Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
GankMasterFr3sh
Kumbhakarna
Gold II
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
47W - 58L
1,782 MMR
Solo
Hou Yi
Hou Yi
Platinum II
aki2fiesta4
Hou Yi
Platinum II
Level 146
God Stats
28W - 20L
1,754 SR
Queue Stats
55W - 40L
2,020 MMR
Party 2
Sol
Sol
Platinum II
andihernan14
Sol
Platinum II
Level 117
God Stats
15W - 13L
1,699 SR
Queue Stats
55W - 40L
2,020 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,679 SR
1,941 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,896 SR
2,368 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
HT1
Ah Muzen Cab
Masters
Level 155
God Stats
68W - 10L
2,079 SR
Queue Stats
376W - 203L
3,022 MMR
Party 1
Ganesha
Ganesha
Bronze V
VislusFrikkie1
Ganesha
Bronze V
Level 122
God Stats
0W - 3L
1,616 SR
Queue Stats
11W - 26L
1,413 MMR
Solo
Scylla
Scylla
Masters
crisp4me
Scylla
Masters
Level 142
God Stats
221W - 78L
1,994 SR
Queue Stats
339W - 164L
2,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GankMasterFr3sh
Kumbhakarna
16
2 / 6 / 7
11,317
754
5,960
19,875
20,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
16
6 / 3 / 3
11,659
777
15,304
15,145
5,521
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 8
11,167
744
15,651
15,703
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ShivaBastetThothFenrirAchilles

VS

Bans
GilgameshGebCabrakanAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HT1
Ah Muzen Cab
16
9 / 3 / 5
11,374
758
21,155
15,267
8,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 9
10,596
706
5,289
20,070
22,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
crisp4me
Scylla
16
4 / 2 / 8
10,631
709
11,864
10,338
3,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
14
15
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GankMasterFr3sh
Kumbhakarna
2
6
7
0.92
L
Ah Muzen Cab
HT1
Ah Muzen Cab
9
3
5
3.83
L
1
6
9
0.92
W
Hou Yi
6
3
3
2.5
W
3
6
8
1.17
L
Scylla
crisp4me
Scylla
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
38,308
50,723
Taken
45,675
31,710
Mitigated
34,798
13,664
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GankMasterFr3sh
Kumbhakarna
5,960
947
375
4,211
19,875
20,409
188
4,433
15,196
13,956
0
L
Ah Muzen Cab
HT1
Ah Muzen Cab
21,155
10,436
0
6,482
15,267
8,155
1,246
7,339
7,928
0
57,431
L
5,289
397
0
2,180
20,070
22,808
18
7,840
12,230
20,577
0
W
Hou Yi
15,304
7,963
0
3,342
15,145
5,521
1,734
4,530
10,352
0
43,308
W
15,651
4,430
0
5,736
15,703
5,780
1,742
7,928
7,552
57,096
6,272
L
Scylla
crisp4me
Scylla
11,864
1,411
0
3,527
10,338
3,835
200
5,318
5,020
37,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
32,601
182
Minions Killed
162
7
Camps Cleared
5
793,236
Distance Traveled
814,988
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,317
754
23
2
0
266,195
3
L
Ah Muzen Cab
11,374
758
93
6
1
279,127
4
L
Ganesha
10,596
706
13
1
0
250,789
6
W
Hou Yi
11,659
777
69
5
1
284,270
4
W
Sol
11,167
744
90
6
6
242,771
3
L
Scylla
10,631
709
56
4
4
285,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role