Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
GodPogo
Zhong Kui
Platinum V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 113L
1,706 MMR
Solo
Rama
Rama
Gold I
thechillpenguin
Rama
Gold I
Level 115
God Stats
5W - 1L
1,951 SR
Queue Stats
93W - 94L
1,677 MMR
Solo
Achilles
Achilles
Platinum V
xpcode
Achilles
Platinum V
Level 128
God Stats
17W - 13L
1,641 SR
Queue Stats
117W - 113L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,618 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,704 SR
1,752 MMR
Persephone
Persephone
Platinum V
CalebLox
Persephone
Platinum V
Level 146
God Stats
0W - 1L
1,814 SR
Queue Stats
80W - 78L
1,580 MMR
Solo
King Arthur
King Arthur
Diamond II
Devinesabre
King Arthur
Diamond II
Level 155
God Stats
9W - 23L
1,405 SR
Queue Stats
341W - 332L
2,309 MMR
Solo
Anhur
Anhur
Silver III
Smashtronaut
Anhur
Silver III
Level 45
God Stats
2W - 4L
1,625 SR
Queue Stats
11W - 7L
1,649 MMR
Solo
Set
Set
Gold V
Vizzla
Set
Gold V
Level 118
God Stats
3W - 3L
1,713 SR
Queue Stats
45W - 34L
1,641 MMR
Solo
Geb
Geb
Bronze III
llllMeta
Geb
Bronze III
Level 154
God Stats
0W - 1L
1,964 SR
Queue Stats
9W - 9L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 2 / 15
11,621
553
8,023
20,146
25,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
 
Mercury
18
2 / 4 / 13
11,609
553
12,982
17,050
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
GodPogo
Zhong Kui
20
9 / 3 / 1
12,861
612
12,457
13,677
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 8
12,793
609
17,586
17,260
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xpcode
Achilles
20
7 / 3 / 1
13,144
626
14,654
23,795
23,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetKhepriMedusaLoki

VS

Bans
ArachneArtioCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CalebLox
Persephone
15
0 / 6 / 3
10,486
499
9,547
14,472
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Devinesabre
King Arthur
18
4 / 4 / 5
11,465
546
22,256
21,610
28,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 4 / 4
9,678
461
9,877
12,719
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
Vizzla
Set
17
5 / 6 / 4
10,539
502
12,377
17,735
11,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 9
8,608
410
5,446
20,453
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
27
Kills
12
13
Deaths
27
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
15
4.75
W
Mercury
 
Mercury
2
4
13
2.13
L
Persephone
CalebLox
Persephone
0
6
3
0.25
L
King Arthur
Devinesabre
King Arthur
4
4
5
1.63
W
Zhong Kui
GodPogo
Zhong Kui
9
3
1
3.17
L
3
4
4
1.25
L
Set
Vizzla
Set
5
6
4
1.17
L
0
7
9
0.64
W
7
1
8
11
W
Achilles
xpcode
Achilles
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
59,503
91,928
Taken
86,989
74,434
Mitigated
71,302
28,126
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,023
1,846
0
5,836
20,146
25,810
16
8,011
12,135
20,608
0
W
Mercury
 
Mercury
12,982
7,635
0
1,271
17,050
7,534
1,635
1,831
15,219
0
95,088
L
Persephone
CalebLox
Persephone
9,547
710
0
2,468
14,472
5,731
0
6,576
7,890
77,792
0
L
King Arthur
Devinesabre
King Arthur
22,256
2,542
0
3,356
21,610
28,150
7
1,760
19,850
0
83,538
W
Zhong Kui
GodPogo
Zhong Kui
12,457
630
0
4,534
13,677
10,307
3,472
3,262
10,415
95,184
0
L
9,877
3,209
0
3,728
12,719
5,192
210
3,177
9,542
0
49,563
L
Set
Vizzla
Set
12,377
4,104
0
4,728
17,735
11,164
80
3,338
14,397
0
72,283
L
5,446
1,193
0
1,276
20,453
21,065
0
5,626
14,827
15,667
0
W
17,586
14,505
0
10,409
17,260
7,409
1,749
1,031
16,229
0
115,306
W
Achilles
xpcode
Achilles
14,654
4,544
0
6,076
23,795
23,374
0
2,055
21,740
0
83,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,028
Gold Earned
50,776
673
Minions Killed
507
0
Camps Cleared
0
2,144,386
Distance Traveled
1,954,213
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,621
553
22
1
0
401,053
3
W
Mercury
11,609
553
127
6
0
511,508
8
L
Persephone
10,486
499
146
7
0
381,394
8
L
King Arthur
11,465
546
155
7
0
412,694
0
W
Zhong Kui
12,861
612
169
8
0
407,262
19
L
Anhur
9,678
461
93
4
0
360,632
6
L
Set
10,539
502
93
4
0
435,641
8
L
Geb
8,608
410
20
1
0
363,852
1
W
Rama
12,793
609
179
9
0
406,106
6
W
Achilles
13,144
626
176
8
0
418,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role