Player Matchup

Anhur
Anhur
BanefulSoul
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 71L
1,638 Elo+
Party 1
Thoth
Thoth
FireDragonGodSS
Thoth
Level 138
God Stats
2W - 4L
1,360 SR
Queue Stats
173W - 83L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
Flimsilly
Kuzenbo
Level 98
God Stats
1W - 1L
1,274 SR
Queue Stats
70W - 33L
1,581 Elo+
Party 1
Cupid
Cupid
IamKratos1998
Cupid
Level 69
God Stats
6W - 3L
1,562 SR
Queue Stats
267W - 262L
1,466 Elo+
Solo
Xbalanque
Xbalanque
clivet2268
Xbalanque
Level 144
God Stats
3W - 1L
1,801 SR
Queue Stats
161W - 79L
1,596 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,571 Elo+

VS

Team Averages
Level 135
1,486 SR
1,483 Elo+
Baron Samedi
Baron Samedi
ItsMeValentina
Baron Samedi
Level 144
God Stats
1W - 1L
1,435 SR
Queue Stats
219W - 195L
1,566 Elo+
Solo
Odin
Odin
Mooveng
Odin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,434 Elo+
Party 2
Merlin
Merlin
Mosh-Sloth_2
Merlin
Level 156
God Stats
1W - 1L
1,524 SR
Queue Stats
36W - 46L
1,445 Elo+
Solo
Loki
Loki
Spidah
Loki
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
xDr IcEBooMx
Zhong Kui
Level 129
God Stats
9W - 11L
1,469 SR
Queue Stats
591W - 593L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 11
11,213
801
9,317
8,303
3,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 17
10,749
768
19,243
8,145
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Flimsilly
Kuzenbo
17
3 / 3 / 19
10,839
774
10,803
16,504
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 2 / 19
10,552
754
7,708
12,073
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
clivet2268
Xbalanque
19
13 / 2 / 9
12,208
872
18,998
11,644
5,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsMeValentina
Baron Samedi
18
4 / 5 / 5
10,379
741
12,426
14,083
10,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Mooveng
Odin
17
3 / 5 / 4
9,635
688
8,389
17,837
19,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
13
1 / 8 / 4
8,621
616
6,042
14,673
4,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Spidah
Loki
15
3 / 7 / 2
8,955
640
9,473
11,975
4,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
xDr IcEBooMx
Zhong Kui
14
0 / 7 / 5
8,375
598
7,470
12,963
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
32
Kills
11
11
Deaths
32
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
5
2
17
6.75
W
Kuzenbo
Flimsilly
Kuzenbo
3
3
19
4.17
W
3
2
19
6.25
L
Baron Samedi
ItsMeValentina
Baron Samedi
4
5
5
1.3
L
Odin
Mooveng
Odin
3
5
4
1
L
Merlin
1
8
4
0.38
L
Loki
Spidah
Loki
3
7
2
0.57
W
Xbalanque
clivet2268
Xbalanque
13
2
9
8.75
L
Zhong Kui
xDr IcEBooMx
Zhong Kui
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
43,800
56,669
Taken
71,531
42,474
Mitigated
46,509
23,479
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
4,007
1,105
2,264
8,303
3,520
1,160
3,378
4,925
0
17,934
W
19,243
905
891
1,848
8,145
3,539
771
3,768
4,377
41,880
0
W
Kuzenbo
Flimsilly
Kuzenbo
10,803
2,925
578
3,777
16,504
23,791
523
7,402
9,102
20,176
0
W
7,708
3,891
3,034
4,456
12,073
5,957
855
5,990
6,083
0
20,917
L
Baron Samedi
ItsMeValentina
Baron Samedi
12,426
264
4,840
4,933
14,083
10,600
0
7,681
6,402
29,299
0
L
Odin
Mooveng
Odin
8,389
1,019
331
4,822
17,837
19,272
0
4,555
13,282
0
16,381
L
Merlin
6,042
205
99
2,471
14,673
4,979
0
8,812
5,861
22,553
0
L
Loki
Spidah
Loki
9,473
636
1,051
539
11,975
4,341
0
5,375
6,600
0
16,609
W
Xbalanque
clivet2268
Xbalanque
18,998
8,597
1,398
4,128
11,644
5,667
2,076
5,400
6,244
0
38,935
L
Zhong Kui
xDr IcEBooMx
Zhong Kui
7,470
278
638
2,623
12,963
7,317
0
3,623
9,340
21,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,561
Gold Earned
45,965
159
Minions Killed
143
0
Camps Cleared
0
1,312,176
Distance Traveled
1,137,942
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,213
801
13
1
0
260,582
0
W
Thoth
10,749
768
49
4
0
253,494
1
W
Kuzenbo
10,839
774
14
1
0
273,919
0
W
Cupid
10,552
754
29
2
0
279,846
4
L
Baron Samedi
10,379
741
33
2
0
246,580
1
L
Odin
9,635
688
23
2
0
276,422
0
L
Merlin
8,621
616
37
3
0
175,844
0
L
Loki
8,955
640
20
1
0
242,754
1
W
Xbalanque
12,208
872
54
4
0
244,335
1
L
Zhong Kui
8,375
598
30
2
0
196,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role