Player Matchup

Hachiman
Hachiman
Gold IV
Arielito18
Hachiman
Gold IV
Level 120
God Stats
5W - 8L
1,339 SR
Queue Stats
324W - 328L
1,417 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
DARKPHOENIXYAMI
Morgan Le Fay
Silver III
Level 79
God Stats
4W - 5L
1,563 SR
Queue Stats
40W - 61L
1,406 MMR
Solo
Jormungandr
Jormungandr
Gold IV
IXINemesisIXI
Jormungandr
Gold IV
Level 125
God Stats
4W - 6L
1,884 SR
Queue Stats
458W - 465L
1,391 MMR
Solo
Camazotz
Camazotz
Bronze III
SnipesEveryDay99
Camazotz
Bronze III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,420 MMR
Solo
Loki
Loki
Gold IV
vTanjiru
Loki
Gold IV
Level 101
God Stats
6W - 10L
1,381 SR
Queue Stats
349W - 341L
1,426 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,534 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,519 SR
1,412 MMR
Gilgamesh
Gilgamesh
Silver IV
BugiBapu
Gilgamesh
Silver IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 227L
1,359 MMR
Solo
Athena
Athena
Silver III
KyNasChu
Athena
Silver III
Level 146
God Stats
1W - 3L
1,215 SR
Queue Stats
40W - 49L
1,385 MMR
Solo
Anhur
Anhur
Bronze V
TEZ1852
Anhur
Bronze V
Level 68
God Stats
0W - 1L
1,544 SR
Queue Stats
76W - 79L
1,455 MMR
Solo
Awilix
Awilix
Silver II
jj_boba
Awilix
Silver II
Level 46
God Stats
1W - 1L
1,808 SR
Queue Stats
13W - 15L
1,445 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
zTHUMP3Rz
Zhong Kui
Gold IV
Level 128
God Stats
39W - 38L
1,529 SR
Queue Stats
905W - 917L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arielito18
Hachiman
20
2 / 2 / 4
15,011
536
19,506
25,196
8,345
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
DARKPHOENIXYAMI
Morgan Le Fay
18
0 / 4 / 10
13,793
493
15,644
17,531
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
IXINemesisIXI
Jormungandr
18
4 / 2 / 7
14,373
513
11,647
25,269
32,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 1 / 5
15,438
551
24,390
44,710
38,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Loki
20
15 / 3 / 4
18,612
665
23,010
21,318
9,829
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliChernobogShiva

VS

Bans
BastetCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BugiBapu
Gilgamesh
20
1 / 4 / 6
13,088
467
16,407
29,944
29,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
KyNasChu
Athena
15
0 / 7 / 3
10,191
364
9,086
27,352
28,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
TEZ1852
Anhur
15
0 / 4 / 6
10,105
361
10,428
16,536
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
jj_boba
Awilix
20
6 / 7 / 3
13,429
480
10,927
22,487
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
zTHUMP3Rz
Zhong Kui
18
5 / 6 / 3
12,032
430
23,644
26,331
15,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
27
Kills
12
12
Deaths
28
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arielito18
Hachiman
2
2
4
2
L
Gilgamesh
BugiBapu
Gilgamesh
1
4
6
1
W
Morgan Le Fay
DARKPHOENIXYAMI
Morgan Le Fay
0
4
10
1.25
W
Jormungandr
IXINemesisIXI
Jormungandr
4
2
7
3.75
L
Athena
KyNasChu
Athena
0
7
3
0.21
W
6
1
5
8.5
L
Anhur
TEZ1852
Anhur
0
4
6
0.75
L
Awilix
jj_boba
Awilix
6
7
3
1.07
W
Loki
15
3
4
5.67
L
Zhong Kui
zTHUMP3Rz
Zhong Kui
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,197
Damage
70,492
134,024
Taken
122,650
96,497
Mitigated
87,343
72,778
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arielito18
Hachiman
19,506
11,097
0
12,661
25,196
8,345
6,934
6,247
18,949
0
120,100
L
Gilgamesh
BugiBapu
Gilgamesh
16,407
4,641
0
5,635
29,944
29,818
0
3,830
25,064
4,657
92,854
W
Morgan Le Fay
DARKPHOENIXYAMI
Morgan Le Fay
15,644
1,710
1,441
6,683
17,531
6,779
3,308
8,986
8,545
82,294
0
W
Jormungandr
IXINemesisIXI
Jormungandr
11,647
2,649
3,643
6,521
25,269
32,972
461
11,147
13,690
46,817
4,940
L
Athena
KyNasChu
Athena
9,086
2,562
598
5,908
27,352
28,599
0
8,074
19,033
44,535
0
W
24,390
7,162
0
30,018
44,710
38,572
2,755
8,997
35,713
0
129,355
L
Anhur
TEZ1852
Anhur
10,428
5,428
0
4,068
16,536
5,125
0
2,220
14,232
0
51,862
L
Awilix
jj_boba
Awilix
10,927
4,215
0
4,340
22,487
7,806
0
5,345
16,566
0
73,147
W
Loki
23,010
5,361
0
11,811
21,318
9,829
1,884
4,071
17,247
0
179,840
L
Zhong Kui
zTHUMP3Rz
Zhong Kui
23,644
2,758
0
4,977
26,331
15,995
0
7,389
18,672
75,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,227
Gold Earned
58,845
782
Minions Killed
558
0
Camps Cleared
0
2,554,928
Distance Traveled
2,310,308
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,011
536
174
6
0
479,478
2
L
Gilgamesh
13,088
467
161
6
0
545,552
0
W
Morgan Le Fay
13,793
493
126
5
0
477,087
8
W
Jormungandr
14,373
513
65
2
0
521,490
9
L
Athena
10,191
364
77
3
0
459,356
6
W
Camazotz
15,438
551
175
6
0
494,060
8
L
Anhur
10,105
361
72
3
0
315,293
7
L
Awilix
13,429
480
128
5
0
524,119
13
W
Loki
18,612
665
242
9
0
582,813
6
L
Zhong Kui
12,032
430
120
4
0
465,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role