Player Matchup

Kuzenbo
Kuzenbo
Kxmpachii
Kuzenbo
Level 15
God Stats
3W - 1L
1,443 SR
Queue Stats
17W - 13L
1,387 Elo+
Party 1
Fenrir
Fenrir
Obsyx
Fenrir
Level 63
God Stats
3W - 1L
1,569 SR
Queue Stats
17W - 21L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Quirk Daddy
Gilgamesh
Level 64
God Stats
4W - 1L
1,380 SR
Queue Stats
9W - 10L
1,332 Elo+
Party 1
Rama
Rama
Spero5726
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAkkatsuki
Sun Wukong
Level 16
God Stats
6W - 6L
1,296 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,396 Elo+

VS

Team Averages
Level 42
1,342 SR
1,295 Elo+
Ra
Ra
BraapPolla
Ra
Level 6
God Stats
0W - 4L
1,244 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 2
Xing Tian
Xing Tian
Buddybudd
Xing Tian
Level 52
God Stats
0W - 1L
1,156 SR
Queue Stats
8W - 22L
1,115 Elo+
Party 2
Agni
Agni
FlashMacintsoh7
Agni
Level 66
God Stats
1W - 3L
1,322 SR
Queue Stats
76W - 78L
1,434 Elo+
Solo
Osiris
Osiris
RemissBonsai731
Osiris
Level 39
God Stats
23W - 31L
1,417 SR
Queue Stats
51W - 79L
1,347 Elo+
Solo
Kukulkan
Kukulkan
kirk489
Kukulkan
Level 46
God Stats
17W - 19L
1,569 SR
Queue Stats
191W - 199L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kxmpachii
Kuzenbo
19
1 / 3 / 21
13,460
1,035
11,090
17,875
30,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Obsyx
Fenrir
20
14 / 3 / 20
15,074
1,160
28,609
14,901
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Quirk Daddy
Gilgamesh
20
6 / 2 / 18
13,581
1,045
16,678
20,193
16,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
20
19 / 0 / 12
15,274
1,175
36,288
16,824
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TheAkkatsuki
Sun Wukong
19
1 / 2 / 17
12,247
942
10,608
16,573
15,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
11,648
896
6,665
18,160
8,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Buddybudd
Xing Tian
18
4 / 2 / 5
12,834
987
19,365
26,559
23,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 14 / 8
11,855
912
18,057
24,816
9,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 8
12,524
963
13,331
20,001
31,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
kirk489
Kukulkan
18
3 / 12 / 3
12,901
992
13,116
18,644
8,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
41
41
Kills
10
10
Deaths
41
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
Xing Tian
Buddybudd
Xing Tian
4
2
5
3.25
L
0
14
8
0.29
W
Kuzenbo
Kxmpachii
Kuzenbo
1
3
21
3.83
W
Fenrir
Obsyx
Fenrir
14
3
20
8
W
Gilgamesh
Quirk Daddy
Gilgamesh
6
2
18
7.5
L
2
1
8
6
W
Rama
19
0
12
25
W
Sun Wukong
TheAkkatsuki
Sun Wukong
1
2
17
4.75
L
Kukulkan
kirk489
Kukulkan
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,273
Damage
70,534
86,366
Taken
108,180
81,448
Mitigated
80,984
16,552
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,665
1,775
1,164
1,980
18,160
8,188
0
2,509
15,385
13,145
0
L
Xing Tian
Buddybudd
Xing Tian
19,365
1,171
362
1,255
26,559
23,667
0
3,246
22,756
33,004
0
L
18,057
3,037
556
1,486
24,816
9,677
0
1,688
22,802
47,784
0
W
Kuzenbo
Kxmpachii
Kuzenbo
11,090
2,355
0
1,137
17,875
30,413
0
11,333
6,200
17,969
0
W
Fenrir
Obsyx
Fenrir
28,609
7,062
0
5,461
14,901
11,190
0
9,501
5,118
0
51,804
W
Gilgamesh
Quirk Daddy
Gilgamesh
16,678
3,430
0
351
20,193
16,329
0
14,973
5,037
178
47,783
L
13,331
4,463
0
1,868
20,001
31,215
0
2,076
17,323
0
30,176
W
Rama
36,288
31,525
0
8,347
16,824
7,969
0
11,732
5,092
0
60,151
W
Sun Wukong
TheAkkatsuki
Sun Wukong
10,608
2,929
0
1,256
16,573
15,547
0
9,664
5,285
0
21,220
L
Kukulkan
kirk489
Kukulkan
13,116
1,460
0
0
18,644
8,237
0
1,749
16,485
46,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,636
Gold Earned
61,762
230
Minions Killed
222
9
Camps Cleared
4
1,188,745
Distance Traveled
1,070,780
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,648
896
12
1
0
148,482
1
L
Xing Tian
12,834
987
26
2
0
261,752
0
L
Agni
11,855
912
70
5
0
190,468
0
W
Kuzenbo
13,460
1,035
5
0
0
239,360
0
W
Fenrir
15,074
1,160
66
5
6
255,122
0
W
Gilgamesh
13,581
1,045
74
6
0
250,607
0
L
Osiris
12,524
963
25
2
2
255,199
0
W
Rama
15,274
1,175
62
5
2
226,516
0
W
Sun Wukong
12,247
942
23
2
1
217,140
0
L
Kukulkan
12,901
992
89
7
2
214,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role