Player Matchup

Bakasura
Bakasura
IllWeeWoo2
Bakasura
Level 102
God Stats
5W - 7L
1,498 SR
Queue Stats
363W - 390L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Illuminus25
Zhong Kui
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 119L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
SebbyAndrei
Tsukuyomi
Level 89
God Stats
8W - 7L
1,557 SR
Queue Stats
95W - 112L
1,451 Elo+
Party 1
Chaac
Chaac
stefibos3
Chaac
Level 108
God Stats
5W - 2L
1,580 SR
Queue Stats
148W - 170L
1,444 Elo+
Party 1
Sobek
Sobek
yOzzy456
Sobek
Level 129
God Stats
4W - 4L
1,309 SR
Queue Stats
639W - 681L
1,461 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,460 Elo+

VS

Team Averages
Level 120
1,576 SR
1,472 Elo+
Erlang Shen
Erlang Shen
British Cthulhu
Erlang Shen
Level 84
God Stats
0W - 2L
1,321 SR
Queue Stats
69W - 74L
1,430 Elo+
Solo
Cliodhna
Cliodhna
Dewark1161
Cliodhna
Level 127
God Stats
7W - 8L
1,816 SR
Queue Stats
316W - 314L
1,483 Elo+
Solo
Tiamat
Tiamat
Natsu890Dragneel
Tiamat
Level 125
God Stats
2W - 3L
1,717 SR
Queue Stats
217W - 233L
1,526 Elo+
Solo
Ganesha
Ganesha
Nonnash69
Ganesha
Level 158
God Stats
4W - 1L
1,526 SR
Queue Stats
283W - 302L
1,428 Elo+
Solo
Achilles
Achilles
ryly
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IllWeeWoo2
Bakasura
20
13 / 4 / 11
13,159
940
17,589
18,635
11,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Illuminus25
Zhong Kui
20
11 / 2 / 18
12,326
880
24,920
15,750
11,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SebbyAndrei
Tsukuyomi
17
3 / 4 / 16
10,510
751
15,186
13,130
4,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
stefibos3
Chaac
17
3 / 3 / 19
10,573
755
13,185
18,776
25,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
yOzzy456
Sobek
18
5 / 4 / 22
10,874
777
7,752
22,022
26,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
British Cthulhu
Erlang Shen
17
3 / 8 / 11
10,143
725
7,195
20,615
18,203
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Dewark1161
Cliodhna
18
6 / 7 / 5
11,054
790
19,715
15,687
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 7 / 8
10,555
754
23,528
14,965
10,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Nonnash69
Ganesha
17
0 / 6 / 9
9,431
674
7,996
18,421
17,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ryly
Achilles
16
3 / 7 / 8
9,458
676
11,670
19,218
14,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
35
Kills
17
17
Deaths
35
86
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
British Cthulhu
Erlang Shen
3
8
11
1.06
L
Cliodhna
Dewark1161
Cliodhna
6
7
5
1.21
W
Bakasura
IllWeeWoo2
Bakasura
13
4
11
4.63
W
Zhong Kui
Illuminus25
Zhong Kui
11
2
18
10
L
5
7
8
1.29
L
Ganesha
Nonnash69
Ganesha
0
6
9
0.75
W
Tsukuyomi
SebbyAndrei
Tsukuyomi
3
4
16
2.75
L
Achilles
ryly
Achilles
3
7
8
1
W
Chaac
stefibos3
Chaac
3
3
19
4.17
W
Sobek
yOzzy456
Sobek
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,632
Damage
70,104
88,313
Taken
88,906
80,164
Mitigated
66,984
31,976
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
British Cthulhu
Erlang Shen
7,195
2,166
741
6,197
20,615
18,203
491
5,339
14,029
0
12,956
L
Cliodhna
Dewark1161
Cliodhna
19,715
833
407
2,120
15,687
6,409
0
5,911
9,250
0
34,327
W
Bakasura
IllWeeWoo2
Bakasura
17,589
9,402
3,032
6,023
18,635
11,472
1,346
5,098
13,537
0
33,985
W
Zhong Kui
Illuminus25
Zhong Kui
24,920
4,314
2,048
4,927
15,750
11,756
2,294
6,418
9,332
40,298
0
L
23,528
1,232
1,028
3,316
14,965
10,331
938
6,887
7,617
38,876
0
L
Ganesha
Nonnash69
Ganesha
7,996
325
864
2,759
18,421
17,283
0
8,947
8,913
25,818
0
W
Tsukuyomi
SebbyAndrei
Tsukuyomi
15,186
2,972
557
2,313
13,130
4,656
648
5,583
7,547
0
31,175
L
Achilles
ryly
Achilles
11,670
4,397
251
5,096
19,218
14,758
291
5,588
12,627
0
19,432
W
Chaac
stefibos3
Chaac
13,185
2,196
829
5,406
18,776
25,956
721
5,384
13,392
0
19,370
W
Sobek
yOzzy456
Sobek
7,752
497
1,110
5,731
22,022
26,324
439
9,041
12,981
12,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
50,641
161
Minions Killed
122
0
Camps Cleared
0
1,268,463
Distance Traveled
1,126,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,143
725
22
2
0
227,264
0
L
Cliodhna
11,054
790
34
2
0
244,604
0
W
Bakasura
13,159
940
70
5
0
304,722
1
W
Zhong Kui
12,326
880
47
3
0
235,919
0
L
Tiamat
10,555
754
39
3
0
192,023
0
L
Ganesha
9,431
674
7
1
0
239,686
0
W
Tsukuyomi
10,510
751
18
1
0
257,709
0
L
Achilles
9,458
676
20
1
0
223,078
0
W
Chaac
10,573
755
18
1
0
213,756
0
W
Sobek
10,874
777
8
1
0
256,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role