Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
JadedWaifu
Camazotz
Level 110
God Stats
4W - 13L
1,465 SR
Queue Stats
670W - 686L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ToxicBean122
Kukulkan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 2
Janus
Janus
WSWBubba77
Janus
Level 136
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 8L
1,458 Elo+
Party 2
He Bo
He Bo
kongo1110
He Bo
Level 143
God Stats
2W - 1L
1,832 SR
Queue Stats
231W - 238L
1,553 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,486 Elo+

VS

Team Averages
Level 119
1,445 SR
1,515 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cryllivica
Neith
Level 120
God Stats
2W - 0L
1,383 SR
Queue Stats
66W - 64L
1,529 Elo+
Solo
Fenrir
Fenrir
DingleMyDangle
Fenrir
Level 154
God Stats
3W - 3L
1,279 SR
Queue Stats
209W - 203L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
SpaceDockDan
Kukulkan
Level 116
God Stats
7W - 2L
1,561 SR
Queue Stats
161W - 118L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Wroughtt
Yu Huang
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
329W - 346L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 8 / 2
8,190
630
3,093
17,437
17,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
JadedWaifu
Camazotz
15
2 / 9 / 2
8,554
658
6,955
24,598
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
ToxicBean122
Kukulkan
18
2 / 5 / 4
10,238
788
9,848
9,642
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
16
5 / 8 / 5
10,282
791
10,753
11,374
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
kongo1110
He Bo
12
2 / 10 / 4
8,637
664
3,703
13,358
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
14 / 2 / 20
11,812
909
25,911
12,862
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
19
10 / 2 / 20
11,759
905
14,163
11,084
5,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 6 / 27
11,162
859
11,124
18,562
21,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SpaceDockDan
Kukulkan
19
9 / 2 / 19
11,598
892
13,073
9,378
4,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Wroughtt
Yu Huang
16
2 / 2 / 20
9,506
731
7,317
7,690
3,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
146
11
Kills
40
40
Deaths
14
17
Assists
106
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
2
0.13
W
Xbalanque
 
Xbalanque
14
2
20
12
W
Neith
10
2
20
10
W
5
6
27
3.08
L
Camazotz
JadedWaifu
Camazotz
2
9
2
0.33
W
Kukulkan
SpaceDockDan
Kukulkan
9
2
19
9.25
L
Kukulkan
ToxicBean122
Kukulkan
2
5
4
0.8
L
Janus
5
8
5
0.94
W
Yu Huang
Wroughtt
Yu Huang
2
2
20
6
L
He Bo
kongo1110
He Bo
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
71,588
76,409
Taken
59,576
45,173
Mitigated
40,288
13,544
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,093
227
1,563
1,286
17,437
17,117
0
4,392
13,045
363
8,498
W
Xbalanque
 
Xbalanque
25,911
14,214
947
4,407
12,862
6,083
2,357
5,253
7,353
0
42,770
W
Neith
14,163
3,116
1,138
3,558
11,084
5,066
1,367
4,000
7,043
0
27,429
W
11,124
1,199
545
3,274
18,562
21,345
0
7,723
9,889
0
13,997
L
Camazotz
JadedWaifu
Camazotz
6,955
1,346
438
7,230
24,598
15,607
0
6,568
18,030
0
13,154
W
Kukulkan
SpaceDockDan
Kukulkan
13,073
1,012
1,316
2,170
9,378
4,573
818
2,956
6,312
42,152
0
L
Kukulkan
ToxicBean122
Kukulkan
9,848
974
345
820
9,642
4,719
0
2,452
7,190
35,644
0
L
Janus
10,753
446
0
707
11,374
3,783
0
4,216
7,158
21,612
0
W
Yu Huang
Wroughtt
Yu Huang
7,317
311
588
1,278
7,690
3,221
665
4,695
2,931
15,682
0
L
He Bo
kongo1110
He Bo
3,703
125
188
967
13,358
3,947
0
2,762
10,596
9,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
55,837
128
Minions Killed
151
0
Camps Cleared
0
1,014,611
Distance Traveled
1,308,059
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,190
630
12
1
0
206,401
0
W
Xbalanque
11,812
909
45
3
0
240,874
0
W
Neith
11,759
905
28
2
0
271,753
4
W
Fenrir
11,162
859
2
0
0
255,804
0
L
Camazotz
8,554
658
10
1
0
215,941
0
W
Kukulkan
11,598
892
65
5
0
283,625
0
L
Kukulkan
10,238
788
64
5
0
217,332
2
L
Janus
10,282
791
32
2
0
198,866
0
W
Yu Huang
9,506
731
11
1
0
256,003
0
L
He Bo
8,637
664
10
1
0
176,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role