Player Matchup

Ra
Ra
BoycottSmite
Ra
Level 49
God Stats
3W - 2L
1,507 SR
Queue Stats
307W - 310L
1,491 Elo+
Solo
Cupid
Cupid
Maury Austin
Cupid
Level 31
God Stats
9W - 13L
1,303 SR
Queue Stats
560W - 658L
1,573 Elo+
Solo
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 136
God Stats
329W - 300L
1,609 SR
Queue Stats
472W - 515L
1,472 Elo+
Solo
Bastet
Bastet
SGG Selkie
Bastet
Level 109
God Stats
4W - 7L
1,654 SR
Queue Stats
271W - 261L
1,445 Elo+
Solo
Guan Yu
Guan Yu
toungueNass
Guan Yu
Level 73
God Stats
51W - 35L
1,587 SR
Queue Stats
480W - 535L
1,513 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,499 Elo+

VS

Team Averages
Level 23
1,375 SR
1,152 Elo+
Bellona
Bellona
Ache Sie7e
Bellona
Level 42
God Stats
3W - 4L
1,382 SR
Queue Stats
215W - 352L
1,223 Elo+
Party 1
Jing Wei
Jing Wei
CarlosHobbs04
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,152 Elo+
Party 1
Artemis
Artemis
IMappleSyrup
Artemis
Level 29
God Stats
1W - 5L
1,371 SR
Queue Stats
204W - 262L
1,158 Elo+
Party 1
Discordia
Discordia
Maldades66
Discordia
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
69W - 117L
1,049 Elo+
Party 1
Ymir
Ymir
xXSTRIKERZzXx94
Ymir
Level 28
God Stats
27W - 31L
1,372 SR
Queue Stats
407W - 502L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
12,233
612
13,677
12,453
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 3
9,391
470
913
9,208
3,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 0 / 2
11,450
573
17,152
5,906
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
SGG Selkie
Bastet
19
1 / 0 / 6
11,650
583
4,389
15,134
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
toungueNass
Guan Yu
17
11 / 2 / 7
12,152
608
17,850
21,015
22,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ache Sie7e
Bellona
14
1 / 6 / 1
8,598
430
7,102
18,414
16,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
CarlosHobbs04
Jing Wei
12
0 / 3 / 2
7,076
354
2,270
9,139
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
IMappleSyrup
Artemis
14
1 / 8 / 3
8,974
449
10,432
17,063
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Maldades66
Discordia
13
1 / 5 / 2
7,590
380
2,457
9,036
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 2
8,367
418
2,167
15,873
11,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
4
6
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ache Sie7e
Bellona
1
6
1
0.25
W
6
2
6
4.5
L
Jing Wei
CarlosHobbs04
Jing Wei
0
3
2
0.33
L
Artemis
IMappleSyrup
Artemis
1
8
3
0.31
L
Discordia
Maldades66
Discordia
1
5
2
0.4
W
0
2
3
0.75
W
9
0
2
10
W
Bastet
SGG Selkie
Bastet
1
0
6
4
W
Guan Yu
toungueNass
Guan Yu
11
2
7
7.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,981
Damage
24,428
63,716
Taken
69,525
41,172
Mitigated
37,767
30,640
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ache Sie7e
Bellona
7,102
1,787
0
2,614
18,414
16,783
832
3,765
14,649
0
41,339
W
13,677
1,281
2,542
6,581
12,453
6,152
4,927
2,251
10,202
99,013
0
L
Jing Wei
CarlosHobbs04
Jing Wei
2,270
1,502
0
681
9,139
2,116
0
7,188
1,951
0
21,492
L
Artemis
IMappleSyrup
Artemis
10,432
4,806
0
3,363
17,063
4,580
0
8,161
8,902
0
55,080
L
Discordia
Maldades66
Discordia
2,457
360
0
977
9,036
2,528
0
3,462
5,574
26,418
0
W
913
273
511
2,535
9,208
3,464
1,451
168
9,040
0
43,621
W
17,152
1,096
0
2,696
5,906
1,886
515
709
5,197
83,218
0
W
Bastet
SGG Selkie
Bastet
4,389
830
0
9,062
15,134
7,034
1,309
317
14,817
0
94,760
W
Guan Yu
toungueNass
Guan Yu
17,850
2,542
1,189
5,524
21,015
22,636
3,480
1,179
19,836
0
71,321
L
2,167
93
1,708
2,776
15,873
11,760
0
8,253
7,620
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,876
Gold Earned
40,605
686
Minions Killed
288
0
Camps Cleared
0
1,861,513
Distance Traveled
1,681,918
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,598
430
67
3
0
380,944
0
W
Ra
12,233
612
189
9
0
360,576
4
L
Jing Wei
7,076
354
46
2
0
346,426
0
L
Artemis
8,974
449
109
5
0
340,615
0
L
Discordia
7,590
380
32
2
0
245,873
0
W
Cupid
9,391
470
79
4
0
324,126
1
W
Zeus
11,450
573
122
6
0
361,870
0
W
Bastet
11,650
583
174
9
0
422,491
4
W
Guan Yu
12,152
608
122
6
0
392,450
4
L
Ymir
8,367
418
34
2
0
368,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role