Player Matchup

Horus
Horus
IOWABOY1
Horus
Level 20
God Stats
2W - 0L
1,448 SR
Queue Stats
33W - 31L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Papi Suprem3
Gilgamesh
Level 68
God Stats
4W - 3L
1,412 SR
Queue Stats
86W - 63L
1,645 Elo+
Party 2
Cabrakan
Cabrakan
SpartanStriker5
Cabrakan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 79L
1,517 Elo+
Party 2
Merlin
Merlin
frederickcole
Merlin
Level 91
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 65L
1,498 Elo+
Party 2
Artemis
Artemis
hawkeyes132
Artemis
Level 29
God Stats
20W - 14L
1,447 SR
Queue Stats
245W - 233L
1,471 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,533 Elo+

VS

Team Averages
Level 68
1,529 SR
1,532 Elo+
Danzaburou
Danzaburou
Feef1236848
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
GrizzleMN
Thor
Level 139
God Stats
12W - 10L
1,499 SR
Queue Stats
212W - 227L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
MeatProbe02
Heimdallr
Level 27
God Stats
0W - 1L
1,700 SR
Queue Stats
35W - 25L
1,629 Elo+
Party 1
He Bo
He Bo
Per Dad
He Bo
Level 133
God Stats
2W - 5L
1,446 SR
Queue Stats
164W - 187L
1,542 Elo+
Party 1
Susano
Susano
Spazzx187
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IOWABOY1
Horus
11
2 / 1 / 3
6,173
561
1,927
7,272
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Papi Suprem3
Gilgamesh
10
8 / 1 / 4
6,438
585
4,867
7,694
4,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
10
3 / 1 / 4
5,963
542
5,089
5,701
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
8 / 0 / 5
7,068
643
4,485
4,134
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
hawkeyes132
Artemis
10
1 / 3 / 3
5,937
540
2,801
6,796
1,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feef1236848
Danzaburou
5
0 / 7 / 0
3,996
363
942
5,160
1,425
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
7
2 / 5 / 2
5,111
465
2,598
8,613
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MeatProbe02
Heimdallr
9
3 / 4 / 3
6,086
553
7,330
7,183
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Per Dad
He Bo
10
1 / 3 / 1
5,553
505
3,092
5,257
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Spazzx187
Susano
3
0 / 6 / 0
3,786
344
608
4,495
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Feef1236848
Danzaburou
0
7
0
0
L
Thor
2
5
2
0.6
W
Horus
IOWABOY1
Horus
2
1
3
3.5
L
Heimdallr
MeatProbe02
Heimdallr
3
4
3
1.13
W
Gilgamesh
Papi Suprem3
Gilgamesh
8
1
4
10
L
He Bo
Per Dad
He Bo
1
3
1
0.5
W
Cabrakan
3
1
4
5
L
Susano
Spazzx187
Susano
0
6
0
0
W
8
0
5
10.5
W
Artemis
hawkeyes132
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
14,570
31,597
Taken
30,708
15,239
Mitigated
10,433
9,400
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Feef1236848
Danzaburou
942
467
0
63
5,160
1,425
0
1,944
3,032
0
8,186
L
Thor
2,598
437
0
1,643
8,613
4,414
0
2,573
5,956
0
15,973
W
Horus
IOWABOY1
Horus
1,927
914
263
2,739
7,272
4,236
1,616
1,412
5,860
0
22,822
L
Heimdallr
MeatProbe02
Heimdallr
7,330
2,644
0
1,106
7,183
2,124
0
1,276
5,825
0
29,410
W
Gilgamesh
Papi Suprem3
Gilgamesh
4,867
1,245
241
915
7,694
4,750
357
418
7,276
0
21,422
L
He Bo
Per Dad
He Bo
3,092
173
0
500
5,257
1,475
0
1,867
3,207
28,242
0
W
Cabrakan
5,089
1,197
0
2,512
5,701
3,481
0
1,132
4,569
28,687
0
L
Susano
Spazzx187
Susano
608
99
0
340
4,495
995
0
1,424
2,907
0
3,313
W
4,485
279
0
719
4,134
1,269
635
130
4,004
33,982
0
W
Artemis
hawkeyes132
Artemis
2,801
1,131
0
2,011
6,796
1,503
1,306
0
6,793
0
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
24,532
278
Minions Killed
132
0
Camps Cleared
0
1,134,171
Distance Traveled
860,006
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,996
363
8
1
0
161,783
1
L
Thor
5,111
465
28
3
0
191,004
1
W
Horus
6,173
561
45
4
0
202,024
2
L
Heimdallr
6,086
553
36
3
0
191,435
0
W
Gilgamesh
6,438
585
37
3
0
266,224
1
L
He Bo
5,553
505
52
5
0
199,790
3
W
Cabrakan
5,963
542
60
5
0
214,530
1
L
Susano
3,786
344
8
1
0
115,994
1
W
Merlin
7,068
643
80
7
0
231,062
5
W
Artemis
5,937
540
56
5
0
220,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role