Player Matchup

Kuzenbo
Kuzenbo
Kxmpachii
Kuzenbo
Level 15
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 1
Hachiman
Hachiman
Obsyx
Hachiman
Level 63
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 8L
1,167 Elo+
Party 1
Serqet
Serqet
Spero5726
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAkkatsuki
Sun Wukong
Level 16
God Stats
1W - 2L
1,313 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 1
Agni
Agni
Vlone KTB
Agni
Level 64
God Stats
0W - 3L
1,501 SR
Queue Stats
7W - 12L
1,404 Elo+
Party 1
Team Averages
Level 48
1,407 SR
1,315 Elo+

VS

Team Averages
Level 49
1,411 SR
1,373 Elo+
Danzaburou
Danzaburou
LilUziVamp
Danzaburou
Level 64
God Stats
6W - 6L
1,382 SR
Queue Stats
13W - 25L
1,291 Elo+
Party 2
Athena
Athena
itsnothobblett
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,518 Elo+
Party 2
Bellona
Bellona
kartmigbeck
Bellona
Level 53
God Stats
18W - 37L
1,377 SR
Queue Stats
100W - 118L
1,369 Elo+
Solo
Loki
Loki
thatstuffbubba
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,219 Elo+
Party 2
Raijin
Raijin
zGOATEDONSTICKSz
Raijin
Level 108
God Stats
2W - 1L
1,295 SR
Queue Stats
58W - 61L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kxmpachii
Kuzenbo
8
0 / 1 / 1
5,231
436
2,288
6,911
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Obsyx
Hachiman
10
1 / 3 / 0
5,657
471
3,786
7,395
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Spero5726
Serqet
10
1 / 6 / 1
5,975
498
4,048
9,338
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheAkkatsuki
Sun Wukong
10
1 / 3 / 0
5,864
489
3,633
10,309
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
9
1 / 4 / 0
5,781
482
2,938
6,001
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilUziVamp
Danzaburou
11
1 / 1 / 3
7,063
589
5,872
5,491
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 5
7,091
591
2,454
6,602
3,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
kartmigbeck
Bellona
12
4 / 1 / 1
7,510
626
6,199
7,915
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 9
7,261
605
5,162
7,643
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 4
7,610
634
4,878
5,631
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
17
17
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Kxmpachii
Kuzenbo
0
1
1
0.5
W
Danzaburou
LilUziVamp
Danzaburou
1
1
3
2.5
L
Hachiman
Obsyx
Hachiman
1
3
0
0.33
L
Serqet
Spero5726
Serqet
1
6
1
0.25
L
Sun Wukong
TheAkkatsuki
Sun Wukong
1
3
0
0.33
L
Agni
1
4
0
0.25
W
5
0
5
7.5
W
Bellona
kartmigbeck
Bellona
4
1
1
4.5
W
3
0
9
7.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
24,565
39,954
Taken
33,282
15,185
Mitigated
16,533
4,189
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Kxmpachii
Kuzenbo
2,288
1,258
0
573
6,911
3,865
0
459
6,439
9,412
0
W
Danzaburou
LilUziVamp
Danzaburou
5,872
1,414
0
1,967
5,491
2,064
2,789
1,136
4,355
0
40,344
L
Hachiman
Obsyx
Hachiman
3,786
1,907
0
1,962
7,395
1,699
0
2,001
5,332
0
30,948
L
Serqet
Spero5726
Serqet
4,048
1,348
0
390
9,338
2,765
0
1,381
7,870
0
37,448
L
Sun Wukong
TheAkkatsuki
Sun Wukong
3,633
732
0
574
10,309
5,229
906
247
10,062
0
26,258
L
Agni
2,938
127
0
690
6,001
1,627
0
2,924
2,841
23,249
0
W
2,454
1,153
135
1,103
6,602
3,872
0
1,386
5,172
19,995
0
W
Bellona
kartmigbeck
Bellona
6,199
2,132
0
3,950
7,915
6,690
698
52
7,406
78
42,072
W
5,162
1,821
0
205
7,643
2,218
0
792
6,414
0
31,661
W
4,878
805
0
325
5,631
1,689
0
1,380
3,776
43,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
36,535
242
Minions Killed
325
0
Camps Cleared
0
1,168,482
Distance Traveled
1,252,259
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,231
436
19
2
0
229,672
2
W
Danzaburou
7,063
589
69
6
0
226,426
3
L
Hachiman
5,657
471
52
4
0
221,851
4
L
Serqet
5,975
498
67
6
0
273,164
2
L
Sun Wukong
5,864
489
46
4
0
239,211
1
L
Agni
5,781
482
58
5
0
204,584
2
W
Athena
7,091
591
34
3
0
259,592
6
W
Bellona
7,510
626
73
6
0
250,997
1
W
Loki
7,261
605
55
5
0
282,502
1
W
Raijin
7,610
634
94
8
0
232,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role