Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ChodyHoward
Sylvanus
Level 131
God Stats
2W - 2L
1,375 SR
Queue Stats
190W - 181L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
Dekses
Ao Kuang
Level 148
God Stats
4W - 3L
1,651 SR
Queue Stats
257W - 248L
1,583 Elo+
Party 3
Horus
Horus
TheLingLingV1
Horus
Level 123
God Stats
2W - 1L
1,727 SR
Queue Stats
246W - 221L
1,578 Elo+
Solo
Hachiman
Hachiman
dalegonqui
Hachiman
Level 124
God Stats
11W - 10L
1,700 SR
Queue Stats
211W - 170L
1,573 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,563 Elo+

VS

Team Averages
Level 95
1,566 SR
1,565 Elo+
Baron Samedi
Baron Samedi
CEOofSeagulls
Baron Samedi
Level 69
God Stats
0W - 1L
1,741 SR
Queue Stats
109W - 114L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Gnatman25
Guan Yu
Level 106
God Stats
11W - 7L
1,711 SR
Queue Stats
271W - 228L
1,619 Elo+
Party 2
Thanatos
Thanatos
Kaiomni
Thanatos
Level 85
God Stats
9W - 6L
1,458 SR
Queue Stats
167W - 93L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
MrBrokenBear
Sylvanus
Level 105
God Stats
30W - 18L
1,629 SR
Queue Stats
253W - 216L
1,624 Elo+
Party 2
Jing Wei
Jing Wei
Vitriöl
Jing Wei
Level 109
God Stats
3W - 6L
1,292 SR
Queue Stats
50W - 51L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 4
8,851
521
9,697
6,617
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ChodyHoward
Sylvanus
13
1 / 1 / 8
7,664
451
8,211
10,894
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Dekses
Ao Kuang
17
6 / 1 / 4
9,589
564
11,252
10,272
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 2
9,177
540
8,571
18,156
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
dalegonqui
Hachiman
15
0 / 1 / 1
8,832
520
5,644
10,324
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CEOofSeagulls
Baron Samedi
14
0 / 5 / 0
7,966
469
2,756
8,411
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Gnatman25
Guan Yu
13
1 / 3 / 1
8,488
499
12,181
16,400
17,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Kaiomni
Thanatos
14
1 / 2 / 1
8,168
480
3,628
13,013
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MrBrokenBear
Sylvanus
12
1 / 4 / 1
7,379
434
5,721
15,253
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Vitriöl
Jing Wei
17
2 / 0 / 1
10,086
593
7,716
10,731
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
L
Baron Samedi
CEOofSeagulls
Baron Samedi
0
5
0
0
W
Sylvanus
ChodyHoward
Sylvanus
1
1
8
5
W
Ao Kuang
Dekses
Ao Kuang
6
1
4
8
L
Guan Yu
Gnatman25
Guan Yu
1
3
1
0.5
L
Thanatos
Kaiomni
Thanatos
1
2
1
0.75
L
Sylvanus
MrBrokenBear
Sylvanus
1
4
1
0.38
W
3
2
2
2
L
Jing Wei
Vitriöl
Jing Wei
2
0
1
2.5
W
Hachiman
dalegonqui
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
32,002
56,263
Taken
63,808
31,506
Mitigated
40,445
23,759
Healing
34,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,697
618
97
2,088
6,617
2,000
786
2,715
3,708
72,899
0
L
Baron Samedi
CEOofSeagulls
Baron Samedi
2,756
331
152
1,190
8,411
3,775
384
5,587
2,824
55,220
0
W
Sylvanus
ChodyHoward
Sylvanus
8,211
1,627
2,167
4,392
10,894
9,505
522
3,729
7,081
26,075
10,200
W
Ao Kuang
Dekses
Ao Kuang
11,252
2,726
0
1,084
10,272
3,509
0
1,009
9,160
68,042
0
L
Guan Yu
Gnatman25
Guan Yu
12,181
1,589
50
6,679
16,400
17,135
260
4,871
10,800
13,125
43,291
L
Thanatos
Kaiomni
Thanatos
3,628
387
0
14,059
13,013
4,188
0
5,428
7,541
0
56,890
L
Sylvanus
MrBrokenBear
Sylvanus
5,721
1,732
1,522
5,204
15,253
11,776
13
9,012
6,197
25,190
0
W
8,571
3,877
1,268
7,532
18,156
13,616
91
2,661
14,662
0
54,593
L
Jing Wei
Vitriöl
Jing Wei
7,716
6,412
0
5,613
10,731
3,571
0
3,206
7,525
0
85,052
W
Hachiman
dalegonqui
Hachiman
5,644
3,551
0
5,131
10,324
2,876
375
1,226
9,098
0
62,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
42,087
564
Minions Killed
525
0
Camps Cleared
0
1,624,122
Distance Traveled
1,596,275
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,851
521
129
8
0
334,821
8
L
Baron Samedi
7,966
469
116
7
0
283,347
7
W
Sylvanus
7,664
451
70
4
0
324,401
4
W
Ao Kuang
9,589
564
108
6
0
348,419
3
L
Guan Yu
8,488
499
101
6
0
316,858
0
L
Thanatos
8,168
480
103
6
0
380,136
5
L
Sylvanus
7,379
434
43
3
0
287,739
4
W
Horus
9,177
540
120
7
0
300,296
0
L
Jing Wei
10,086
593
162
10
0
328,195
5
W
Hachiman
8,832
520
137
8
0
316,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role