
1,492 SR
1,452 Elo+

VS

Team Averages
Level 68
1,424 SR
1,444 Elo+
Ymir
Ymir
Landoris
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
NvTheBlackman
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 1
Ra
Ra
PaintHeadBaby
Ra
Level 11
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 1
6,788
679
6,793
7,606
2,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Huntsman13
Olorun
10
0 / 4 / 1
6,211
621
1,516
6,463
2,231
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,653
665
3,226
9,779
5,712
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 6
7,434
743
3,771
7,812
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
NvTheBlackman
Heimdallr
13
7 / 1 / 1
8,185
819
9,258
5,377
1,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 6
7,200
720
6,208
3,391
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Olorun
Huntsman13
Olorun
0
4
1
0.13
W
Ymir
0
1
6
3
W
Heimdallr
NvTheBlackman
Heimdallr
7
1
1
7.5
W
1
0
6
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,535
Damage
19,237
23,848
Taken
16,580
10,545
Mitigated
8,538
3,930
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,793
780
0
500
7,606
2,602
0
3,801
3,798
0
28,200
L
Olorun
Huntsman13
Olorun
1,516
1,186
374
435
6,463
2,231
0
2,840
3,623
13,091
0
W
Ymir
3,771
186
0
1,117
7,812
5,730
308
1,256
6,556
9,796
0
W
Heimdallr
NvTheBlackman
Heimdallr
9,258
4,127
343
347
5,377
1,896
550
260
5,117
0
24,473
W
6,208
660
1,013
816
3,391
912
201
120
3,271
27,152
0
L
3,226
1,083
889
1,732
9,779
5,712
0
3,867
5,912
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,652
Gold Earned
22,819
101
Minions Killed
104
5
Camps Cleared
2
673,239
Distance Traveled
586,271
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,788
679
47
5
2
231,195
2
L
Olorun
6,211
621
22
2
1
206,181
0
W
Ymir
7,434
743
20
2
0
192,128
0
W
Heimdallr
8,185
819
45
5
1
180,848
2
W
Ra
7,200
720
39
4
1
213,295
0
L
Horus
6,653
665
32
3
2
235,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role