Player Matchup

Sylvanus
Sylvanus
Lord_Reyne
Sylvanus
Level 121
God Stats
70W - 49L
1,773 SR
Queue Stats
479W - 350L
1,654 Elo+
Party 1
Zeus
Zeus
Rodregrrez
Zeus
Level 124
God Stats
30W - 22L
1,796 SR
Queue Stats
501W - 386L
1,567 Elo+
Party 1
Mercury
Mercury
hybridmaar
Mercury
Level 127
God Stats
53W - 38L
1,675 SR
Queue Stats
493W - 358L
1,641 Elo+
Party 1
Team Averages
Level 124
1,748 SR
1,620 Elo+

VS

Team Averages
Level 71
1,426 SR
1,435 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GoulHunter
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Mulan
Mulan
Turqben
Mulan
Level 51
God Stats
1W - 1L
1,279 SR
Queue Stats
26W - 39L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lord_Reyne
Sylvanus
11
2 / 1 / 9
7,236
724
2,029
10,494
10,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 9
8,067
807
11,565
5,484
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
hybridmaar
Mercury
12
7 / 0 / 5
8,251
825
7,098
7,127
2,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 4 / 1
6,301
630
4,128
10,635
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
GoulHunter
Vulcan
10
2 / 4 / 0
6,555
656
5,750
6,308
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Turqben
Mulan
8
0 / 5 / 2
5,881
588
4,137
8,089
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
Vulcan
GoulHunter
Vulcan
2
4
0
0.5
W
Sylvanus
Lord_Reyne
Sylvanus
2
1
9
6.5
W
4
2
9
4.25
L
Mulan
Turqben
Mulan
0
5
2
0.2
W
Mercury
hybridmaar
Mercury
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
14,015
23,105
Taken
25,032
14,497
Mitigated
17,255
8,669
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,128
424
0
907
10,635
8,884
0
6,546
4,089
15,055
0
L
Vulcan
GoulHunter
Vulcan
5,750
1,547
0
240
6,308
2,219
165
3,288
3,020
24,345
0
W
Sylvanus
Lord_Reyne
Sylvanus
2,029
337
3,632
3,340
10,494
10,340
233
3,896
6,365
6,999
0
W
11,565
2,152
343
950
5,484
1,872
1,043
3,252
2,156
34,818
0
L
Mulan
Turqben
Mulan
4,137
405
0
1,085
8,089
6,152
0
4,388
3,701
80
11,455
W
Mercury
hybridmaar
Mercury
7,098
4,074
0
404
7,127
2,285
1,301
2,962
3,041
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
18,737
91
Minions Killed
81
6
Camps Cleared
3
593,538
Distance Traveled
518,173
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,301
630
21
2
0
179,348
4
L
Vulcan
6,555
656
41
4
1
173,908
2
W
Sylvanus
7,236
724
6
1
1
184,872
3
W
Zeus
8,067
807
41
4
2
187,884
4
L
Mulan
5,881
588
19
2
2
164,917
2
W
Mercury
8,251
825
44
4
3
220,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role